Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-07 Thread Dan Nigrin
Dan, FWIW I very much appreciate the work you've done on PdParty, and though as you know my testing was very brief and limited primarily to MIDI-related support, it worked well in the simple test case I programmed. Perhaps more importantly, and as has been discussed a bit in here in recent weeks,

[PD] [PD-announce] Visceral resonances from New York, Amsterdam and Karlsruhe

2014-03-07 Thread Marco Donnarumma
(sorry for x-posts) Dears, here's my 6-monthly newsletter, hope you enjoy the reading. http://marcodonnarumma.com/next/march2014/ What's up: - Watch Ominous, an incarnated sound sculpture - Xth Sense biophysical music workshop in New York - Next performances in New York, Amsterdam and

Re: [PD] libpd and Unity

2014-03-07 Thread Dan Wilcox
Are you using the libpd master branch? Can you use the pd_045-4 branch as that will become the new master soon. The change is that I added hook setter functions and updated all of the wrappers. I wasn't able to test the csharp wrapper, so if that's what you're using on Windows it would be nice

Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-07 Thread Dan Wilcox
Thanks Dan, Chris, and a few others who sent something. Yesterday was one of those bad days + I was sick :( I guess I've just been a bit disappointed with what I perceived as a lack of interest, but then again that would probably change once it's out on the App Store. I started with a need

[PD] KMI SoftStep foot controller?

2014-03-07 Thread Jonghyun Kim
Hi list, I think the SoftStep with Pd for live performance. Has anyone experienced the SoftStep with Pure Data? It can be a good solution for live situation with Pd? I think SoftStep one, not a 2nd edition. First edition is cheaper than 2nd. http://www.keithmcmillen.com/softstep Thanks, Jong

Re: [PD] libpd and Unity

2014-03-07 Thread Varun Nair
Yes, it was built from the master branch. The C# wrappers are used across OSX, Android and Windows in Unity. Will test pd_045-4 next when I get the time. Cheers Varun -- @ntkeep http://twitter.com/ntkeep re-sounding.com http://re-sounding.com designingsound.org http://designingsound.org

Re: [PD] Data structures and click event

2014-03-07 Thread João Pais
On 03/05/2014 05:24 AM, Pierre Massat wrote: Dear list, First of all i'd like to say that i'm very impressed

Re: [PD] Data structures and click event

2014-03-07 Thread Miller Puckette
I'll have to have a look and see what the ideas are... I don't know anything yet. Anyhow I think there are a couple of things that are higher priority: getting editing to be more user-friendly, and getting the IEM GUIs to behave better. And I'm afraid I can only write code at a fraction of the

Re: [PD] KMI SoftStep foot controller?

2014-03-07 Thread Simon Wise
On 08/03/14 06:24, Jonghyun Kim wrote: Thanks Chris for the answer! I was worried about compatibility with Pd. How about OSC function with Pd? It's OSC works with [netsend] or [udpsend]? [your OSC message( | [packOSC] | [udpsend] pd-osc: /usr/lib/pd/extra/osc/packOSC.pd_linux pd-iemnet:

Re: [PD] libpd and Unity

2014-03-07 Thread Pagano, Patrick
Can you guys be clear about what is working? Pd audio in Unity? :-) crossing fingers Sent from my iPhone On Mar 7, 2014, at 1:45 PM, Varun Nair nothingtok...@gmail.commailto:nothingtok...@gmail.com wrote: Yes, it was built from the master branch. The C# wrappers are used across OSX, Android

Re: [PD] Data structures and click event

2014-03-07 Thread Jonathan Wilkes
On 03/07/2014 06:45 PM, João Pais wrote: On 03/05/2014 05:24 AM, Pierre Massat wrote: Dear list, First of all i'd like to say that i'm very impressed by the potential of data structures in Pd. I've always kind of ignored this feature and it's a pity because it's really

Re: [PD] pix_buffer loaded event

2014-03-06 Thread Jack
Hello Martin, It should be quite simple with a [trigger] to get a bang when [folder_list] and [pix_buffer] have finished their job. To simplify : [t b b b] | | | | | [folder_list] | | | [pix_buffer] | final bang ++ Jack Le 05/03/2014 22:59, Martin Eckart a écrit : Hi all, I'm

Re: [PD] pix_buffer loaded event

2014-03-06 Thread Jack
Here an example... ++ Jack Le 06/03/2014 11:24, Jack a écrit : Hello Martin, It should be quite simple with a [trigger] to get a bang when [folder_list] and [pix_buffer] have finished their job. To simplify : [t b b b] | | | | | [folder_list] | | | [pix_buffer] | final

Re: [PD] libpd and Unity

2014-03-06 Thread Filippo Beck Peccoz
Hi Varun, thank you for this great tool! Is it possible to send events from PD to Unity with this as well? Best, Filippo Filippo Beck Peccoz - FBP Game Audio Production www.fbpsound.com Studio: +49 (0)89-80033204 Fax: +49(0)89-99752164 Mobile: +49-(0)1520-4004143 Skype: fbpsound On Mar 6,

Re: [PD] pix_buffer loaded event

2014-03-06 Thread IOhannes m zmölnig
On 03/06/2014 11:24 AM, Jack wrote: Hello Martin, It should be quite simple with a [trigger] to get a bang when yes. right now [pix_buffer] does synchronous loading of images, so [trigger] should be enough to detect whether an image has been loaded. however, i would like to add asynchronous

Re: [PD] pix_buffer loaded event

2014-03-06 Thread Martin Eckart
Wow, thanks! You've fundamentally changed my understanding of [trigger]. I didn't realize it actually waited for the operation to complete before sending the next event. Works great now, thanks again. -martin On Thu, Mar 6, 2014 at 5:24 AM, Jack j...@rybn.org wrote: Hello Martin, It

Re: [PD] arrays in GOP abstraction, show up in parent patch

2014-03-06 Thread Pierre Massat
Hi, Just tested it and I get the same behaviour in the latest Pd-Vanilla, in Windows 7. Cheers, Pierre. 2014-03-06 16:32 GMT+01:00 Jaime E Oliver jaime.oliv...@gmail.com: Hi all, The title says it all, I have some arrays in abstractions and any new value input into the array is also

Re: [PD] pix_buffer loaded event

2014-03-06 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 2014-03-06 15:25, Martin Eckart wrote: Wow, thanks! You've fundamentally changed my understanding of [trigger]. I didn't realize it actually waited for the operation to complete before sending the next event. oh. this is somewhat crucial to

Re: [PD] arrays in GOP abstraction, show up in parent patch

2014-03-06 Thread Miller Puckette
Wow, a bug with some humor - thanks for the report. I'm on a mad rush to get ready for and through the CUTE workshop next week but will try to give this a look when things calm down. There's another GOP visibility bug somewhere on my stack too that might be related. Miller On Thu, Mar 06, 2014

Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-06 Thread Dan Wilcox
Yes, Iohannes, RjDj scenes work in PdParty. I have tested all of the scenes I have from years ago, including interactive ones which use the accelerometer like the bouncy scene. I do not support scenes generated by the now defunct rjc1000 elper app nor do I support the scene paging feature used in

[PD] Pd sample rate and audio interface

2014-03-06 Thread Burkhardt Reiter
Hi, General (Pd-101?) question about how Pd talks to the audio interface for sample rate agreement. On my system - OS X 10.9, Komplete Audio 6 interface, pd vanilla 45.4 - I can set Pd to a different sample rate from my interface, yet not achieve the expected transpositions from having

Re: [PD] arrays in GOP abstraction, show up in parent patch

2014-03-06 Thread Jonathan Wilkes
Shows up in Pd Vanilla. Doesn't show up in Pd-l2ork (latest build from git). -Jonathan On Thursday, March 6, 2014 10:32 AM, Jaime E Oliver jaime.oliv...@gmail.com wrote: Hi all, The title says it all, I have some arrays in abstractions and any new value input into the array is also

Re: [PD] libpd and Unity

2014-03-06 Thread Varun Nair
Hi Filippo, Yes! Works both ways. Messaging and audio related stuff has been tested. Haven't got into MIDI and arrays yet. Cheers Varun -- @ntkeep http://twitter.com/ntkeep re-sounding.com http://re-sounding.com designingsound.org http://designingsound.org Filippo Beck Peccoz

Re: [PD] Rewriting a unified phasor / metro object for reading tables

2014-03-06 Thread Brian Fay
On Tue, Mar 4, 2014 at 8:53 PM, Chris McCormick ch...@mccormick.cx wrote: Not sure if this is relevant or already common knowledge but newer versions of Pd allow you to specify metro and delay tempo units, including in samples. e.g. [metro 500 1 samp]. Does anybody know if sample-accurate

[PD] log function in slider

2014-03-06 Thread Alexandre Torres Porres
hi folks, out of curiosity, what's the exact log function used in the slider? I'd like to emulate it. cheers ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] log function in slider

2014-03-06 Thread Jonathan Wilkes
From g_vslider.c:     if(x-x_lin0_log1)     out = x-x_min*exp(x-x_k*(double)(x-x_val)*0.01); Where x-x_k is:     log(x-x_max/x-x_min)/(double)(x-x_gui.x_h - 1); And x-x_gui.x_h is the height of the slider -Jonathan On Thursday, March 6, 2014 7:37 PM, Alexandre Torres Porres

Re: [PD] [PD-dev] Rewriting a unified phasor / metro object for reading tables

2014-03-06 Thread Ivica Bukvic
There is also disis_phasor~ that does exactly what you mentioned (it is available as a separate download as well as part of pd-l2ork). Namely, it has 2 outlets with the right one firing a bang whenever ramp is complete. This, however is only accurate to the nearest vector size (default 64

Re: [PD] Rewriting a unified phasor / metro object for reading tables

2014-03-06 Thread Chris McCormick
Hi Brian, On 07/03/14 08:22, Brian Fay wrote: Does anybody know if sample-accurate [metros] are available in libpd? Looking at x_time.c in libpd it does not seem like those changes from Miller's branch have been merged into libpd yet. I am sure somebody will get to it soon, or you could do it

Re: [PD] [PD-dev] Rewriting a unified phasor / metro object for reading tables

2014-03-05 Thread Roman Haefeli
On Wed, 2013-05-08 at 22:00 +0100, Ed Kelly wrote: Hi Lists(s), I'm rewriting phasor~ and unifying it with metro so that a pulse is generated from the boundaries of each ramp - so that bars of music can be read using tabread~ objects with a sample-accurate metro. I'm sure someone will

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-05 Thread i go bananas
Remember that when you redraw an element of an array you actually redraw the _entire_ array in Pd Vanilla. And depending on the array style you may have a separate tk canvas item for each element. why do the iem tab objects work so much better then? maelstorm said that it was incredibly slow

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-05 Thread Billy Stiltner
i will look into it next week after my social escapades On Wed, Mar 5, 2014 at 4:36 AM, i go bananas hard@gmail.com wrote: Remember that when you redraw an element of an array you actually redraw the _entire_ array in Pd Vanilla. And depending on the array style you may have a separate

[PD] Data structures and click event

2014-03-05 Thread Pierre Massat
Dear list, First of all i'd like to say that i'm very impressed by the potential of data structures in Pd. I've always kind of ignored this feature and it's a pity because it's really worth diving into it. That being said I think that help and example patches are far from sufficient for

Re: [PD] Data structures and click event

2014-03-05 Thread Pierre Massat
Nevermind, it's working the way I expected, the y value was being output and I thought that was the pointer's id. Cheers, Pierre. 2014-03-05 11:24 GMT+01:00 Pierre Massat pimas...@gmail.com: Dear list, First of all i'd like to say that i'm very impressed by the potential of data

Re: [PD] Data structures and click event

2014-03-05 Thread Jonathan Wilkes
On 03/05/2014 05:24 AM, Pierre Massat wrote: Dear list, First of all i'd like to say that i'm very impressed by the potential of data structures in Pd. I've always kind of ignored this feature and it's a pity because it's really worth diving into it. That being said I think that help and

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-05 Thread Jonathan Wilkes
On 03/05/2014 04:36 AM, i go bananas wrote: Remember that when you redraw an element of an array you actually redraw the _entire_ array in Pd Vanilla. And depending on the array style you may have a separate tk canvas item for each element. why do the iem tab objects work so much better

Re: [PD] Bugs in Pd-Extended in Ubuntu LTS

2014-03-05 Thread Pierre Massat
Hi, Just a quick follow up on this topic. I have just compiled Miller's latest version (0.45-4), and the bug that's crashing X is still there. This time I managed to reproduce it somehow by creating an empty object to make a subpatch and typing pd m (and bang it crashed). Same behaviour with the

Re: [PD] Bugs in Pd-Extended in Ubuntu LTS

2014-03-05 Thread Jack
Did you try with Ubuntu 13.04 ? With this version, I don't get crash when i create an object or when the object doesn't exist. I have to admit, i get crash in very rare cases, so it is not totally fixed yet (but it is better when i was with Ubuntu 12.04). ++ Jack Le 05/03/2014 21:03, Pierre

Re: [PD] Bugs in Pd-Extended in Ubuntu LTS

2014-03-05 Thread Jack
Oups, i wanted to say 'Ubuntu 13.10'. ++ Jack Le 05/03/2014 21:28, Jack a écrit : Did you try with Ubuntu 13.04 ? With this version, I don't get crash when i create an object or when the object doesn't exist. I have to admit, i get crash in very rare cases, so it is not totally fixed yet

[PD] pix_buffer loaded event

2014-03-05 Thread Martin Eckart
Hi all, I'm loading a series of images into a pix_buffer using folder_list and [open( messages. I would then like to send a bang event once all the images are loaded. 1) Is there a way to find out when pix_buffer has finished loading an image? Maybe pix_buffer_write has something? 2) Is there

[PD] libpd and Unity

2014-03-05 Thread Varun Nair
Hi all, I extended Patrick Sebastien's work in libpd-4-unity on Windows and now have it working on OSX and Android. iOS is pending but will happen soon. The whole API hasn't been tested, but basic functionality is in place and works. More info here

Re: [PD] Bugs in Pd-Extended in Ubuntu LTS

2014-03-05 Thread Ivica Ico Bukvic
Have you tested pd-l2ork? From: Pierre Massat [mailto:pimas...@gmail.com] Sent: Wednesday, March 05, 2014 3:03 PM To: Ivica Bukvic; pd-list Cc: Cyrille Henry; katja Subject: Re: [PD] Bugs in Pd-Extended in Ubuntu LTS Hi, Just a quick follow up on this topic. I have just compiled Miller's

[PD] PdParty: name change ideas?

2014-03-05 Thread Dan Wilcox
Howdy all, I will begin the process for releasing PdParty on the iOS App Store pretty soon. I was thinking that if I ever want to change the name, I need to do it now. When I started, PdParty was mainly a port of PdDroidParty. Now, it's become something more and I'm thinking of a new name for

Re: [PD] PdParty: name change ideas?

2014-03-05 Thread Richie Cyngler
I dislike the i prefix in general but it does seem pretty appropriate in this context so, (i)P(a)d or iPd I prefer Pd Touch for simplicity On Thu, Mar 6, 2014 at 2:35 PM, Dan Wilcox danomat...@gmail.com wrote: Howdy all, I will begin the process for releasing PdParty on the iOS App Store

Re: [PD] Get name of patch from within the patch

2014-03-04 Thread Kaj Ailomaa
On Tue, Mar 4, 2014, at 02:54 AM, Chris McCormick wrote: Hello, On 03/03/14 21:55, Kaj Ailomaa wrote: Hi. I've been googling a bit and looking through the library of objects that comes with pd-extended, but can't seem to find a way to get the name of the patch from within the patch.

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-04 Thread i go bananas
just for interest perhaps, here's the sound editor i made years ago: http://puredata.hurleur.com/sujet-1295-sound-editor and probably even more interesting, here is maelstorm's wave display abstraction: http://puredata.hurleur.com/sujet-5890-waveform-display basically, what maelstorm

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-04 Thread Pierre Massat
Wow, your patch is impressive, i'd missed that. I've looked at maelstrom's editor as well. Both will be nice things to study. i think i'll stick to data structures though because what i need is something to record and edit discrete events, not an audio signal. I don't think i have to use tables at

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-04 Thread i go bananas
from memory, i THINK maelstorm's wave display DOES use data structures to do the display. On Tue, Mar 4, 2014 at 10:28 PM, Pierre Massat pimas...@gmail.com wrote: Wow, your patch is impressive, i'd missed that. I've looked at maelstrom's editor as well. Both will be nice things to study. i

Re: [PD] Get name of patch from within the patch

2014-03-04 Thread Jonathan Wilkes
On 03/04/2014 03:00 AM, Kaj Ailomaa wrote: On Tue, Mar 4, 2014, at 02:54 AM, Chris McCormick wrote: Hello, On 03/03/14 21:55, Kaj Ailomaa wrote: Hi. I've been googling a bit and looking through the library of objects that comes with pd-extended, but can't seem to find a way to get the name

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-04 Thread Jonathan Wilkes
On 03/04/2014 10:11 AM, i go bananas wrote: [...] 2014-03-04 12:12 GMT+01:00 i go bananas hard@gmail.com mailto:hard@gmail.com: just for interest perhaps, here's the sound editor i made years ago: http://puredata.hurleur.com/sujet-1295-sound-editor

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-04 Thread Jonathan Wilkes
On 03/04/2014 01:20 PM, Jonathan Wilkes wrote: On 03/04/2014 10:11 AM, i go bananas wrote: [...] 2014-03-04 12:12 GMT+01:00 i go bananas hard@gmail.com mailto:hard@gmail.com: just for interest perhaps, here's the sound editor i made years ago:

Re: [PD] Get name of patch from within the patch

2014-03-04 Thread Ivica Bukvic
...and [patch_name] external (again pd-l2ork only) that outputs the filepath out of the left outlet and the patch filename out of the right outlet. On Mar 4, 2014 12:47 PM, Jonathan Wilkes jancs...@yahoo.com wrote: On 03/04/2014 03:00 AM, Kaj Ailomaa wrote: On Tue, Mar 4, 2014, at 02:54 AM,

Re: [PD] jack and callbacks

2014-03-04 Thread Peter P.
Hi, * Miller Puckette m...@ucsd.edu [2014-03-04 04:16]: The callback flag instructs the Pd scheduler to run within callbacks from the audio system; otherwise the audio system might still be opened in callback mode (in portaudio or jack) or not (in alsa or mmio) but if yes, the scheduler and

Re: [PD] Get name of patch from within the patch

2014-03-04 Thread Jonathan Wilkes
On 03/04/2014 01:15 PM, Ivica Bukvic wrote: ...and [patch_name] external (again pd-l2ork only) that outputs the filepath out of the left outlet and the patch filename out of the right outlet. There's also [patchname $1( | [duplicate_effort] Just fill $1 with the name of the object you

Re: [PD] Get name of patch from within the patch

2014-03-04 Thread Ivica Bukvic
Except that in this case patch_name precedes canvasinfo... On Mar 4, 2014 3:01 PM, Jonathan Wilkes jancs...@yahoo.com wrote: On 03/04/2014 01:15 PM, Ivica Bukvic wrote: ...and [patch_name] external (again pd-l2ork only) that outputs the filepath out of the left outlet and the patch filename

Re: [PD] Get name of patch from within the patch

2014-03-04 Thread Jonathan Wilkes
But it also precedes the search-plugin. -Jonathan On Tuesday, March 4, 2014 3:59 PM, Ivica Bukvic i...@vt.edu wrote: Except that in this case patch_name precedes  canvasinfo... On Mar 4, 2014 3:01 PM, Jonathan Wilkes jancs...@yahoo.com wrote: On 03/04/2014 01:15 PM, Ivica Bukvic wrote:

Re: [PD] jack and callbacks

2014-03-04 Thread puredata
Trying to have the lowest latency with Jack / Linux / 64bit / RT kernel / 48000 / 3 / 64. So should I use this too? ___ Pd-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] jack and callbacks

2014-03-04 Thread Peter P.
* pured...@11h11.com pured...@11h11.com [2014-03-04 23:05]: Trying to have the lowest latency with Jack / Linux / 64bit / RT kernel / 48000 / 3 / 64. So should I use this too? Best see for yourself if it has an advantage on your system or not. Seems hard to give a generaizable recommendation on

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-04 Thread Billy Stiltner
So when you use the [until] loop you are sending drawing instructions to the GUI ($arraysize * $no_mouse_events) times. A single array redraw instruction in tcl is about 4k, so to scroll a single pixel for a 100-element array: 100 elements * 1 = 100 redraws * 4k = 400k thats why i say fix tcl/tk

Re: [PD] Rewriting a unified phasor / metro object for reading tables

2014-03-04 Thread Chris McCormick
Hi, On 09/05/13 05:00, Ed Kelly wrote: I'm rewriting phasor~ and unifying it with metro so that a pulse is generated from the boundaries of each ramp - so that bars of music can be read using tabread~ objects with a sample-accurate metro. Not sure if this is relevant or already common

Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-03 Thread Joe White
Hi IOhannes, Sorry I can't link directly to the right place but the user guide I linked to previously mentions there is support for what you're looking for. Search for #touch on this page https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md Cheers, Joe On 3 March 2014

[PD] Get name of patch from within the patch

2014-03-03 Thread Kaj Ailomaa
Hi. I've been googling a bit and looking through the library of objects that comes with pd-extended, but can't seem to find a way to get the name of the patch from within the patch. Anyone know of a nice method to do this? ___ Pd-list@iem.at mailing

[PD] [PD-announce] [Workshop NYC] The Xth Sense: make your own biophysical wearable for interactive sound and video

2014-03-03 Thread Marco Donnarumma
[apologies for x-post] REVERSE is thrilled to announce a unique, one weekend workshop to be hosted at our space on Saturday March 8th and Sunday March 9th. The Xth Sense: Making your own Biophysical Sensor is a hands-on training in augmentation of the body for musical performance. The Xth Sense

Re: [PD] Get name of patch from within the patch

2014-03-03 Thread Jonathan Wilkes
In Pd-l2ork, you can do [filename(---[canvasinfo]. But I'm still working on that interface.  For example, itgives you the name without the extension .pd.  But maybe it should include that extention, too. In Pd-extended, I'm not sure how to do that.  There's [iemguts/canvasname], but it doesn't

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-03 Thread Pierre Massat
I've looked seriously at data structures for the first time, and saw what Chris McCormick did with them, and I believe this is the way to go ! Cheers, Pierre. 2014-03-03 8:44 GMT+01:00 Billy Stiltner billy.stilt...@gmail.com: seems like there was something about the way i made the wave

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-03 Thread Jonathan Wilkes
On 03/03/2014 02:44 AM, Billy Stiltner wrote: seems like there was something about the way i made the wave editor that worked,i never tried overflowing the the things and my method is a hack of the pd file @xensynth and the lfo editor, otherwise holler at Mike Booth ala mmb. You can make a

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-03 Thread Jonathan Wilkes
On 03/03/2014 01:32 PM, Pierre Massat wrote: I've looked seriously at data structures for the first time, and saw what Chris McCormick did with them, and I believe this is the way to go ! But you can't get notifications for mouseover or right-click events. You also cannot get transparency or

[PD] jack and callbacks

2014-03-03 Thread Peter P.
Hi, just learned that my Pd vanilla Pd-0.45.0 from Miller's Git sources works much better (less drop outs, etc) under jack when enabling use callbacks. Is there a way to enable this worthy parameter from the command line? Perhaps a way of setting it statically, maybe in s_audio_jack.c ? Thank

Re: [PD] jack and callbacks

2014-03-03 Thread Jonathan Wilkes
On 03/03/2014 07:44 PM, Peter P. wrote: Hi, just learned that my Pd vanilla Pd-0.45.0 from Miller's Git sources works much better (less drop outs, etc) under jack when enabling use callbacks. Is there a way to enable this worthy parameter from the command line? Perhaps a way of setting it

Re: [PD] Get name of patch from within the patch

2014-03-03 Thread Chris McCormick
Hello, On 03/03/14 21:55, Kaj Ailomaa wrote: Hi. I've been googling a bit and looking through the library of objects that comes with pd-extended, but can't seem to find a way to get the name of the patch from within the patch. Anyone know of a nice method to do this? I would use [namecanvas]

Re: [PD] jack and callbacks

2014-03-03 Thread Miller Puckette
The callback flag instructs the Pd scheduler to run within callbacks from the audio system; otherwise the audio system might still be opened in callback mode (in portaudio or jack) or not (in alsa or mmio) but if yes, the scheduler and the callback routine communicate via FIFOs... I chose

Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-02 Thread IOhannes m zmölnig
hi, On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as shown in the demo). but what i really meant was: raw access to (multiple) pointer(s), like the #touch

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-02 Thread Jonathan Wilkes
From that help patch: #X text 12 115 HELP_PATCH_AUTHORS Updated for Pd 0.38-2. Jonathan Wilkes revised the patch to conform to the PDDP template for Pd version 0.42. I did the refactoring of that patch, but I'm not sure who wrote what you're quoting. I'd say that statement is false and should

Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-02 Thread Pagano, Patrick
Also MobMuPlat works real nice too Sent from my iPhone On Feb 28, 2014, at 7:56 AM, Joe White white.j...@gmail.commailto:white.j...@gmail.com wrote: Btw awesome work Chris and Dan! On 28 February 2014 12:53, Joe White white.j...@gmail.commailto:white.j...@gmail.com wrote: Although it looks

Re: [PD] RjDj/ScenePlayer for iOS?

2014-03-02 Thread Chris McCormick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 03/03/14 02:20, IOhannes m zmölnig wrote: On 02/28/2014 02:41 PM, Chris McCormick wrote: PdDroidParty supports multitouch thanks to Muddu Kishan. i think i was unclear here: i know that PdDroidParty has multi-touch support (as

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-02 Thread Pierre Massat
Hi Jonathan, I found it following this path : help for [tabwrite] -- More_Info -- all_about_arrays -- Common uses for arrays in Pd Bummer, I thought somebody would come up with a secret table manipulation technique that would make this statement true... Cheers, Pierre. 2014-03-02 19:33

Re: [PD] Pd as sound editor (issue with scrolling a table) ??

2014-03-02 Thread Billy Stiltner
seems like there was something about the way i made the wave editor that worked,i never tried overflowing the the things and my method is a hack of the pd file @xensynth and the lfo editor, otherwise holler at Mike Booth ala mmb.

[PD] pd-double program-suffix option

2014-03-01 Thread moa
Hello, I try to build pd-double with a configure time program-suffix option: ./configure --enable-jack --enable-double-precision --program-suffix=-double Builds ok but doesn't run : $ pd-double priority 6 scheduling enabled. priority 8 scheduling enabled. sh: 1:

[PD] pd-double and libraries

2014-03-01 Thread Jack
Hello Katja, I just try pd-double, and I have to say it is very nice to play long soundfile with [soundfiler] :) Where can i find list of libraries that use double float that i can use with pd-double ? ++ Jack ___ Pd-list@iem.at mailing list

Re: [PD] pd-double program-suffix option

2014-03-01 Thread moa
Thanks, a local install in a directory out of the path works well. Joël Le samedi 01 mars 2014 à 13:59 +0100, katja a écrit : Never tried a program suffix, at may not work at all but anyway pd-double will only start when it is installed. A local install using configure time prefix option is

Re: [PD] pd-double and libraries

2014-03-01 Thread katja
Oops, it seems the pd-double genie popped out of it's bottle. I'm sorry to say, but there is no such list of libraries to use with pd-double. There's a lot of issues with this project: 1 - pd-double currently lives as an unmaintained fork of vanilla pd 0.43 2 - pd-double works for OSX and Linux

Re: [PD] Strange behavior using custom external

2014-03-01 Thread Robert Esler
Thanks for the advice on the setup function. I spent a few hours debugging and seemed to have fixed the problem. Though it is still mysterious to me why the memory corruption was happening the way it did, I traced it down to how I had declared my C++ object. Initially, I had declared my

Re: [PD] libpd separating gui from core

2014-02-28 Thread Billy Stiltner
it's the overhead of the os that gets in the way, i started to try ofxpd but found ofxui to be slow as all getout with my old machine. what would be nice is someone fixing tcltk On Thu, Feb 27, 2014 at 4:00 PM, Ivica Ico Bukvic i...@vt.edu wrote: For instance, it seems like there are two

Re: [PD] RjDj/ScenePlayer for iOS?

2014-02-28 Thread IOhannes m zmölnig
On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty You will need to compile it yourself. afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch player, but rather for something that can play standard RjDj scenes.

Re: [PD] Strange behavior using custom external

2014-02-28 Thread IOhannes m zmölnig
On 02/28/2014 01:13 AM, GCC wrote: (t_method)delay_free, sizeof(t_rhynamo), delay_free? fgamrds IOhannes signature.asc Description: OpenPGP digital signature ___ Pd-list@iem.at mailing list UNSUBSCRIBE and

Re: [PD] [PD-announce] Egregore source / call for beta tester

2014-02-28 Thread palmieri, ricardo
Hello cyrille! Do you remember me from Brasil? Yep rude, i want to test and help you with feedbacks, for sure! Keep in Touch! Au revoir... Palm Em 27/02/2014 08:45, Cyrille Henry c...@chnry.net escreveu: Hello, Some of you have seen the egregore performance by chdh during the last pd

Re: [PD] [PD-announce] Egregore source / call for beta tester

2014-02-28 Thread Olivier Baudu
Hello Ricardo! Do you remember me from Marseille? I want to test and help Cyrille with feedbacks like you, for sure ! On garde contact! Αυ revisão 01ivier :-p (Cyrille, en dépit de son caractère potache, cette proposition n'est pas une blague, bien entendu... :-) --- On ne peut pas

[PD] Problems to compile Cyclone

2014-02-28 Thread Jack
Hello, I tried to compile Cyclone library (in miXed directory from SVN) but get errors... In Makefile.common, i changed : PD_DIR ?= $(ROOT_DIR)/../../pd/src by PD_DIR = /home/jack/Téléchargements/pd-0.45-0test2/src After : $ cd ~/pure-data/externals/miXed/cyclone $ make I get : gcc -Wall -W

Re: [PD] libpd separating gui from core

2014-02-28 Thread Dan Wilcox
Well, you're not using any tcl/tk if you're using libpd in ofxPd. The blame falls elsewhere. enohp ym morf tnes -- Dan Wilcox danomatika.com robotcowboy.com On Feb 28, 2014, at 3:13 AM, Billy Stiltner billy.stilt...@gmail.com wrote: it's the overhead of the os that gets in the

Re: [PD] RjDj/ScenePlayer for iOS?

2014-02-28 Thread Joe White
Do you have Xcode and the ability to build onto a device? (i.e. a iOS developer account) Input support should be possible if you pass through the device accelerometer and touch information to #accelerate and #touch receives respectively in the patch. Off the top of my head accelerometer data is

Re: [PD] [PD-announce] Egregore source / call for beta tester

2014-02-28 Thread Roman Haefeli
Hey Cyrille On Don, 2014-02-27 at 12:39 +0100, Cyrille Henry wrote: Hello, Some of you have seen the egregore performance by chdh during the last pd convention, or during other occasion. http://www.chdh.net/egregore I've seen your performance in Weimar and I was deeply impressed. Though I

Re: [PD] RjDj/ScenePlayer for iOS?

2014-02-28 Thread Joe White
Although it looks like PdDroidParty supports this already https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md On 28 February 2014 12:50, Joe White white.j...@gmail.com wrote: Do you have Xcode and the ability to build onto a device? (i.e. a iOS developer account)

Re: [PD] RjDj/ScenePlayer for iOS?

2014-02-28 Thread Joe White
Btw awesome work Chris and Dan! On 28 February 2014 12:53, Joe White white.j...@gmail.com wrote: Although it looks like PdDroidParty supports this already https://github.com/danomatika/PdParty/blob/master/doc/PdParty_User_Guide.md On 28 February 2014 12:50, Joe White white.j...@gmail.com

Re: [PD] RjDj/ScenePlayer for iOS?

2014-02-28 Thread Chris McCormick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, On 28/02/14 19:11, IOhannes m zmölnig wrote: On 02/28/2014 04:38 AM, Chris McCormick wrote: https://github.com/danomatika/PdParty afaik this is a port of the amazing PdDroidParty. however, i'm not looking for a generic Pd-patch

Re: [PD] RjDj/ScenePlayer for iOS?

2014-02-28 Thread Chris McCormick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi IOhannes, Sorry, I forgot to reply to this bit: On 28/02/14 19:11, IOhannes m zmölnig wrote: anyhow: is there support for accelerometer and multi-touch in Pd(Droid)Party? There is for both in PdParty, yep. There is a patch set for

Re: [PD] Strange behavior using custom external

2014-02-28 Thread Charles Z Henry
You can make these changes (one from IOhannes and two of my suggestions in-line below) and see if the error is gone. My guess is: probably not. I didn't see any glaring problems that would cause memory corruption. Could you also show us your rhynamo_set(symbol, float) function? Does the error

Re: [PD] libpd separating gui from core

2014-02-28 Thread Billy Stiltner
re: Well, you're not using any tcl/tk if you're using libpd in ofxPd. The blame falls elsewhere. on slow machines it doesnt matter what gui you use there will be problems is my point so the best thing to do is fix tcl/tk On Fri, Feb 28, 2014 at 7:40 AM, Dan Wilcox danomat...@gmail.com wrote:

Re: [PD] easing in pd

2014-02-27 Thread Roman Haefeli
On Thu, 2014-02-27 at 15:30 +0800, kickowang wrote: HI, Chun Lee with me made this abstract two years ago,you can try it. https://code.google.com/p/pd-tweener/ or https://github.com/aluanwang/pd-tweener That's a pretty neat library. Thanks for sharing! Roman

Re: [PD] Strange behavior using custom external

2014-02-27 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 2014-02-26 23:22, Robert Esler wrote: The strange behavior is as follows: this all looks like memory corruption. run your patch through valgrind and see what it gives youl. fgasdmr IOhannes -BEGIN PGP SIGNATURE- Version: GnuPG v1

[PD] [PD-announce] Egregore source / call for beta tester

2014-02-27 Thread Cyrille Henry
Hello, Some of you have seen the egregore performance by chdh during the last pd convention, or during other occasion. http://www.chdh.net/egregore We are now planning to distribute the patch that we used for this performance and we are searching for people that can test the patches. If you're

[PD] RjDj/ScenePlayer for iOS?

2014-02-27 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 hi all, what are the options these days to play old (or new) RjDj scenes on an Idevice. RjDj.app is gone, and it seems that there is no ScenePlayer for iOS. fmdr IOhannes -BEGIN PGP SIGNATURE- Version: GnuPG v1 Comment: Using GnuPG with

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