Re: [PD] The Game of Life

2010-12-12 Thread Mathieu Bouchard
On Thu, 9 Dec 2010, Chris McCormick wrote: On Fri, Dec 03, 2010 at 09:30:13AM -0500, Mathieu Bouchard wrote: Ah, btw, I made music using the Pascal triangle, which is a finite state automaton of some kind whenever you use modulo on it. I did it mod 32.

Re: [PD] The Game of Life

2010-12-09 Thread Chris McCormick
On Fri, Dec 03, 2010 at 09:30:13AM -0500, Mathieu Bouchard wrote: Ah, btw, I made music using the Pascal triangle, which is a finite state automaton of some kind whenever you use modulo on it. I did it mod 32. http://artengine.ca/matju/musique/matju_-_gamelan_binomial_version_trois.mp3

Re: [PD] The Game of Life

2010-12-03 Thread Mathieu Bouchard
On Sun, 28 Nov 2010, Andrew Faraday wrote: * Does anyone know if it's been done in puredata before? Can I get hold of it? I made gridflow/examples/game_of_life.pd in 2001 (well, actually ported to Pd in 2002-2003, but it was precisely the same code). Since then, I improved it somewhat, and

Re: [PD] The Game of Life

2010-12-03 Thread Mathieu Bouchard
On Mon, 29 Nov 2010, Chris McCormick wrote: Using that you can build CA fields of arbitrary size. There is a small bug where cells shift one unit when crossing some boundaries - I think the top and bottom of the field but I can't remember - but it doesn't have too disruptive an effect and the

Re: [PD] The Game of Life

2010-11-29 Thread Frank Barknecht
Hi, On Sun, Nov 28, 2010 at 06:51:57PM +, Andrew Faraday wrote: It's a pure-data based, 16x16 version of Jon Conways Game of Life (http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Perhaps the geekiest thing I've ever done. * Does anyone know if it's been done in puredata before?

Re: [PD] The Game of Life

2010-11-29 Thread Andrew Faraday
when I get some time. Andrew Date: Sun, 28 Nov 2010 22:09:19 +0100 From: m...@martin-brinkmann.de To: pd-list@iem.at Subject: Re: [PD] The Game of Life On 11/28/2010 09:21 PM, Andrew Faraday wrote: also, I can't get this to work on my mac, not entirely sure why, oh well. never mind

Re: [PD] The Game of Life

2010-11-29 Thread Andrew Faraday
] The Game of Life On 11/28/2010 09:21 PM, Andrew Faraday wrote: also, I can't get this to work on my mac, not entirely sure why, oh well. never mind. works here on macos in pd extended 0.42.5. the cpu load is a bit heavy though, on my 2009 mac mini. (about 70 percent) i also got a few

Re: [PD] The Game of Life

2010-11-29 Thread martin brinkmann
On 11/29/2010 11:09 AM, Andrew Faraday wrote: How did you use the data from your grid to generate the music? my grid is a (virtual)tenori-on-ish sequencer, and: Was it the straight-forward each position represents a note approach, exactly. bis denn! martin

Re: [PD] The Game of Life

2010-11-29 Thread Olivier Heinry
To: pd-list@iem.at Subject: Re: [PD] The Game of Life On 11/28/2010 09:21 PM, Andrew Faraday wrote: also, I can't get this to work on my mac, not entirely sure why, oh well. never mind. works here on macos in pd extended 0.42.5. the cpu load is a bit heavy though, on my 2009 mac mini. (about

Re: [PD] The Game of Life

2010-11-29 Thread Andrew Faraday
That settles it, then, it needs a double load, or possibly a chance to receive13 Date: Mon, 29 Nov 2010 11:12:48 +0100 From: oliv...@heinry.fr To: pd-list@iem.at Subject: Re: [PD] The Game of Life Le 29/11/2010 10:55, Andrew Faraday a écrit : Well, grid flow isn't in use. That second

Re: [PD] The Game of Life

2010-11-28 Thread András Murányi
On Sun, Nov 28, 2010 at 7:51 PM, Andrew Faraday jbtur...@hotmail.comwrote: Hey All Bit of an early Christmas present. It's a pure-data based, 16x16 version of Jon Conways Game of Life ( http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Perhaps the geekiest thing I've ever done.

Re: [PD] The Game of Life

2010-11-28 Thread Jack
It was done under GEM and GridFlow ;) : GEM - examples - 10.GLSL - 04.game_of_life GridFlow examples - game_of_life.pd Should work on Linux, MacOSX and Windows, take a look ! ++ Jack Le dimanche 28 novembre 2010 à 18:51 +, Andrew Faraday a écrit : Hey All Bit of an early Christmas

Re: [PD] The Game of Life

2010-11-28 Thread Andrew Faraday
also, I can't get this to work on my mac, not entirely sure why, oh well. never mind. Subject: Re: [PD] The Game of Life From: j...@rybn.org To: jbtur...@hotmail.com CC: pd-list@iem.at Date: Sun, 28 Nov 2010 21:05:03 +0100 It was done under GEM and GridFlow ;) : GEM - examples - 10

Re: [PD] The Game of Life

2010-11-28 Thread martin brinkmann
On 11/28/2010 09:21 PM, Andrew Faraday wrote: also, I can't get this to work on my mac, not entirely sure why, oh well. never mind. works here on macos in pd extended 0.42.5. the cpu load is a bit heavy though, on my 2009 mac mini. (about 70 percent) i also got a few r13 couldn't create. on

Re: [PD] The Game of Life

2010-11-28 Thread Martin Peach
On 2010-11-28 13:51, Andrew Faraday wrote: Hey All Bit of an early Christmas present. It's a pure-data based, 16x16 version of Jon Conways Game of Life (http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life). Perhaps the geekiest thing I've ever done. Would love to hear what you guys think of

Re: [PD] The Game of Life

2010-11-28 Thread Chris McCormick
As-salamu alaykum, On Sun, Nov 28, 2010 at 06:51:57PM +, Andrew Faraday wrote: * Does anyone know if it's been done in puredata before? Can I get hold of it? http//lists.puredata.info/pipermail/pd-list/2006-08/041323.html Unfortunately the links in that post don't resolve correctly, but