The pix_coordinate help file says that pix_coordinate remaps the S, T
texture values ...
What do S and T refer to?
Thanks,
JN
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www.twitter.com/joe_newlin
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On 2011-11-15 03:48, Richie Cyngler wrote:
Thanks Hans,
Done. The console still shows Gem 0.92.3. But I don't know how to test
which one is actually running when I use Gem objects. I'm assuming it's
still the old one.
if it shows 0.92.3 than it
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On 2011-11-15 09:07, Joe Newlin wrote:
The pix_coordinate help file says that pix_coordinate remaps the S, T
texture values ...
What do S and T refer to?
to texture coordinates.
S, T, U and V are the standard names for texture coordinates in
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On 2011-11-15 02:37, Richie Cyngler wrote:
Sorry for the newbie question but how do I update the Gem version on my
Pd-extended? I know for an external I don't have I just put the external
into my Macintosh HD/Library/Pd folder. But what do I do
Hi all,
PdDroidParty (Pure Data for Android with emulated GUIs) is online again:
http://droidparty.net/
Sorry i have not replied to anybody's emails since my server crashed and
burned. Hope to catch up soon!
Beep beep crunch beep,
Chris.
http://mccormick.cx/
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On 2011-11-14 23:07, Jean-Marie Adrien wrote:
Hi list
Ive just switched to GEM 93-3 on Mac, (needed surface3d that works great
!) and Im not so familiar with the new implementation incidence :
I used a driver (a component) that was in the
Well
I was late yesterday night.
Rebooted the mac this morning : works fine after playing with the
device / enumerate messages first (and not dialog).
Sorry for the noise.
Thanks for all this !
JM
Le 15 nov. 11 à 09:47, IOhannes m zmoelnig a écrit :
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2011/11/15 Matthias Kronlachner m.kronlach...@student.tugraz.at
hi!
Am 14.11.11 19:19, schrieb tim vets:
2011/11/14 Budi Prakosa i...@deadmediafm.org
hi tim, have you try the latest version of pix_freenect by matthias?
Hi Budi and list,
I tried pix_freenect.pd_linux, but
2011/11/15 tim vets timv...@gmail.com
2011/11/15 Matthias Kronlachner m.kronlach...@student.tugraz.at
hi!
Am 14.11.11 19:19, schrieb tim vets:
2011/11/14 Budi Prakosa i...@deadmediafm.org
hi tim, have you try the latest version of pix_freenect by matthias?
Hi Budi and list,
I
Le 2011-11-15 à 15:24:00, tim vets a écrit :
I tried pix_freenect.pd_linux, but unfortunately: pix_freenect: can't
load library No idea why... I'm running GEM: ver: 0.92.3. Is v0.93 a
requirement maybe?
What's the error just before « can't load library » ?... because, it's
usually just a
Le 2011-11-15 à 10:12:00, Mathieu Bouchard a écrit :
Le 2011-11-15 à 15:24:00, tim vets a écrit :
I tried pix_freenect.pd_linux, but unfortunately: pix_freenect: can't load
library No idea why... I'm running GEM: ver: 0.92.3. Is v0.93 a
requirement maybe?
What's the error just before «
Le 2011-11-15 à 00:07:00, Joe Newlin a écrit :
The pix_coordinate help file says that pix_coordinate remaps the S, T texture
values ...
What do S and T refer to?
Column numbers and row numbers of the texture image.
When using pix objects, those are called X and Y instead.
The direction of
Hello
I have a few people here working with Gem in Pd-Extended 0.42.5 on OSX. Using the pix_flip object together with the
[horizontal( message pix_video unfortunately starts flickering between the original image and the 'flipped' image.
Is this a known bug? If so anyone has a temporary
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On 2011-11-15 17:24, olsen wrote:
Hello
I have a few people here working with Gem in Pd-Extended 0.42.5 on OSX.
Using the pix_flip object together with the [horizontal( message
pix_video unfortunately starts flickering between the original image
i guess you are using 03-camera.pd in Bewegungsmelder. The point is that the
students realize it is 3d. use [rectangle -4 3] to flip the rectangle and look
at it from the other side - thus the pixels textured on it are in reverse order.
m.
Am 15.11.2011 um 17:24 schrieb olsen:
Hello
I
That one works for me in terms of the linking. I could package the latest
libfreenect for Fink/unstable if that would be helpful, just tell me how you
built it and I'll do it.
.hc
On Nov 14, 2011, at 7:43 PM, Matthias Kronlachner wrote:
i think i fixed the path settings with
Have you checked out the 'many' lib? It includes a bunch of techniques for
creating 1000s of copies of abstractions.
http://puredata.info/downloads/many
When I've done this kind of thing involving tables, I generally try to make
only one soundfiler object load all of the tables. Or
That still sends the audio signal, tho its all 0s, I wonder if there is an
object that actually stops the flow of audio, i.e. behaves like an unattached
inlet. This is useful if you want to send a float message to an audio inlet.
.hc
On Nov 15, 2011, at 2:18 AM, i go bananas wrote:
[*~ ]
On Nov 15, 2011, at 3:19 AM, IOhannes m zmoelnig wrote:
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On 2011-11-15 03:48, Richie Cyngler wrote:
Thanks Hans,
Done. The console still shows Gem 0.92.3. But I don't know how to test
which one is actually running when I use Gem objects. I'm
Awesome, thanks Chris! I hope to bang out some apps for the marketplace soon,
then hopefully generate some revenue to sponsor your continued work on
PdDroidParty :)
.hc
On Nov 15, 2011, at 3:21 AM, Chris McCormick wrote:
Hi all,
PdDroidParty (Pure Data for Android with emulated GUIs) is
[spigot~ ]
/m
On 15 Nov 2011, at 16:52, Hans-Christoph Steiner wrote:
That still sends the audio signal, tho its all 0s, I wonder if there
is an object that actually stops the flow of audio, i.e. behaves
like an unattached inlet. This is useful if you want to send a
float message to
hey there,
On 09.11.2011 15:53, Max wrote:
i remember someone said that he was working on making glsl abstractions to
replace some of the pix_ es
some time ago, i have made a video-mixer to replace the example in
04.pix/12.blending.pd, that routes the signal into each appropriate pix,
with
It works fine on my Windows XP VM.
.hc
On Nov 14, 2011, at 2:51 PM, Miller Puckette wrote:
What version of Windows did it fail on?
I switched versions of Tcl/TK for 0.43-1 (someone else on the list
suggested this to solve some other problem I think) - which could easily
be the source of
I suspect Mathieu may have the right idea about the wraparound, but I'll
have to do more testing to be sure. Because of the scale of things, I can't
eyeball the exact problem and will probably need to make a separate patch
to clarify the problem.
'many' lib looks interesting for simplifying
see [sig~]
From: Hans-Christoph Steiner h...@at.or.at
To: i go bananas hard@gmail.com
Cc: Pure Data Forum pd-list@iem.at
Sent: Tuesday, November 15, 2011 11:52 AM
Subject: Re: [PD] Audio line circuit breaker?
That still sends the audio signal, tho its
Basically, the bigger your multiplied patch is, the more memory and CPU it'll
need, and the longer it'll take to load. You can use [switch~] to turn off an
instance when its not in use.
.hc
On Nov 15, 2011, at 12:36 PM, Stephen Lucas wrote:
I suspect Mathieu may have the right idea about
[inlet~] [inlet]
| |
| [switch~]
|
[outlet~]
?
2011/11/15 Jonathan Wilkes jancs...@yahoo.com
see [sig~]
From: Hans-Christoph Steiner h...@at.or.at
To: i go bananas hard@gmail.com
Cc: Pure Data Forum
Seems like that would work, with work meaning it fulfills hc's request.
But I don't understand hc's request-- you can already sent a float to an audio
inlet. What is the problem that's being addressedhere?
-Jonathan
From: tim vets timv...@gmail.com
To:
Le 2011-11-15 à 17:43:00, Max a écrit :
i guess you are using 03-camera.pd in Bewegungsmelder. The point is that
the students realize it is 3d. use [rectangle -4 3] to flip the
rectangle and look at it from the other side - thus the pixels textured
on it are in reverse order. m.
This
You'll have the choice whether to use the audio signal or the float. If the
audio signal is connected it will override the float on the next sample.
Ingo
-Ursprüngliche Nachricht-
Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag von
Jonathan Wilkes
Gesendet:
Am 15.11.11 16:11, schrieb tim vets:
2011/11/15 tim vets timv...@gmail.com mailto:timv...@gmail.com
2011/11/15 Matthias Kronlachner m.kronlach...@student.tugraz.at
mailto:m.kronlach...@student.tugraz.at
hi!
Am 14.11.11 19 tel:14.11.11%2019:19, schrieb tim vets:
Le 2011-11-15 à 11:36:00, Stephen Lucas a écrit :
I suspect Mathieu may have the right idea about the wraparound, but I'll
have to do more testing to be sure. Because of the scale of things, I
can't eyeball the exact problem and will probably need to make a
separate patch to clarify the
Oh, ok. Well, that's one of the three reasons that [sig~] exists.
-Jonathan
- Original Message -
From: Ingo i...@miamiwave.com
To: 'Jonathan Wilkes' jancs...@yahoo.com; 'tim vets' timv...@gmail.com
Cc: 'Pure Data Forum' pd-list@iem.at; 'i go bananas' hard@gmail.com
Sent:
On 11/15/2011 09:06 PM, Jonathan Wilkes wrote:
Oh, ok. Well, that's one of the three reasons that [sig~] exists.
i think the only reason is legacy.
mgfasrd
IOhannes
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I imagine this is a wanted behaviour, but would like to confirm.
when using [import] to load a library which does not include the *-meta.pd
file, such lib fails to be loaded.
Ubuntu Lucid, Ubuntu Studio and Mac OSX 10.6, 10.7, with Pd-ext 0.42.5.
This happens for instance with Soundhack for Pure
- Original Message -
From: IOhannes zmölnig zmoel...@iem.at
To: pd-list@iem.at
Cc:
Sent: Tuesday, November 15, 2011 3:22 PM
Subject: Re: [PD] Audio line circuit breaker?
On 11/15/2011 09:06 PM, Jonathan Wilkes wrote:
Oh, ok. Well, that's one of the three reasons that [sig~]
The meta file is required for a 'libdir' library. Other custom formats like
Gem's or gridflow's perhaps don't require it. I say lobby Tom Erbe to include
the meta file, and structure soundhack like a libdir. I'll happy answer any
questions along those lines.
.hc
On Nov 15, 2011, at 3:24
Hi Hans,
Are there non-libdir libraries that do have *-meta.pd?
-Jonathan
From: Hans-Christoph Steiner h...@at.or.at
To: Marco Donnarumma de...@thesaddj.com
Cc: pd-list@iem.at
Sent: Tuesday, November 15, 2011 4:35 PM
Subject: Re: [PD] [import] behaviour
Ok, I see...
Yes, I'll try and tell him.
thanks,
M
On Tue, Nov 15, 2011 at 9:35 PM, Hans-Christoph Steiner h...@at.or.atwrote:
The meta file is required for a 'libdir' library. Other custom formats
like Gem's or gridflow's perhaps don't require it. I say lobby Tom Erbe to
include the meta
Hi Miller
This is on Windows XP Pro / Version 2002 / SP3 32bit in a VirtualBox VM.
It really only happens with Pd-0.43.1test5, but not with Pd-0.43.1test4
or any earlier version.
Yet we have two reports where it is working on Windows XP. Could that be
related to my version being Pro (I don't
To the Pd list,
UCSD is now searching to fill a tenure-track faculty opening in computer music.
Although we're primarily looking for a researcher, the job is within a music
department so creative output is also welcome.
We aren't allowed to explicitly weigh the race or gender of candidates,
but
Yes, single-object libs like plugin~, bassemu~, etc. have it. Really, I think
any lib should include the -meta.pd file.
.hc
On Nov 15, 2011, at 4:49 PM, Jonathan Wilkes wrote:
Hi Hans,
Are there non-libdir libraries that do have *-meta.pd?
-Jonathan
From: Hans-Christoph Steiner
Hi Hans,
I hope any revenue you generate from Pd work, using PdDroidParty or
otherwise, goes towards helping your own continued work on pd-extended.
That would make me happiest and I think it would be of most use to the
community since that project has many more users.
I made sure the
Le 2011-11-15 à 22:03:00, Ivica Ico Bukvic a écrit :
I have not been following this thread at all, but for what it's worth in
my experience these kinds of seemingly illogical errors usually arise
from memory corruption (typically because something has not been
properly allocated).
That's
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