Or use the magic of [lop~] (which I really completely understood from
Andy's book Designing Sound), and the approach suggested by hans.
Lorenzo.
On 21/10/2011 09:08, Andy Farnell wrote:
Has anyone tried a VCS3 style crosspoint patch in Pd,
but then replace the cross switches with quick
On Thu, 2011-10-20 at 23:48 -0400, Hans-Christoph Steiner wrote:
I think the way you'd do it to prevent glitches is to have them in
subpatches, always attached, and then turn them on and off with a [*~]
and a [switch~].
How are you gonna patch this without creating DSP loops?
Roman
On
here's a quick example with throw~ and catch~
On Fri, Oct 21, 2011 at 4:57 PM, Roman Haefeli reduz...@gmail.com wrote:
On Thu, 2011-10-20 at 23:48 -0400, Hans-Christoph Steiner wrote:
I think the way you'd do it to prevent glitches is to have them in
subpatches, always attached, and then
I think you should :
1-create all fx objects you want with a send~/receive~ pair and an ID (like a
$1) for each like : [s~ fx$1-out], [r~ fx$1-in]
2-create all receives~ [r~ fxID-out] and sends~ [s~ fxID-in]
3-connected them to a [mtx_*~] object from iemmatrix (or [mtx_mul~])
4-send messages to
On Fri, 2011-10-21 at 19:02 +0900, i go bananas wrote:
here's a quick example with throw~ and catch~
This is actually a good example of how difficult / impossible it is to
make it really glitch free with [send~ ] / [receive~ ], [throw~ ] and
[catch~ ] respectively.
During one block, you get
yeah, so of course you ramp down the signal using line~ or vline~ before the
switch.
anyway, you need to do that to avoid discontinuities in the signal.
On Fri, Oct 21, 2011 at 8:57 PM, Roman Haefeli reduz...@gmail.com wrote:
On Fri, 2011-10-21 at 19:02 +0900, i go bananas wrote:
here's a
I am trying to reproduce a multi-fx pedal.
So for example:
enable disto:
[adc | disto]
enable reverb:
[adc | disto | reverb]
enable delay:
[adc | disto | reverb | delay]
disable reverb:
[adc | disto | delay]
reenable reverb:
[adc | disto | delay | reverb]
As you can see, I can't decide
You could make an abstraction that includes the effects that you are
interested in. So it would be a limited set. Then you can chain these
freely, and switch them between the effects.
.hc
On Oct 21, 2011, at 2:44 AM, Roman Haefeli wrote:
How are you gonna patch this without creating
hi everyone,
i would like to make a patch with multiple fx~ _but_ is it possible to
chain the fx~ and change the order without a single glitch in the dsp.
as an example:
[adc~]
|
[reverb~]
|
[distortion~]
|
[dac~]
now pressing a bang and automagically:
[adc~]
|
[distortion~]
|
[reverb~]
|
I think the way you'd do it to prevent glitches is to have them in
subpatches, always attached, and then turn them on and off with a [*~]
and a [switch~].
.hc
On Oct 20, 2011, at 9:44 PM, patrick wrote:
hi everyone,
i would like to make a patch with multiple fx~ _but_ is it possible to
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