Ernest,
Here's a code snippet. This is C++/CLI but you will get the idea. Grab the
Handle property from your .NET control and pass it to the Traits of your new
graphics context:
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2007-November/004540.html
HTH -gw
On Tue, May
Hi Glen,
Thanks for the link. I'd looked at the code before. But there doesn't seem to
be an equivalent in C# for the following (left hand side).
traits-inheritedWindowData = new osgViewer::GraphicsWindowWin32::WindowData(
hwnd );
Yes, I can get the handle. But traits does not have
Ernest,
Are you using osgDotNet wrappers? what version of OSG? what's the error you
get when trying to compile traits.inheritedWindowData = ... ? thanks -gw
On Wed, May 7, 2008 at 9:52 PM, Ernest Abbott [EMAIL PROTECTED]
wrote:
Hi Glen,
Thanks for the link. I'd looked at the code before.
Hi Glen,
I'm using the Osg.Net libraries (Osg.Net, Osg.DB ... Osg.Viewer)
I'm using OSG version 2.0.0 v7 2007-06-19.
I had tried the most recent version of OSG, but after a while discovered it
didn't work with the C# wrappers I was using.
The error message is Osg.GraphicsContext.Traits does
Hi Glen,
I'm using the Osg.Net libraries (Osg.Net, Osg.DB ... Osg.Viewer)
I'm using OSG version 2.0.0 v7 2007-06-19.
I had tried the most recent version of OSG, but after a while discovered it
didn't work with the C# wrappers I was using.
The error message is Osg.GraphicsContext.Traits does
I'm very very new to OSG. I'm writing in C# and have a limited understanding of
C++. I am, as vehicle of learning OSG, converting a sample OSG C++ program to
C#. I want to be able to display my rendered image in an area within my windows
Form. I realise that I need to get the handle for the
HI
Have a look at the examples \OpenSceneGraph\Src\Examples osgviewerQT, MFC
SDL, FLTK etc they all show how to use a different window container etc..
__
Gordon Tomlinson
Email : mailto:[EMAIL PROTECTED] [EMAIL PROTECTED]
Please see a C++/CLI demo here:
http://www.openscenegraph.org/projects/osg/wiki/Community/WindowingToolkits
Gordon Tomlinson wrote:
HI
Have
a look at the examples \OpenSceneGraph\Src\Examples osgviewerQT,
MFC SDL, FLTK etc they all show how to use a different window
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