Yes, but if the patch is delivered in the Visual wiki page, it could be
considered as a requirement for a VS compilation of OSG.
Le 22/03/2011 17:28, Chris 'Xenon' Hanson a écrit :
On 3/22/2011 9:22 AM, Vincent Bourdier wrote:
So first of all why not just give a patch to apply, provided with t
On 3/22/2011 9:22 AM, Vincent Bourdier wrote:
> So first of all why not just give a patch to apply, provided with the sources
> or on the
> download wiki page ?
Oh, we could. But many organizations assign special importance to a named and
blessed
release, and won't let their developers run pat
Hi,
So first of all why not just give a patch to apply, provided with the
sources or on the download wiki page ?
Regards,
Vincent.
Le 22/03/2011 16:14, Chris 'Xenon' Hanson a écrit :
On 3/22/2011 7:42 AM, Vincent Bourdier wrote:
So for this header issue, there is no planed change on 2.8
On 3/22/2011 7:42 AM, Vincent Bourdier wrote:
> So for this header issue, there is no planed change on 2.8.3 ?
> The only fix is to add the include by hand ?
> Thanks.
We've been discussing a 2.8.3.1 binary-compatible release to include JUST
this fix. But
there's been very little feedback on wh
Hi,
So for this header issue, there is no planed change on 2.8.3 ?
The only fix is to add the include by hand ?
Thanks.
Regard,
Vincent.
Le 17/03/2011 19:32, D.J. Caldwell a écrit :
Sorry, everyone. I hit "Send" too fast before I could remember
something else import to my experience.
Ther
rch 2011 10:06 AM
To: OpenSceneGraph Users
Subject: [osg-users] Download details: Microsoft Visual Studio 2010 Service
Pack 1 (Installer)
VC++2010 SP1 is apparently out now.
https://www.microsoft.com/downloads/en/details.aspx?FamilyID=75568aa6-8107-475d-948a-ef22627e57a5
I have one client who really
I use VS2010 every day with OSG code... And I have installed the recent service
pack. It is generally working quite well for me.
Although, as others have mentioned,Intellisense can degrade performance.
There is a good work around to limit the amount of time Intellisense is working
in the backg
Sorry, everyone. I hit "Send" too fast before I could remember something
else import to my experience.
There were some minor changes discussed in the list about adding an include
directive to a few header files. Try referring to
http://groups.google.com/group/osg-users/browse_thread/thread/459e
Hi, Chris.
I have been using OSG 2.8.3 built as 64 bit shared libraries with VS2010 (no
SP1) on 64 bit Windows 7 for several weeks now, with no real "problems".
Specifically with OSG, using CMake 2.8.3, I only had problems with the
INSTALL target; it appears the .lib, .dll, and .exe files weren't
I second the one about performance.
I have a 4 Core Machine (8 with HT) with 6GB memory.
Since I started using VS2010, I feel kidnapped by Microsoft. The
Intellisense is extremely slow for larger projects.
VS is an editor, but sometimes it feels like a CAD application, it commonly
uses 700-800Mb, a
Chris,
I have not, as of yet, gotten around to building OSG with VS2010SP1, but
in general I would say that if you are using VS2010, get the service
pack. It fixes quite a few bugs and there are some drastic improvements
in performance. The one woefully horrible piece of functionality is "Go
Chris,
I haven't been impressed at all with VS2010. The IDE tends to crash quite a
bit - annoying, but not the end of the world. I did have an issue with 64-bit
builds, particularly with Qt-4.7.x. Seems that there were byte-alignment
issues (http://support.microsoft.com/kb/2280741). After i
Hi Chris,
Working with VC++ 2010 with no SP1 installed (yet) - I am not seeing any
unusual behavior.
Cheers,
Fred
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=37675#37675
___
osg-users mailing li
VC++2010 SP1 is apparently out now.
https://www.microsoft.com/downloads/en/details.aspx?FamilyID=75568aa6-8107-475d-948a-ef22627e57a5
I have one client who really wants to use OSG on 2010 (64-bit even!) and I'm
curious
about people's experiences with stability. Is 2010 generating good solid
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