Ubuntu Hardy 32bit
2.6.23.14 #3 SMP
gcc version 4.2.4 (Ubuntu 4.2.4-1ubuntu4)
GeForce 8800 GTS/PCI/SSE2
3.0.0 NVIDIA 180.44
g++ -Wall -Wextra -Wno-unused-parameter
Compiles OK.
osgviewer freezes for 10s when changing ThreadingModel from
CullDrawThreadPerContext to DrawThreadPerContext
then
RC3 seems OK to me on Win32, linux 64, and Intel mac 32.
thanks,
andy
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Thursday, April 23, 2009 10:41 AM
To: OpenSceneGraph Users
On Thu, Apr 23, 2009 at 9:17 PM, Paul Martz pma...@skew-matrix.com wrote:
Just tested the following with my current software project and encountered
no issues:
2.8.1 rc3 on WinXP using VS8 with Quadro 1500M
svn head on WinXP using VS8 with Quadro 1500M
svn head on Mac OS X using
Robert -- Typo. I think when you say subsurface in regards to OpenFlight,
you actually mean subface. We're talking about coplanar polygons, not
translucent light scattering, right?
I'll switch over to the rc3 tag and try it out.
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1
On Thu, Apr 23, 2009 at 4:04 PM, Paul Martz pma...@skew-matrix.com wrote:
Robert -- Typo. I think when you say subsurface in regards to OpenFlight,
you actually mean subface. We're talking about coplanar polygons, not
translucent light scattering, right?
Thanks for the note, I've ammened the
Thanks. Sorry I'm slow--I have built rc2 on Intel Mac, win32, and Linux 64. I
have tried it in my app on win32. I guess instead of trying what I have on the
other platforms, I should get the new one. I've had a lot going on, so haven't
been able to give quick responses.
andy
-Original
-matrix.com
+1 303 859 9466
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Andy
Skinner
Sent: Thursday, April 23, 2009 9:55 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] OpenSceneGraph-2.8.1 release
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