[osg-users] How to get frame rate

2014-04-28 Thread Kim JongBum
Hi, when i type S we can see status information. such as frame rates. is it possible to save the frame rates to the variable? Thank you! Cheers, Kim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59178#59178

[osg-users] truning OSG into OpenGL language

2013-12-17 Thread Kim JongBum
hi. i implemented an application by using OSG. But i wonder that is it possible to turn OSG into OpenGL language? is there easy way or a program to do it? thanks in advance -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57706#57706

Re: [osg-users] How to getting the number of vertices

2013-12-05 Thread Kim JongBum
i tried the osgUtil::Statistics class to get the number of vertices. but i couldn't make it. could u get me example of source? i would appreciate it thanks guys -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57571#57571

[osg-users] How to getting the number of vertices

2013-12-01 Thread Kim JongBum
Hi, i would like to know the number of vertices in the scene. i know how to see the value of vertices as i press 's'button. but i wanna know how can i get the value (ex_for storing into variable) Thank you! Cheers, Kim -- Read this topic online here:

[osg-users] again_question about black-out(BO) of airport runway(light control)

2013-11-04 Thread Kim JongBum
Hi, guys i m trying to develop flight simulation with osg. as i attached the picture, i used 3DViewer program to load the .ive airport map. and you can see the black-out(BO) of airport runway and the properties of light point. so my question is is it possible and how to control the

[osg-users] question about black-out(BO) of airport runway(light control)

2013-11-01 Thread Kim JongBum
Hi, guys i m trying to develop flight simulation with osg. for the airport, i load .txp(terrain) with .flt(airport). and there are black-out(BO) at the airport runway. for more information, i attached the pciture of black-out(BO) of airport runway. so my question is is it possible to control

Re: [osg-users] question about culling (z-fighting)

2013-10-03 Thread Kim JongBum
hi, Nick our terrain format is .txp files. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56595#56595 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] question about culling (z-fighting)

2013-10-02 Thread Kim JongBum
Hi, guys i m doing with culling to my application because my end of terrain is blinking when i move (i guess this is called z-fighting problem) could u tell me the the meaning of function and its parameters. setCullingActive(true); -meaning : ? setNearFarRatio(0.1f); -meaning : ?

[osg-users] question about getting RGB value(los point) of Terrain

2013-09-24 Thread Kim JongBum
Hi, i am trying to get RGB value(los point) of Terrain i tried with below code. osg::Drawable * drawable = intersection.drawable.get(); if(drawable-getStateSet()) { state_set = drawable-getStateSet(); osg::Texture *

[osg-users] question about CUDA with OSG

2013-09-17 Thread Kim JongBum
Hi, First of all I am not familiar with Osg and CUDA I implemented fIight simulation program with osg but If I use big Size of Terrain, The performance(fame rate) of application is not good So I wanna try to apply CUDA to my osg application for improving the performance So what do u guys

Re: [osg-users] osgParticle(particle system) vs PrecipitationEffect plz help me out~

2013-08-23 Thread Kim JongBum
Hi, so the precipitationEffect(shader) is based on GPU? Thank you! Cheers, Kim -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55973#55973 ___ osg-users mailing list

[osg-users] osgParticle(particle system) vs PrecipitationEffect plz help me out~

2013-08-22 Thread Kim JongBum
Hi, guys i would like to learn differences between osgParticle (particle system) and osgParticle::PrecipitationEffect. i tried to implement snow/rain effect with them but the result is totally different so why is that? especially, osgParticle (particle system)'s performance is very low even

[osg-users] questions about lightning(thunder)

2013-06-05 Thread Kim JongBum
Hi, guys is there some way to render thunder? i think that i could use the thunder image but what i wanna know is how to render the flashing or lightning with images? i mean how to flicker(blink) the light of thunder at specified area(part of area) Thanks in advance Cheers, Kim

Re: [osg-users] questions about lightning(thunder)

2013-06-05 Thread Kim JongBum
hi, errno (Lionel Lagarde) First, thanks for your kind reply and i was surprised because what you did for thunder is exactly same as i thought but it was just theory because i m new in OSG so could you let me know how to do that for thunder? did you use OSG libray and which library did u use

Re: [osg-users] questions about frame rate lock(locking FPS)

2013-06-02 Thread Kim JongBum
i found viewer.setRunMaxFrameRate(20); i found that They are only available when using the run() method. but for our program we use frame() method. is there way i could use the method with frame()? -- Read this topic online here:

[osg-users] questions about frame rate lock(locking FPS)

2013-05-30 Thread Kim JongBum
Hi, i m wondering is it possible to lock(maintatin) the frame rate? i mean that we can see the frame rate on the viewer if we press 's'. then i can see the frame rate is around 60 but i would like to lock the frame rate aroud 30 is there some osg library for that? Thanks in advance Cheers,

[osg-users] question about precipitation effect with large terrrain

2013-05-26 Thread Kim JongBum
Hi, guys we used PrecipitationEffect with large terrrain we attached the video file(.avi) as you see the video if i move camera of position / direction, PrecipitationEffect disappears gradually we would like to render snow/rain whole the scene(terrain) could you help me out the problem?

[osg-users] question about precipitation effect with large terrrain

2013-05-06 Thread Kim JongBum
Hi, guys we used PrecipitationEffect with large terrrain we attached the video file(.avi) as you see the video if i move camera of position / direction, PrecipitationEffect disappears gradually we would like to render snow/rain whole the scene(terrain) could you help me out the problem?

[osg-users] question about precipitation effect with large terrrain

2013-05-06 Thread Kim JongBum
Hi, guys we used PrecipitationEffect with large terrrain we attached the video file(.avi) as you see the video if i move camera of position / direction, PrecipitationEffect disappears gradually we would like to render snow/rain whole the scene(terrain) could you help me out the problem?

[osg-users] question about material of terrain ; )

2013-05-01 Thread Kim JongBum
Hi, i have a question about material of terrain. i implemented LOS, and then i wanna know the material code of intersection. i think that the material code would be integer value but i m not sure. so i would like to know how to get the integer value of material. is there library for that?

[osg-users] plz help me out with PrecipitationEffect

2013-04-30 Thread Kim JongBum
Hi, guys we are developing Flight Simulator using OSG and would like to render snow / rain effect on the scene so we used PrecipitationEffect for the effect here is questions if i move the orientaion and coordinates of camera, the PrecipitationEffect can follow the camera in our scene,

[osg-users] questions about distributed-rendering

2013-04-09 Thread Kim JongBum
hello :D we are new in OSG and developing Flight Simulation using OSG we wnat to develop the simulator that consists in three PCs one is master, two is clusters the total fov(field of view) should be 180degree so each PC's fov sould be 60 degree in short, we want to do

[osg-users] plz help me out regarding weather phenomena

2013-03-25 Thread Kim JongBum
Hi, guys i'm new in OSG and developing Flight Simulation using OSG i wanna render snow / rain effect on the scene i used PrecipitationEffect for the effect but it seems that PrecipitationEffect doesn't work with large terrain cuz if i move camera position of direction, PrecipitationEffect

[osg-users] plz help me out regarding weather phenomena

2013-03-25 Thread Kim JongBum
Hi, guys i'm new in OSG and developing Flight Simulation using OSG i wanna render snow / rain effect on the scene i used PrecipitationEffect for the effect but it seems that PrecipitationEffect doesn't work with large terrain cuz if i move camera position of direction, PrecipitationEffect

Re: [osg-users] how to render cloud in OSG

2013-03-25 Thread Kim JongBum
Hi, i would like to ask questions have you ever rendered cloud in OSG application? i wanna render cloud in my OSG but seems that there are not library for cloud in OSG i saw delta3d that seems providing cloud library but i have never used delta3d before so i wanna make sure that could i

Re: [osg-users] osgSim::HeightAboveTerrain not returning any hits

2013-01-24 Thread Kim JongBum
Hi, i tried your code but it's not working osg::CoordinateSystemNode *wCsn =dynamic_castosg::CoordinateSystemNode*(HAT::GetInstance()-terrain); wCsn-setEllipsoidModel(new osg::EllipsoidModel()); when i execute your souce code, above code occured an error you are using .ive terrain file in

[osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Kim JongBum
Hi, i'm new in OSG and developing Flight Simulation using OSG. i wanna compute height above terrain. so wanna know how to use this class(osgSim::computeHeightaboveterrain). i look forward to tour early reply. Thank you! Cheers -- Read this topic online here: