On 15 November 2016 at 13:25, Rambabu Repaka wrote:
> Hi,Robert don't be too angry on me.Iam new to osg little bit of confusion
> about all classes and functions.One doubt how to know screen coordinates of
> osg.
I'm not angry, just frustrated that you are requiring/expecting an
unreasonable le
Hi,Robert don't be too angry on me.Iam new to osg little bit of confusion about
all classes and functions.One doubt how to know screen coordinates of osg.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69374#69374
Hi,I got the answer thanks for helping me and iam a beginner in osg learning
slowly and sorry disturbing all for asking simple questions.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69373#69373
___
On 15 November 2016 at 10:37, Rambabu Repaka wrote:
> Hi,In osgsimulation source code if we comment the rotation of cessna model
> line the cessna is not viewing,What is the problem can anyone tell.
The problem is you haven't yet learned how to convey problems in a way
that allows others to und
Hi,In osgsimulation source code if we comment the rotation of cessna model
line the cessna is not viewing,What is the problem can anyone tell.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69368#69368
_
Hi Rambabu,
Repeating your question won't magically produce an answer.
It is still unclear what you don't get from the examples. There is a
coordinatesystem-node which lets you transform lat, lon, height values
into geocentric positions ...
Look at the osg-simulation example, it shows how t
Hi,Iam facing problem in implementing the logic for viewing the osg model using
latitude,longitude and height readings.Can anyone tell me how to do it.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69365#69365
Hi,Sorry for asking number and i will ask doubts in this forum only.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69343#69343
___
osg-users mailing list
osg-users@
On 12 November 2016 at 04:37, Rambabu Repaka wrote:
> Hi,Thanks for your help and robert can u give your number where in whatsapp i
> can ask more doubts about osg.
The purpose of providing support on the public osg-users mailing
list/forum is to help all users. It provides a public record of
d
Hi,Thanks for your help and robert can u give your number where in whatsapp i
can ask more doubts about osg.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69337#69337
Hi Rambabu,
Robert is right. We all learn from the OSG examples and from reading the
code and when we struggle we fire questions on this list and the community
responds - that is how we all gain and share OSG knowledge. It is normal
that you have to do your homework first - to look for it in the e
On 11 November 2016 at 09:07, Rambabu Repaka wrote:
> Thanks robert and Iam working on the EllipsoidModel.
> One Doubt Is it possible to view the osg model like cessan.osg using
> latitude and longitude readings at exact position.
Stop being so lazy and read the code examples, read the headers,
Hi,
Thanks robert and Iam working on the EllipsoidModel.
One Doubt Is it possible to view the osg model like cessan.osg using latitude
and longitude readings at exact position.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewt
On 11 November 2016 at 07:01, Rambabu Repaka wrote:
> I saw the osg/CoordinateSystemNode but iam unable to to locate the model
> according to latitude and longitude readings.Please share code if anybody
> knows.
You have access to all the source code you need - the
OpenSceneGraph/examples direc
Hi,
I saw the osg/CoordinateSystemNode but iam unable to to locate the model
according to latitude and longitude readings.Please share code if anybody knows.
...
Thank you!
Cheers,
Rambabu :) :) :)
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?
Hi,
have a look at osg::EllipsoidModel in osg/CoordinateSystemNode .. it has
all you need for conversion from lat/lon/alt to ECEF
On Thu, Nov 10, 2016 at 11:35 AM, Rambabu Repaka
wrote:
> Hi,Iam new to osg can anyone share the code for using latitude and
> longitude readings to view a model.
>
Hi,Iam new to osg can anyone share the code for using latitude and longitude
readings to view a model.
...
Thank you!
Cheers,
Rambabu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=69303#69303
__
On 15 March 2010 20:55, David Cofer wrote:
> I need to convert the world coordinates of a contact force into the local
> coordinate system for the contacted part. Is there a straighforward way to
> do this in OSG? I saw a similar question here (
> http://forum.openscenegraph.org/viewtopic.php?t=8
I need to convert the world coordinates of a contact force into the local
coordinate system for the contacted part. Is there a straighforward way to do
this in OSG? I saw a similar question here
(http://forum.openscenegraph.org/viewtopic.php?t=884&highlight=body+world+coordinate),
but there was
Why not just inverse this matrix ? Not sure, but it can be the solution.
Vincent.
2008/12/22 Renan Mendes
> Vincent,
>
> Thanks for your help, but what I want is exactly the opposite. To
> transform from world to local... Does anybody know the answer to my last
> email?
>
>
>Thank
Vincent,
Thanks for your help, but what I want is exactly the opposite. To
transform from world to local... Does anybody know the answer to my last
email?
Thank you.
Renan M Z Mendes
___
osg-users mailing list
osg-users@lists.
Hi,
I cannot answer you about WorldToLocalMatrix, but something can help you
maybe : each node can call getWorldMatrices() wich return a matrix to apply
to the node referenced coordinates to have the world coordinates.
Example : to get the world coordinate of the center of a node I use :*
osg::Ve
Hi,
I wanted to have the position of a certain shape of my scene in relation
to another shape's coordinate system. As I read in the documentation, there
is a member function of MatrixTransform that computes "WorldToLocalMatrix",
but I'm not sure on how to use it properly. This function has two
23 matches
Mail list logo