Jan Ciger wrote:
> On Mon, Apr 13, 2015 at 11:00 AM, Robert Osfield
>
>
> On the other hand, if your goal is a realtime application with relatively
> lightweight UI using custom graphics elements that is being rendered by the
> 3D engine itself, such as a simulator or a game, then it is bette
robertosfield wrote:
> On 12 April 2015 at 14:52, Jacob Moen
>
> There is the osgviewerWX example that illustrates how to integrate OSG with
> wxWidgets.
>
>
> As a general advice, unless you actually need dialog boxes in your
> applicaiton I would recommend that you stay away from the compl
On Mon, Apr 13, 2015 at 11:00 AM, Robert Osfield
wrote:
> ...
>
> osgViewer is fully threaded, something that cannot be said of Qt etc,
> where threading is a messy after thought.
>
That is perhaps a bit harsh. In general, there is no problem with threading
in Qt at all and there is a fairly
On 12 April 2015 at 14:52, Jacob Moen wrote:
> I forgot one thing:
> It looks like Qt and OSG is really good friends (which is great because I
> personally love Qt!)
> osgQt is part of the core, however I would be surprised to learn that
> there isn't at least one integration for wxWidgets "out t
jacmoe wrote:
> I am still trying to get my feet wet in the waters of OSG, but you definitely
> want to check out OSGRecipes:
> https://github.com/xarray/osgRecipes
>
> The 'integrations' directory is a true godsend!
>
> However, you can find the old friend CEGUI in the source for chapter 9:
>
Hi,
I've built 75 of the 78 cookbooks/integrations: 3 failed for reasons that I'll
investigate later.
I'd like to jump right in to running the samples in the debugger. I'm not a
cmake expert, and I'm hoping there is a simple way in cmake or in the osgRecipe
solution that it created to point th
I forgot one thing:
It looks like Qt and OSG is really good friends (which is great because I
personally love Qt!)
osgQt is part of the core, however I would be surprised to learn that there
isn't at least one integration for wxWidgets "out there". ;)
Cheers,
Jacob
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Read this
Thank you!
Good advice on all counts. I'm on it. :)
Cheers,
Dave
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I am still trying to get my feet wet in the waters of OSG, but you definitely
want to check out OSGRecipes:
https://github.com/xarray/osgRecipes
The 'integrations' directory is a true godsend!
However, you can find the old friend CEGUI in the source for chapter 9:
https://github.com/xarray/osgRe
Hi All,
Thanks for the help getting going yesterday.
I thought I'd take a quick second to introduce myself. Years back I used Ogre3D
on an R&D effort at work, to build a pluggable application that was "google
earth-like". In this context I also used a widget system called CEGUI "Crazy
Eddies G
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On 06/26/2014 09:20 PM, Chris Hanson wrote:
> I'm leaning towards that too Jan, but the bizarre "just run my
> sketchy looking self-packed EXE" and evasiveness is still raising
> my hackles.
If you were trying to spread some secret-stealing malware,
Jan Ciger wrote:
> Most of the bizarre and seemingly malicious behaviour we encountered was
> simply due to the language barrier (people picking up
> a word here and there) and both sides extrapolating too much from the
> written text.
Well said Jan, and that mirrors my experience as well. I'm
I'm leaning towards that too Jan, but the bizarre "just run my sketchy
looking self-packed EXE" and evasiveness is still raising my hackles.
On Thu, Jun 26, 2014 at 12:37 PM, Jan Ciger wrote:
> -BEGIN PGP SIGNED MESSAGE-
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>
> On 06/26/2014 07:49 PM, Thomas Hogarth wrote:
> >
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On 06/26/2014 07:49 PM, Thomas Hogarth wrote:
> This guy has been keeping me entertained for days.
>
> Sometimes I wonder if some bot somewhere has gained a small amount
> of self awareness and is trying to make friends on the osg mailing
> list.
>
This guy has been keeping me entertained for days.
Sometimes I wonder if some bot somewhere has gained a small amount of self
awareness and is trying to make friends on the osg mailing list.
Maybe we have a Turing test winner in our midst.
lol
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On 26 June 2014 16:14, LearningOSG LearningOSG wrote:
> Not want to say more,all is realty,and currently this is only osg
> programming related things,no related with money and other things,thank you
> all!
>From everything you have written on this list and the nature of the
site and content you
Not want to say more,all is realty,and currently this is only osg
programming related things,no related with money and other things,thank you
all!
2014-06-26 23:06 GMT+08:00 michael kapelko :
> Can you just provide your name without further explanations? :D
>
>
> 2014-06-26 21:34 GMT+07:00 Learn
Can you just provide your name without further explanations? :D
2014-06-26 21:34 GMT+07:00 LearningOSG LearningOSG :
> hi Chris Hanson,
>I think you have some misunstanding:
>1.Not mentioned you must run and click the osg demos sites's .exe,this
> is a release of OSGWARES 1.0 Beta,and yo
hi Chris Hanson,
I think you have some misunstanding:
1.Not mentioned you must run and click the osg demos sites's .exe,this
is a release of OSGWARES 1.0 Beta,and you never tried her until now.
2.If you and other osg users think the demos is valuable,all can get the
codes.
3.osg is a ve
This is an open source community. "Just run my exe and you will understand
everything" doesn't really fly here. It smacks of malware, and your
evasiveness has done nothing to assuage people's suspicions -- only
heighten them.
I wouldn't click on your site if you paid me.
On Thu, Jun 26, 2014 a
hello trajce.nikolov.nick,
The informations already displayed in the demo video's window top title
or the .exe's windows top title,and my skype have more detailed
informations,no hacker will learned osg first then make a trojan to
..becuase all the osg codes is open source,needn't to do that
might be good if you introduce yourself, name etc ...
Cheers,
Nick
On Thu, Jun 26, 2014 at 3:00 PM, LearningOSG LearningOSG <
learning...@gmail.com> wrote:
> Hello Robert && OSGERS all,OSG DEMOS SITE is not a trojan!!!
>This is a gift for you and the whole osg community,yeah,I not know much
Hello Robert && OSGERS all,OSG DEMOS SITE is not a trojan!!!
This is a gift for you and the whole osg community,yeah,I not know much
about osg,but i know how to burn out a beautiful and cool osg demos in many
aspects,tonight i wantn't to say anything before you get the contents of
OSGWARES 1.0 B
hi Merrill,
How do you know will not share?and vice versa soon share the osg demos
resource for the whole osg community.
cheers
LearningOSG
2014-06-19 9:07 GMT+08:00 Merrill :
> Don't show your example if you do not share the source code.Just showing,
> so boring.
>
>
> 2014-06-17 23:43
Don't show your example if you do not share the source code.Just showing,
so boring.
2014-06-17 23:43 GMT+08:00 LearningOSG LearningOSG :
> Yeah,Have the possibility,if you get the template,then you can also make
> such a demo,without write one line osg code,are you familiar with LUA?this
> demo
Yeah,Have the possibility,if you get the template,then you can also make
such a demo,without write one line osg code,are you familiar with LUA?this
demo is writen using LUA JIT.
only a few keyboard click,then the osg demo comes out,this is the reason i
consider osg is very very powerfull!
cheers
Le
Hi Jaime,
Thanks,currently i only know how to make a cool and beautiful osg
demo,and have many questions about osg mechanism,because only learned osg
five months.
cheers
LearningOSG
2014-06-17 23:21 GMT+08:00 Jaime :
> Good example! Congratulations!
>
> Are you going to share the code? It
Yeah, I mean sharing the source code of your demo.
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Good example! Congratulations!
Are you going to share the code? It would be great!
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And more osg demos are coming,welcome vist OSG DEMOS SITE
www.osg3d.org
my email:learning...@gmail.com
skype:learning...@hotmail.com
Thanks all.
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Hi,
I'm new member of this forum and interested to share with others member.
Thank you!
Cheers,
sharior
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On 16 September 2012 14:06, Ryan Ron wrote:
> I am Newbie here.. Just want to say hello all of you..
Hello and welcome ;-)
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Hi Guys,
I am Newbie here.. Just want to say hello all of you..
Thank you!
Cheers,
Ryan
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Hi Community,
have a missed something :) ???
Nice to see you around again
Nick
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On 07/05/2011 09:56 AM, Alberto Luaces wrote:
Donn Washburn writes:
OpenSuSE 12.1 rc2 and A very current CVS/GIT version of ffmpeg.
Because openSuSE version of devel. was not being found.
Do you require the ffmpeg plugin? If not, you could blank out the ffmpeg
entries in CMake in order for it
Donn Washburn writes:
> OpenSuSE 12.1 rc2 and A very current CVS/GIT version of ffmpeg.
> Because openSuSE version of devel. was not being found.
Do you require the ffmpeg plugin? If not, you could blank out the ffmpeg
entries in CMake in order for it not to get compiled and finish the
build.
--
On 07/05/2011 09:04 AM, Ryan Pavlik wrote:
On Tue, Jul 5, 2011 at 8:03 AM, Donn Washburn mailto:n5...@comcast.net>> wrote:
On 07/05/2011 03:31 AM, Alberto Luaces wrote:
Donn Washburn writes:
This is my first time to join in on OSGs email.
The main purpose
Hi all,
I've recently fixed some of these in our own code.
See here:
http://code.google.com/p/flitr/source/detail?r=34
It was for ffmpeg on Debian sid:
apt-cache policy ffmpeg
ffmpeg:
Installed: 5:0.8-0.1
It should give some hints on where to start. I'm too busy to help currently.
cheers
jp
On Tue, Jul 5, 2011 at 8:03 AM, Donn Washburn wrote:
> On 07/05/2011 03:31 AM, Alberto Luaces wrote:
>
>> Donn Washburn writes:
>>
>> This is my first time to join in on OSGs email.
>>>
>>> The main purpose was to notify of a error I am getting on a SVN
>>> version on two different OS versions.
On 07/05/2011 03:31 AM, Alberto Luaces wrote:
Donn Washburn writes:
This is my first time to join in on OSGs email.
The main purpose was to notify of a error I am getting on a SVN
version on two different OS versions. It shows up on
ffmpeg/FFmpegDecoder.cpp which is at about 99% and states de
Donn Washburn writes:
> This is my first time to join in on OSGs email.
>
> The main purpose was to notify of a error I am getting on a SVN
> version on two different OS versions. It shows up on
> ffmpeg/FFmpegDecoder.cpp which is at about 99% and states depreciated
> causing OSG to fail. I do h
This is my first time to join in on OSGs email.
The main purpose was to notify of a error I am getting on a SVN version
on two different OS versions. It shows up on ffmpeg/FFmpegDecoder.cpp
which is at about 99% and states depreciated causing OSG to fail. I do
have it saved so if this is the
Paul Martz wrote:
> I strongly encourage everyone to take a look at the OSG In Chine
> presentation. It's amazing to see how big their OSG community is.
That's great news, the OpenCV community in China is also very strong.
I suspect there's a big first mover advantage for whoever has translated
I updated this page with the PDF of Wang Rui's presentation.
I strongly encourage everyone to take a look at the OSG In Chine
presentation. It's amazing to see how big their OSG community is.
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466
Jean-Sébastien Gua
Hi Paul,
Added one photo. I can never recall all the wiki inline commands, so if
someone else could pretty that up for me, I'd appreciate it.
Done :-)
Thanks,
J-S
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Jean-Sebastien Guayjean-sebastien.g...@cm-labs.com
Added one photo. I can never recall all the wiki inline
commands, so if someone else could pretty that up for me, I'd
appreciate it.
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466
Jean-Sébastien Guay wrote:
Hi all,
It was great meeting all of you at th
I've added my and Robert's slides, as well as the agenda slide. Still
working on the photos.
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466
Jean-Sébastien Guay wrote:
Hi all,
It was great meeting all of you at the BOF. Great presentations all
around, a
Hi J-S - I'll add presentations and photos shortly. Marc's volume fire
rendering software was created as part of his work with NIST (National
Institute of Standards Technology).
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466
Jean-Sébastien Guay wrote:
Hi all
Hi all,
It was great meeting all of you at the BOF. Great presentations all
around, and very encouraging to see such an active community in China.
I've started a page on the wiki:
http://www.openscenegraph.org/projects/osg/wiki/Support/SIGGRAPH2009
Perhaps people can post their presentations
Kudos to Hansoo Kim and Wang Rui for making the long trip from east
Asia to New Orleans to attend the OSG BOF. I don't recall anyone from
east Asia at past BOFs so maybe this was a first. Certainly Wang Rui's
presentation on the growth/acceptance of OSG in China was impressive. I
was astonished
Great time in BOF, Happy to meet many OSG users (especially over 2000
friends in China) :D
Maybe I have to trip 26hrs again to return, but it's no matter.
I hope that I'm there in 2010.
Hansoo Kim.
Konkuk Univ., Korea.
Wang Rui 쓴 글:
Hi,
I'm in Seattle now, and will be back to China in 1-2 day
Hi,
I'm in Seattle now, and will be back to China in 1-2 days. Really glad to
meet many friends at the BOF. Hope to see you again next year, although it's
diffcult to apply for visa here. :)
Wang Rui
2009/8/6 Paul MARTZ
> OSG BOF was a success. Attendance was light, 65 people, but overall
> conf
OSG BOF was a success. Attendance was light, 65 people, but overall
conference attendance was down this year. Traveling today, more later
including photos.
Paul Martz
Skew Matrix Software
http://www.skew-matrix.com
+1 303 859 9466
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Hi NiuHeming,
Most likely problem is that your geometry has display lists enabled
and it hasn't been told that its now out of date so isn't updated.
If you are dynamically updating a geometry then its best to turn of
display lists via geometry->setUseDisplayLists(false); Or if you
update very oc
Hello. Niu:
You need to set the " class niuhm : public
osg::Drawable::UpdateCallback" object to your node to update; by:
geom->setDataVariance( ); geom->setUpdateCallback( );
You can refer to the osgcallback in the osgExamples.
xiaodong
2008/3/19 Niuheming <[EMAIL
Hi, I want to write a class from osg::Drawable::UpdateCallback to update a
Geometry call named geom,but there is no update happen.I dot't know what's
wrong.Does someone knows?Thanks in advance!NiuHeming
class niuhm : public osg::Drawable::UpdateCallback{public:
niuhm(const osg::V
Hello osg-users,
hello,I am learning osg.
Best regards,
2007-10-16
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hi
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