Luigi Calori wrote:
Hi Gerwin, I subscribed to SWIG list and read that response too, I' ll
try to do some test on that because I really want to be able to run my
python app code on more recent OSG
I' ll let you know if any success, I' m also applying some mod to make
the latest svn compile
Hartmut Seichter ha scritto:
Luigi Calori wrote:
Hi Gerwin, I subscribed to SWIG list and read that response too, I'
ll try to do some test on that because I really want to be able to
run my python app code on more recent OSG
I' ll let you know if any success, I' m also applying some mod to
doing wrong?
Thank you Luigi,
Linh
-Original Message-
From: [EMAIL PROTECTED] [mailto:
[EMAIL PROTECTED] On Behalf Of Luigi Calori
Sent: Friday, November 14, 2008 3:12 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?
Here
http
] On Behalf Of Gerwin de Haan
Sent: Saturday, November 15, 2008 3:47 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?
Linh,
Make sure your OSG_FILE_PATH environment variable is set correctly to a
location where cow.osg can be found (e.g. a directory where you extracted
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Luigi Calori
Sent: Friday, November 14, 2008 3:12 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?
Here
http://virtualrome.googlecode.com/svn/trunk/py_code/py25_apps/PyPackages/osg.zip
you can find an osgSwig (from some
Here
http://virtualrome.googlecode.com/svn/trunk/py_code/py25_apps/PyPackages/osg.zip
you can find an osgSwig (from some month ago, with some patches) I has
been built with Visual Stusio 7.1 against OSG 2.5 (included with the zip)
It has been tested with python 2.5 win32 binary, you can test by
Luigi,
As far as the wrapping of osg::MixinVectors goes to support osg 2.6 and on
with osgswig, I did get a response from the swig maintainer William Fulton
on how to go about on this:
... The easiest is probably to run SWIG -E on std_vector.i and copy paste
and change std to osg and vector to
Hi Gerwin, I subscribed to SWIG list and read that response too, I' ll
try to do some test on that because I really want to be able to run my
python app code on more recent OSG
I' ll let you know if any success, I' m also applying some mod to make
the latest svn compile under msvc 7.1.
If you
-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Luigi Calori
Sent: Friday, November 14, 2008 3:12 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?
Here
http://virtualrome.googlecode.com/svn/trunk/py_code/py25_apps/PyPackages/osg.zip
you can find
: Thursday, November 13, 2008 11:48 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] osgswig binary release?
Dear Linh,
I'm not sure the osgswig svn still builds on and is tested on osg 2.3.4 (even
when using more mainstream linux compilers or MS visual studio). I personally
am still stuck on osg
Hi,
I'm having a real hard time compiling osgswig (gotten from osgswig svn) for
OpenSceneGraph 2.3.4 on Windows using MinGW or cygwin. The README said that it
has been tested with OpenSceneGraph 2.3.4. Does anyone have a pre-built
Windows binary for osgswig that they can make available? I
Dear Linh,
I'm not sure the osgswig svn still builds on and is tested on osg 2.3.4
(even when using more mainstream linux compilers or MS visual studio). I
personally am still stuck on osg 2.4 (linux), other report that osg 2.6 and
up works ok with some known limtiations. We as osgswig
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