Re: [PD] wiiremote: working binaries for mac/intel ?

2007-05-16 Thread Steffen
On 15/05/2007, at 23.22, Maik Hester wrote: 1. pd tells me that i've got the wrong architecture Hans properly compiled it on a ppc-mac, so my guess is that you use a intel-mac. right? Hence there is a mismatch. 2. The io library in the import object is not found ... (maybe the hidio

Re: [PD] Highlight modified abstraction instances with red

2007-05-16 Thread Steffen
On 15/05/2007, at 20.57, Frank Barknecht wrote: a new filetype: *.pdt which is a tar-archive that gets unpacked by Pd when loading, and gets packed by Pd when saving a file as *.pdt Should it - be unpacked by Pd into a /tmp folder or into a folder next to file.pdt or something else, like

Re: [PD] Realtime-version of I07.phase.vocoder.pd

2007-05-16 Thread hard off
could you post that again as an attachment? my email gives me signs before every line, so ti can't make it into a pd patch. ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] wii remote for pd os x?

2007-05-16 Thread a.vca
jhonet b wrote: wii remote for pd os x? Thanks. ah, the beauty of a proper sentence ___ PD-list@iem.at mailing list UNSUBSCRIBE and account-management - http://lists.puredata.info/listinfo/pd-list

Re: [PD] pix_multiblob cpu usage

2007-05-16 Thread Tim Boykett
chris, are you using it on OSX? Was it hard to compile? I am trying to stick with the autobuilds and installers from .hc because I want to be using the same system that colleagues, students, etc can use without major compilation hassles. Is it likely that we can get this into the standard GEM

Re: [PD] Sending data from PD to another program

2007-05-16 Thread Frank Barknecht
Hallo, [EMAIL PROTECTED] hat gesagt: // [EMAIL PROTECTED] wrote: So as I was saying, the 'next possible state transition' boxes seemt to lag behind the current state. By placing an extra [del 10] inlet to send each choice twice, this upates the next possible states correctly. Just a note:

[PD] gemwin size and video formats questions

2007-05-16 Thread altern
hi couple of more questions about GEM... I noticed that in my laptop and another machine opening a window bigger than 640x450 causes gem to have problems to render. It gets kind of frozen. I am rendering some videos and I tried with couple of different videos getting the same problem. This is

Re: [PD] pdp quicktime support

2007-05-16 Thread nosehair911
Thanks. I'll give it a go. According to Hans if you use the Pd extended you should not need FINK for pdp or pidip because he included all the necessary dylibs within Pd. If you look in the app contents/ lib there are all the libs that all the externals should be using. Last time I asked if I

[PD] camera lens angle

2007-05-16 Thread marius schebella
Hi, I just found out that by changing the clipping plane with [perspec ...( it is possible to change the lens angle of the gem camera. -1 1 -1 1 1 4 (left, right, bottom, top, front, back) gives an angle of 90 degrees, -0.5 0.5 -0.5 0.5 1 4 gives an angle of ~53 and so on. alpha=asin(x/sqrt(x^2

Re: [PD] camera lens angle

2007-05-16 Thread Roman Haefeli
On Wed, 2007-05-16 at 09:20 -0400, marius schebella wrote: Hi, I just found out that by changing the clipping plane with [perspec ...( it is possible to change the lens angle of the gem camera. -1 1 -1 1 1 4 (left, right, bottom, top, front, back) gives an angle of 90 degrees, -0.5 0.5 -0.5

Re: [PD] Realtime-version of I07.phase.vocoder.pd

2007-05-16 Thread Steffen
On 16/05/2007, at 14.34, Damian Stewart wrote: interesting. I think it's interesting why Tunderbird and IceDove send Pd patches as inline text rather the attachments. Or rather why I receive them as inline while I receive attachments when sent from other clients. end-of-rant.

[PD] Looping samples with tabread4~

2007-05-16 Thread Mikael Gunnerås
Hi! Maybe I haven’t looked hard enough but I just haven’t been able to find any examples on building a sample playback engine that will allow for sample-start, loop-start and loop-end positions to be set. The question is what would be the easiest way to achieve this. I have been thinking about

Re: [PD] pix_multiblob cpu usage

2007-05-16 Thread nosehair911
I was wrong. Opencv is optimized for intel procesors but it works on any procesor. It would be great if opencv was implemented somehow within Gem. At least for the motion tracking stuff. Does anyone know how to get started. Does one have to know C well or can a complete C noob have a go at

Re: [PD] Looping samples with tabread4~

2007-05-16 Thread Kevin McCoy
If you are interested in saving yourself the headache (I was wanting to do the same thing last summer) you can just use the susloop~ external from bsaylor. On 5/16/07, Mikael Gunnerås [EMAIL PROTECTED] wrote: Hi! Maybe I haven't looked hard enough but I just haven't been able to find any

Re: [PD] Looping samples with tabread4~

2007-05-16 Thread Frank Barknecht
Hallo, Mikael Gunnerås hat gesagt: // Mikael Gunnerås wrote: My ideas have been: 1.Should I try generating the sample clock driver using two phasor~ objects where one phasor~ handles sample-start ‘til loop-end and let the other one (loop-start ‘til loop-end) kick in once the first one

Re: [PD] Looping samples with tabread4~

2007-05-16 Thread padawan12
You're on exactly the right track and thinking all the right things. An important value to grab is the length of the sample (in samples) which you can get from [soundfiler]. Multiply your [phasor~] by the magnitude of the loop and add it to an offset in samples and that should be the table

Re: [PD] Looping samples with tabread4~

2007-05-16 Thread Derek Holzer
Hi Mikael, I was just messing around with this last week on the list here. Look up the mod~ thread in the archives, perhaps even the one marked FIXED, and you'll find some solutions based on phasor~ which will do what you want. best, d. Mikael Gunnerås wrote: Hi! Maybe I haven’t looked

[PD] s-abstractions download not working! (was Re: Looping samples with tabread4~)

2007-05-16 Thread Kyle Klipowicz
On that note, I could not download s-abs from Chris' site! ~Kyle On 5/16/07, Luigi Rensinghoff [EMAIL PROTECTED] wrote: Have a look at s-bitcrusher http://mccormick.cx/projects/s-abstractions/page/abstractions just as an inspiration for a GUI maybe, its not exactly what you want, but its

Re: [PD] Looping samples with tabread4~

2007-05-16 Thread Kyle Klipowicz
Very nice patch. It's clean and efficient! Thanks for sharing. ~Kyle On 5/16/07, Frank Barknecht [EMAIL PROTECTED] wrote: Hallo, Mikael Gunnerås hat gesagt: // Mikael Gunnerås wrote: My ideas have been: 1.Should I try generating the sample clock driver using two phasor~ objects

[PD] fonts on GNU/Linux

2007-05-16 Thread Hans-Christoph Steiner
Has anyone been able to get the DejaVu font to work with Pd-extended on GNU/Linux? I just switched the default font to Bitstream Vera, which comes with GNOME and maybe KDE. I can't get that to work either. I was just testing today on Ubuntu Edgy 6.10 and yesterday on Debian etch 4.0.

[PD] call for GNOME, KDE, and Windows icons

2007-05-16 Thread Hans-Christoph Steiner
Now that we have a pretty icon image thanks to Luke Iannini, it would be nice to use this file on GNOME, KDE, and Windows. Anyone one to give any one of these a shot? I made the previous ugly Windows icon. I haven't gotten an icon working on GNOME before but have messed with it. I've

Re: [PD] Fwd: pda_gumstix.tar

2007-05-16 Thread Hans-Christoph Steiner
Fun stuff, I am diving into PDa these days. I just got it working on an iPAQ H3835 and a board from these guys: http://www.embeddedarm.com/ .hc On May 15, 2007, at 2:47 PM, alejo d wrote: i just had the chance to finally testy port of puredata for the PDA called pda by gunter geiger, i

[PD] fixing distortion on surface

2007-05-16 Thread punchik punchik
hi is there any way of fixing the distorion i get when i project gem visuals in curved or irregular surfaces? is there any trick? thanks pun Be a better Heartthrob. Get better relationship answers

Re: [PD] fixing distortion on surface

2007-05-16 Thread chris clepper
If you have accurately measured the distortion you can correct it by rendering the entire scene offscreen then mapping it onto corrected geometry. You could also do it by sight with less exact results. I have seen this done perfectly once for a hemispherical projection system designed for DoD

Re: [PD] fixing distortion on surface

2007-05-16 Thread marius schebella
maybe there is a possibility to use shaders to combine the images with something like a bumpmap. some game engines like quake3 use similar techniques (it has to do with normals). but I have absolutely no idea how that is done. marius. chris clepper wrote: If you have accurately measured the

Re: [PD] pdp quicktime support

2007-05-16 Thread Hans-Christoph Steiner
I am trying to get to the point where everything is included. Looks like I am not quite there yet. libquicktime is included in the package, but the libquicktime plugins are not. That's another tricky thing to get working... I think I figured it out, I have set LIBQUICKTIME_PLUGIN_DIR to

Re: [PD] Fwd: pda_gumstix.tar

2007-05-16 Thread august
Fun stuff, I am diving into PDa these days. I just got it working on an iPAQ H3835 and a board from these guys: http://www.embeddedarm.com/ Hans, how is the audio device on that thing? does it sound ok? have you tested PD at all? Any limitations there? -august.

Re: [PD] Fwd: pda_gumstix.tar

2007-05-16 Thread Hans-Christoph Steiner
On May 17, 2007, at 12:14 AM, august wrote: Fun stuff, I am diving into PDa these days. I just got it working on an iPAQ H3835 and a board from these guys: http://www.embeddedarm.com/ Hans, how is the audio device on that thing? Donno yet, I'll try to get more details on the hardware.

[PD] what is compiling?

2007-05-16 Thread ariel b
respectful list i come from the max msp world and i have listen alot the words like compiling, porting, etc, words that i'm not used to use so now i ask there is any paper, tutorial etc, around there that explain what its compiling and how to do that specifically to compile a source code

[PD] wiiremote for Mac OS X/PowerPC

2007-05-16 Thread Hans-Christoph Steiner
I just merged in aka's most recent changes and got it building. I have neither bluetooth nor a wiiremote, so it up to y'all to figure out if it actually works: http://idmi.poly.edu/pdlab/wiiremote.pd_darwin-PowerPC.zip I'll try to put out a Mac/Intel version tomorrow if there is interest.