[osg-users] [ANN] Cross-platform examples for Linux, macOS, Windows, Android, iOS, and Web

2018-04-09 Thread michael kapelko
Hi. TL;DR All hail the first cross-platform example on how to embed a binary resource into executable: https://github.com/OGStudio/openscenegraph-cross-platform-examples/blob/master/01.EmbedResource/README.md Lengthy explanation. Once the OpenSceneGraph cross-platform guide ( https://ogstudio.gi

[osg-users] Transform RangeMode From PIXEL_SIZE_ON_SCREEN to DISTANCE_FROM_EYE_POINT

2018-04-09 Thread Mouming Ning
Hi, Anyone know how to transform RangeMode from PIXEL_SIZE_ON_SCREEN to DISTANCE_FROM_EYE_POINT? I found :required_range = cullStack->clampedPixelSize(getBound()) / cullStack->getLODScale() in the source code ,and it means required_range = radius/(center*pixelSizeVector) /LODScale; but i donot

[osg-users] So what is the status of VR camera to be used in OSG in 2018?

2018-04-09 Thread David Glenn
So what is the status of VR camera to be used in OSG in 2018? I know that Khonos has the OpenXR project that as far as I know is taking over the OpenVR idea. I don't think anything has been established in terms of a SDK for it yet, but I could be wong! The way I see it: it would be a self mot