I had similar problems in winXP. I did the same thing ie going back from
extended 0.39 to 0.38 and after that there is no sound until I select
the ASIO input panel on the menu. If the sound card is not installed it
will report (correctly) that there is no ASIO on the machine. After that
it is
Wow, I heard of fftease before, but I had never actually looked
carefully at it. That looks incredibly promising, thanks so much!
I should probably start to look seriously at VASP too - I'm really
starting to get more interested in PD for non-realtime sound design
anyway, as opposed to a realtime
David,
I sympathize - what about the fftease package? I don't know anything
about it but it may have something like you described if I remember
correctly. I was really screwed on understanding FFT until I looked
at the VASP examples and then it made a little sense. The wonderful
thing about Pd
Hallo,
David Powers hat gesagt: // David Powers wrote:
I wish there was an fft for dumbies ... or, I guess, some kind of
fft black boxes to play with, where you don't need to understand the
math. Frank's recent post completely lost me,
Now I'm disappointed ...
though given a bit of study I
Frank,
OK I was able to look at this sooner than I expected (can't sleep!).
Thank you *so* much. It makes perfect sense now!! Even though I
don't understand their basis completely, those formulas for amp/phase
really help. I can't wait to do some insane stuff, and of course I
will post my
I sympathize - what about the fftease package? I don't know anything
about it but it may have something like you described if I remember
correctly. I was really screwed on understanding FFT until I looked
at the VASP examples and then it made a little sense. The wonderful
thing about Pd
hello all
after not touching a working gem-compile for a few weeks now, i tried
Gem again for a course in my study. but it seems. it doesn't work
correctly anymore.
whenever i have a patch open with a [pix_texture] in the render-chain
and i try then to create the the gem-window
Hallo,
Kevin McCoy hat gesagt: // Kevin McCoy wrote:
Let's do as Kyle suggested and get this on the community
site somewhere maybe with some images of arrays to clarify?
Hm, seems my mail from yesterday git lost: I already put it on my site
here: http://footils.org/cms/show/60 including some
fftease covers most popular spectral manipulation goodies. Originally
by Eric Lyon and ported to pd by Thomas Grill, IIRC.
./MiS
David Powers [EMAIL PROTECTED] writes:
I wish there was an fft for dumbies ... or, I guess, some kind of
fft black boxes to play with, where you don't need to
[VERSION FRANÇAISE CI-DESSOUS]
L'oeuvre ouverte|PureData Convention '07 - Call for Proposals
* August 21st-26th, 2007, Montréal Canada
* Deadline for artworks/performances and workshops: February 28th 2007
* Deadline for papers: March 31st 2007
http://convention.puredata.org
The PureData
Dear Pd Pundits,
I was struggling to make a patch work which does a kind of operation
which is trivial in every other programming language ever invented.
(patch attached) I could not get it to work. Exasperated, I decided
to call on your kind help. In order to send the email, I
hi
Roman Haefeli wrote:
my version of gem is:
GEM: ver: 0.91-cvs
GEM: compiled: Nov 30 2006
so you have not changed Gem but you have updated your driver and now it
doesn't work any more?
i am on ubuntu dapper with the fglrx-driver from the ubuntu-repository.
it worked in earlier days
hi list,
I wonder if this is an OSX problem, but my msd2D and msd3D objects are
not working (see previour posts).
compared to pmpd, which physical modelling object should I give the
favour? (default answer: msd)
are there other examples for msd?
marius.
Since my last message morphed from a plea for help to a bug report, I
guess I should give the relevant info.
Mac OS X 10.4.8 / Pd 0.39-2
Fedora 4 / Pd 0.39-2
--o---o-o-o---o-o-o---
David F. Place
mailto:[EMAIL PROTECTED]
___
PD-list@iem.at
Dear list,
I'm looking for something like a real-time sonogram in pd in combination
with GEM on windows XP. The idea would bee to write into a texture
buffer a new line every time a audio vector is analyzed and then to
cycle through the buffer in some sort of fifo mode. Ideally the content
of the
Cool! I have some patches that I would like to create an interface
with a WX5. Do you have anything like a prototype that you use to
build these things?
I have to dig and can send it to you later but its not difficult nor
complex. The libsensor is build in the mouthpiece and can be played
David Powers wrote:
I wish there was an fft for dumbies ... or, I guess, some kind of
fft black boxes to play with,
I started my fftadventure this way, using the phase vocoder examples and
embed them into my patches. I think meanwhile there is a pvoc object out
to simplify things but didnt
So, (on Fedora 2) what I get is that the five tables (assuming I
opened them before whacking the 440 button, e.g.) have all their points
fly far above the visible region of the window. The bug I then see
is the long-standing one, which is that for teh life of me I can't figure
out how to get the
You're right, it definitely shouldn't be that bad. Have you tried
this same test on different platforms, or with different versions of
Tcl/Tk? (I am guessing you are on Windows, which I don't use). I
Nope. I am on a Linux box (not literally at this very moment, but I use PD
exclusively on
Is there a way to disable proportional fonts? THat might be all we need...
cheers
M
On Wed, Feb 21, 2007 at 09:33:54AM -0500, Ivica Ico Bukvic wrote:
You're right, it definitely shouldn't be that bad. Have you tried
this same test on different platforms, or with different versions of
This looks sweet, thanks Frank! Hoping to have a play with this as
soon as I get to do some actual music making later this week. By the
way, I thought I'd clarify what I meant with the example of Plogue
Bidule. The website invites one to: Transform audio in the spectral
domain, with Bidule's FFT
Alas, the bug is different. If you open the properties window of the
table and adjust the y range to be from 1000 to 0. You will get
over that problem. Then you'll be able to see that only half the
table entries are updated. Also, the wrong values are in the slots
-- off by one.
Hmm, now that, on Fedora 2 at least, I can't reproduce. I think I
was unable to reproduce that on my Fedora 6 machine either when I tried
that, but will try it again when I can...
cheers
Miller
On Wed, Feb 21, 2007 at 01:43:35PM -0500, David F. Place wrote:
Alas, the bug is different. If you
David F. Place wrote:
Alas, the bug is different. If you open the properties window of the
table and adjust the y range to be from 1000 to 0. You will get
so for simplicity i suggest you add the attached patch to yours. this
should properly initialize your table-ranges.
over that
On 2/21/07, David Powers [EMAIL PROTECTED] wrote:
I see that I can also get the freq and amplitude info from PD's fft,
once I'm awake enough to follow your math anyway! But I'm wondering
where the phase comes in exactly - in Plogue I'm assuming the phases
are somehow calculated
IOhannes m zmoelnig wrote:
i cannot reproduce this.
oh, and i forgot: i am on debian(etch/sid) on an amd64 in i386 mode
are you by chance running a 64bit OS? (i guess FC3 does not support
x86_64 but who knows...)
does the problem still exist with pd-0.40? pd-0.41?
fmga.sdr
IOhannes
This looks sweet, thanks Frank! Hoping to have a play with this as
soon as I get to do some actual music making later this week
Hey guys, sorry I arrived a little late to the thread
Frank, did you post an example of the FFT patch that you explained?
If so, would you mind posting it
Hallo,
Miller Puckette hat gesagt: // Miller Puckette wrote:
So, (on Fedora 2) what I get is that the five tables (assuming I
opened them before whacking the 440 button, e.g.) have all their points
fly far above the visible region of the window. The bug I then see
is the long-standing one,
jared wrote:
Hey guys, sorry I arrived a little late to the thread
Frank, did you post an example of the FFT patch that you explained?
If so, would you mind posting it again? J
all postings are archived at http://lists.puredata.info
there you can search what people have
wait a minute does that make any sense at all?
Post-re-install, I see no .pdsettings file at all for pd 0.38?
Was it all in my head?
Chuck
On 2/21/07, Charles Henry [EMAIL PROTECTED] wrote:
Thanks, Anders,
On linux, I just deleted .pdsettings in my home directory and ran
the installer a
On Wed, 2007-02-21 at 20:19 +0100, IOhannes m zmoelnig wrote:
IOhannes m zmoelnig wrote:
i cannot reproduce this.
oh, and i forgot: i am on debian(etch/sid) on an amd64 in i386 mode
are you by chance running a 64bit OS? (i guess FC3 does not support
x86_64 but who knows...)
Thanks, Anders,
On linux, I just deleted .pdsettings in my home directory and ran
the installer a second time. Works just great!
Chuck
On 2/21/07, Anders Friberg [EMAIL PROTECTED] wrote:
I had similar problems in winXP. I did the same thing ie going back from
extended 0.39 to 0.38 and after
That's very sound advice, Darek! I followed(/am following) a very
similar trajectory.
What I'd add to that:
Above all, don't think that you need to only use Pd for everything.
It's a great tool, but can bog you down from truly creating things if
you are stuck reinventing the wheel every time you
Great, thanks. I wasn't sure if it was just a quick patch that he
posted via the list.
-Original Message-
From: IOhannes m zmoelnig [mailto:[EMAIL PROTECTED]
Sent: Wednesday, February 21, 2007 7:38 PM
To: jared
Cc: 'David Powers'; pd-list@iem.at
Subject: Re: [PD] is this a spectral
Wait a minute...what's .pdsettings?
I'll have to wait until I'm at home to check, but does it let you save
your midi/audio i/o preferences? I've been itching for that ability.
~Kyle
On 2/21/07, Charles Henry [EMAIL PROTECTED] wrote:
Thanks, Anders,
On linux, I just deleted .pdsettings in my
I wish it was that simple! On winXP you have to go into registry and
delete the relevant pd items there using the regeditor. The problem is
that I don't really know how the registry works so I try to avoid it as
long as I can.
/Anders
Charles Henry wrote:
Thanks, Anders,
On linux, I just
Hallo,
jared hat gesagt: // jared wrote:
This looks sweet, thanks Frank! Hoping to have a play with this as
soon as I get to do some actual music making later this week
Hey guys, sorry I arrived a little late to the thread
Frank, did you post an example of the FFT patch that you
There was some talk of this last year.
I think that this is the thread to follow:
http://lists.puredata.info/pipermail/pd-list/2006-08/041151.html
I hope this helps!
~Kyle
On 2/21/07, Florian Grond [EMAIL PROTECTED] wrote:
Dear list,
I'm looking for something like a real-time sonogram in pd
oohhh... how cherish of her/them. seems like the degree of academic
squareness is beginning to mellow out. its like a slight mental
antialiasing between 0's and 1's. i will only come if she is insanely
hot =)
On Tue, 20 Feb 2007 19:40:28 +, Eric Lyon [EMAIL PROTECTED]
said:
I asked the
Hallo,
David Powers hat gesagt: // David Powers wrote:
This looks sweet, thanks Frank! Hoping to have a play with this as
soon as I get to do some actual music making later this week. By the
way, I thought I'd clarify what I meant with the example of Plogue
Bidule. The website invites one to:
On Feb 21, 2007, at 2:19 PM, IOhannes m zmoelnig wrote:
are you by chance running a 64bit OS? (i guess FC3 does not support
x86_64 but who knows...)
Yes, I am running a 64bit OS. I'll try upgrading to 0.41 too.
--o---o-o-o---o-o-o---
David F. Place
mailto:[EMAIL PROTECTED]
On Feb 21, 2007, at 2:06 PM, IOhannes m zmoelnig wrote:
- your x-bounds seem to be wrong: you have 12 values, with x-
coordinates
0..11; therefore the x-bounds should be 0..11 too, instead of 0..12
(which will give you another empty slot; probably this is what you
mean by not getting
David F. Place wrote:
On Feb 21, 2007, at 2:19 PM, IOhannes m zmoelnig wrote:
are you by chance running a 64bit OS? (i guess FC3 does not support
x86_64 but who knows...)
Yes, I am running a 64bit OS. I'll try upgrading to 0.41 too.
this explains everything! (and tells us, how good it
On 2/21/07, Frank Barknecht [EMAIL PROTECTED] wrote:
fiddle works a bit differently, but it will not give enough
information to make a clean resynthesis. Remember: An FFT on a
blocksize of 1024 will give you 1024/2 = 512 resynthesis channels, or
512 virtual oscillators. fiddle~ basically
hello,
when i use fluid~ with 5 notes chord and i increase
key velocity under 60 ms(with repeated chord)my cpu is
saturated.
is problem of my ram, my cpu or fluid~ don't work fine
with super fast rhythm???
osx 10.4 1.33mh 768 ram pd 0.38
thanks a lot.
Andrés Ferrari G.
On Feb 21, 2007, at 5:21 PM, IOhannes m zmoelnig wrote:
this explains everything! (and tells us, how good it is to tell the
architecture of your system - esp. when it is not yet mainstream)
your problem has only been fixed in 0.41
confirm
Confirmed! Thanks for your help.
sorry for my cable crossing...
I meant NOTE DURATION...NOT KEY VELOCITY!!
in my previous mail.
thanks again.
Andrés Ferrari G.
http://puredata.org/Members/anfex
__
Correo Yahoo!
Espacio para todos tus mensajes, antivirus y antispam ¡gratis!
I'm on linux.
The only problem that I saw with the patch was that the tables' y
values did not accomodate the values you were trying to write (so they
were not seen on screen). Changing the y range to 0 to 1000 shows
everything just fine (and the table gets filled completely).
./MiS
David F.
Oh, i forgot to say that i uploaded new OSX versions of msd for PD
and Max to http://g.org/ext/beta
Having a short look over the msd source code it seems that there are
many occasions of unchecked inputs, so that sending a symbol argument
to a method expecting a float can crash the
Frank Barknecht wrote:
So basically, in most of the simple fft software, they split the
signal into freq and amplitude. You can see in the screenshot this is
represented by yellow and orange connectors, and they have specific
objects so you can play with a whole bunch of crazy transformations
Hi Marius,
I wonder if this is an OSX problem, but my msd2D and msd3D objects are
not working (see previour posts).
this is almost certainly caused by a conflict of an existing external
using an older version of flext.
I hope that i now adjusted the flext build system in a way that this
On Tue, Feb 20, 2007 at 12:54:21PM +0100, Frank Barknecht wrote:
This means, that resynthesizing this signal at SR=48000 would be
similar to using oscillators like this:
[osc~ 0]
|
[*~ 4.4602]
[osc~ 6000]
|
[*~ 1.1871]
[osc~ 12000]
|
[*~ 0.62254]
[osc~
On Wed, Feb 21, 2007 at 08:11:01PM -0600, Kevin McCoy wrote:
osc~'s right inlet only takes data, if I'm correct.
Exactly. It takes a message to set the phase, if I remember correctly.
Wait, I'm wrong. It only resets the phase according to the help file. I
wonder how hard it would be to make the
Hello all,
I'm in the middle of downloading the PD Workshop files from:
https://www.cs.tcd.ie/~wardn1/PD_workshop/
Is there, by chance, a zip file floating around that has all of the
contents of this workshop? I'm 30 minutes into downloading them
manually and I've only finished the 'control'
Hello all,
I've just downloaded fluid~pd_darwin .rar file. It contains two files:
fluid~help.pd and fluid~.pd_darwin.
What kind of file is the .pd Darwin? Where should I put it?
What about the fluid help file? Do I put it here?-- pd\doc\5.reference
I'm not sure where to put the help files
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