[osg-users] Questions about using OSG.

2018-10-12 Thread A Z
To whom it may concern, I have a group of basic startup questions about use of the OSG C++ 3D graphics library. -Is it compatible with Windows, Android, Max, Linux? -Are prebuilt 64 bit Windows .dlls available for download? -It it easily compatible with WXWidgets? -Can I use it to load and

[osg-users] Question about obtaining built .dlls.

2018-10-14 Thread A Z
-Can someone direct me to somewhere on the internet that has the built Windows .dll files for the latest stable version of OSG? -In either 32 bit or 64 bit Windows, as .dlls, but particularly 64 bit Windows .dll files, on the public internet? -I'm in a situation where I can't just build them

[osg-users] General Users starting questions in OSG 3.0, 3.5

2018-10-14 Thread A Z
I have just finished going through 'OpenSceneGraph 3.0 Beginner's Guide' and have been left with the following pretty simple questions. -Is it always possible to avoid using Shaders, in OSG programming, to acheive any particular task? -Is it always possible to avoid using OSG Macros, in order to

[osg-users] Problems with forum.

2018-10-28 Thread A Z
To Who it may concern, I presently am encountering two problems obtaining OSG support via the forums. -I cannot possibly reset my password. I have lost my username and the password, however I do recall my email address. powerus...@live.com.au. -The other thing, is that I have had a forum post

[osg-users] Question about 64 bit .dll classloading.

2018-12-29 Thread A Z
-Having obtained the most recent, stable version of the OSG library online as 64 bit Windows style .dll files, I need an enhanced way to load the C++ classes and filenames involved. -How can I load OSG classes into C++ exactly as though they were other source files, brought into namespace via a

Re: [osg-users] osg-users Digest, Vol 138, Issue 27

2018-12-31 Thread A Z
Subject line so it is more specific than "Re: Contents of osg-users digest..." Today's Topics: 1. Question about .dll only usage. (A Z) 2. Re: Question about .dll only usage. (Chris Hanson) 3. Re: Question about .dll only usage. (Robert Osfield) 4. [propal] compare Vertex

[osg-users] OSG and wxWidgets?

2018-12-27 Thread A Z
-How is it recommended I tie together OSG and wxWidgets? Is there an example of how I tie the node tree to start displaying its contents to, say, wxPanel? ?Will that wxPanel continue to receive keyboard and mouse events to the OSG subsystem? ___

[osg-users] Question about OSG rasterisation relevant questions.

2018-12-23 Thread A Z
To who it may concern, Merry Christmas and a Happy New Year. I have the following two questions about the OSG library. In the context of two 3D objects in a lit 3D universe, with one camera pointing to view those two objects, -Is there default backface culling elimination that goes on by

Re: [osg-users] osg-users Digest, Vol 137, Issue 14

2018-11-16 Thread A Z
Is there someone here who delete my entire osf forum login account? http://forum.openscenegraph.org/viewtopic.php?p=75088#75088 My email address with that account is powerus...@live.com.au. ? From: osg-users on behalf of

[osg-users] Question about .dll only usage.

2018-12-31 Thread A Z
To whom it may concern, is there a way to obtain OSG classes for source code usage from the OSG .dll files without having to use windows.h to request methods, fields, constructors one at a time? If the class that I desire is located inside an OSG .dll file, how can I access that class in exactly

[osg-users] Two basic OSG use Questions.

2019-01-27 Thread A Z
-Does use of the OSG library require the setting of capability permissions, in a way similar to how Java3D works, or does OSG allow for the default use of all objects, all fields and all methods? -Is it possible for someone to reply with a basic example in source code as to how I can draw the

[osg-users] Fw: Help about obtaining a particular OSG build.

2019-03-02 Thread A Z
To whom it may concern, I have been trying to contact someone who can help with gratis provision and/or download of the latest 3.6 stable version of the OSG library, for 64 bit Windows and the TDM C++ library. I have only been able to find MSVC builds, and not TDM (via GNU, I am guessing)

[osg-users] Setup and Start OSG library questions.

2019-02-10 Thread A Z
-[I have been reading 'OpenScene Graph 3.0: Beginner's Guide'. It mentions that OSG comes with WxWidgets integration support. I have also obtained the example file that claims to help on this issue, to limited avail. Can someone please reply with a source code example in C++ with how I can

[osg-users] Remaining Questions.

2019-02-03 Thread A Z
-I have two rather important questions remaining on the forums, that may or may not have gone unnoticed. Can someone in the know kindly give replies? http://forum.openscenegraph.org/viewtopic.php?p=75559#75559 http://forum.openscenegraph.org/viewtopic.php?p=75576#75576

[osg-users] An entity that could build OSG?

2019-07-22 Thread A Z
Is it possible for someone on this forum that can point me in the direction of an entity, pay or otherwise, that can build the latest stable version of OSG for me? I am not using Microsoft Visual Studio, but am using the GNU TDM C++ 64 bit compiler. Because of this, I can't use the offered build

[osg-users] Questions about Building OSG stable for Gnu.

2019-07-10 Thread A Z
To who it may concern, I am looking to use 64 bit Windows OSG with the TDM GNU g++ compiler. This means I can't use the MSVC bit profile version freely available. I order to find someone who can rebuild OSG stable for 64 bit Windows TDM and GNU for me, properly, even at monetary cost, is there