Hi,
Thanks Ulrich, I resolved the problem by replacing the OSG_WINDOING_SYSTEM flag
by Cocoa and the OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX flag by imageio in CMake... I
left the CMAKE_OSX_ARCHITECTURES flag empty so i guess it was 64 bits by
default. Then i chose the unix makefiles for the
Hi guys,
The error you're seeing points to a configuration issue with the Carbon vs.
Cocoa
windowing system. Check the value of the OSG_WINDOWING_SYSTEM cmake variable -
maybe
neither is selected?
FWIW I always install OSG as 64-bit on OS X and use Cocoa as the windowing
interface.
Where did
Hi,
I've encountered a problem while installing Openscenegraph 3.0.1 on my mac : i
guess the first step to check if it was well installed was to run the examples,
unfortunately none of them are working.
It's advised to install Openscenegraph in 32 bits on mac OS X for the time
being because
I'm having the same problem. I installed via MacPorts.
Craig
Craig Miller
http://spatialminds.com
On Jan 30, 2013, at 9:21 AM, Yakhoub DRAME yakd...@gmail.com wrote:
Hi,
I've encountered a problem while installing Openscenegraph 3.0.1 on my mac :
i guess the first step to check if it
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