Re: [osg-users] osgViewer osgCool
Hi, if you're interested in creating particles, you can have a look at Delta3D which is based on Openscenegraph: www.delta3d.org There is a tool for creating particule effects in their utilities (IHM is based on fltk). Pierre. Le jeudi 27 novembre 2008 à 13:46 -0200, Renan Mendes a écrit : My mistake, I thought it was an example but it is only an argument for the application. Either way, I really wanted to learn how that particular particle effect was generated... How can I do it? Thanks, Renan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org Pierre BOURDIN I.M.E.R.I.R. Av. Pascot BP 90443 66004 PERPIGNAN tél: 04 68 56 80 18 fax: 04 68 55 03 86 email: [EMAIL PROTECTED] ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgViewer osgCool
Thanks. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgViewer osgCool
Hi Renan, Do you mean the osgcool.osg file? There isn't an osgCool nodekit or example. The osgcool.osg just has a particle effect with the emitter lined up along the positions of the text. Robert. On Thu, Nov 27, 2008 at 3:04 PM, Renan Mendes [EMAIL PROTECTED] wrote: Hi, everyone. I was looking through the examples and found an effect that can be useful to my application. It is in osgviewer osgcool, but I can't find the code neither in the examples I've download with the osg package nor at the osg website... Does anyone have it and can send it to me? Thanks, Renan M Z Mendes ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgViewer osgCool
My mistake, I thought it was an example but it is only an argument for the application. Either way, I really wanted to learn how that particular particle effect was generated... How can I do it? Thanks, Renan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgViewer osgCool
Hi Renan, Either way, I really wanted to learn how that particular particle effect was generated... How can I do it? Examine the osgcool.osg file, it's a direct dump of the scene graph to .osg file (the same thing you get whenever you use osgDB::writeNodefile(*sceneRoot, file.osg); ) so you can read it and see what the scene graph setup looks like. Hope this helps, J-S -- __ Jean-Sebastien Guay[EMAIL PROTECTED] http://www.cm-labs.com/ http://whitestar02.webhop.org/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgViewer osgCool
I will look into that. Thanks J-S. Renan ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org