Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-28 Thread Tony Horrobin
Ubuntu Hardy 32bit 2.6.23.14 #3 SMP gcc version 4.2.4 (Ubuntu 4.2.4-1ubuntu4) GeForce 8800 GTS/PCI/SSE2 3.0.0 NVIDIA 180.44 g++ -Wall -Wextra -Wno-unused-parameter Compiles OK. osgviewer freezes for 10s when changing ThreadingModel from CullDrawThreadPerContext to DrawThreadPerContext then

Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-27 Thread Andy Skinner
RC3 seems OK to me on Win32, linux 64, and Intel mac 32. thanks, andy -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, April 23, 2009 10:41 AM To: OpenSceneGraph Users

Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-24 Thread Robert Osfield
On Thu, Apr 23, 2009 at 9:17 PM, Paul Martz pma...@skew-matrix.com wrote: Just tested the following with my current software project and encountered no issues:  2.8.1 rc3 on WinXP using VS8 with Quadro 1500M  svn head on WinXP using VS8 with Quadro 1500M  svn head on Mac OS X using

Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-23 Thread Paul Martz
Robert -- Typo. I think when you say subsurface in regards to OpenFlight, you actually mean subface. We're talking about coplanar polygons, not translucent light scattering, right? I'll switch over to the rc3 tag and try it out. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1

Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-23 Thread Robert Osfield
On Thu, Apr 23, 2009 at 4:04 PM, Paul Martz pma...@skew-matrix.com wrote: Robert -- Typo. I think when you say subsurface in regards to OpenFlight, you actually mean subface. We're talking about coplanar polygons, not translucent light scattering, right? Thanks for the note, I've ammened the

Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-23 Thread Andy Skinner
Thanks. Sorry I'm slow--I have built rc2 on Intel Mac, win32, and Linux 64. I have tried it in my app on win32. I guess instead of trying what I have on the other platforms, I should get the new one. I've had a lot going on, so haven't been able to give quick responses. andy -Original

Re: [osg-users] OpenSceneGraph-2.8.1 release candidate three tagged

2009-04-23 Thread Paul Martz
-matrix.com +1 303 859 9466 -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andy Skinner Sent: Thursday, April 23, 2009 9:55 AM To: OpenSceneGraph Users Subject: Re: [osg-users] OpenSceneGraph-2.8.1 release