Re: [osg-users] Building DICOM plugin with DCMTK

2011-04-06 Thread Simon Su
hi not sure if this is a solution but I found dmctk to be too much for me... so I used itk instead the osgdb_dicom.so file built using itk... what is the main difference in using itk or dmctk? thanks -s On Wed, Apr 6, 2011 at 1:48 PM, Chris 'Xenon' Hanson xe...@alphapixel.comwrote:

Re: [osg-users] Stereoscopy in OSG

2011-03-18 Thread Simon Su
Hi Mukund, I have not done this with OSG... but in another VR package (FreeVR - although we used FreeVR and OSG, we used FreeVR to manage the display window), if I remember it correctly, we take the word -ve parallax literally.. :) osg::DisplaySettings::instance()-setEyeSeparation(-0.04); ^ let

[osg-users] Loading a sequence of images, volume render it, and interact or manipulate it using OSG

2010-02-02 Thread Simon Su
Hi All, When I search the forum, I get too many related answers so, sorry if I am repeating a thousand year old question We have a project where we need to load a sequence of images (jpeg, tiff, png, etc ) and do a volume rendering on the images. And hopefully maybe interact with the

Re: [osg-users] Porting Performer code to OpenSceneGraph

2009-08-22 Thread Simon Su
Users osg-users@lists.openscenegraph.org Sent: Friday, August 21, 2009 7:42:40 PM Subject: Re: [osg-users] Porting Performer code to OpenSceneGraph Simon Su wrote: Hello All, Hi, Simon, I remember you from the Performer list :-) We have a rather complex graphics application (about 100,000

[osg-users] Porting Performer code to OpenSceneGraph

2009-08-21 Thread Simon Su
Hello All, We have a rather complex graphics application (about 100,000 lines of code) developed on Performer that we need to port to openscenegraph. What do you think, in the ballpark, the effort will be in man month for someone with mid level experience with openscenegraph and performer? The

Re: [osg-users] [osgPlugins] collada plugin doesn't work with boost 1.36 and boost 1.38

2009-05-04 Thread Simon Su
at 6:32 AM, Simon Su ssu8...@yahoo.com wrote: Hello, I solved the problem with collada-dom not finding boost symbols by linking the boost libboost_filesystem.so into libcollada14dom.so. But the problem now is, when I used libboost_filesystem.so for boost 1.36 or boost 1.38, I get

[osg-users] [osgPlugins] collada plugin doesn't work with boost 1.36 and boost 1.38

2009-05-03 Thread Simon Su
Hello, I solved the problem with collada-dom not finding boost symbols by linking the boost libboost_filesystem.so into libcollada14dom.so. But the problem now is, when I used libboost_filesystem.so for boost 1.36 or boost 1.38, I get this osgviewer: symbol lookup error:

[osg-users] OpenSceneGraph-2.8.0 osgviewer and dae plugin

2009-05-01 Thread Simon Su
Hi All, I have the following error (pls see end of email) when I tried to load dae file with osgviewer I compiled with collada-dom version 2.2.0. It was compiled on a RHEL 5.3 linux variation (simular to centos) with boost 1.33 installed in /usr. But I am not using boost 1.33 but using boost

Re: [osg-users] OpenSceneGraph-2.8.0 osgviewer and dae plugin

2009-05-01 Thread Simon Su
Hi J-S, Thank you for your help. Yes I have the lib dir of my boost in my LD_LIBRARY_PATH. I even tried to create libboost_filesystem.so link everywhere with the same outcome. The thing is, /usr/lib64 where the system boost reside is not on the LD_LIBRARY_PATH. How do you set that so that