Updates:
Status: Verified
Comment #15 on issue 161 by cmal...@pixelzoom.com: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Verified that reverting r923 fixes the example application
(DebugFullBounds) and our
production appli
Comment #14 on issue 161 by re...@colorado.edu: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I've opened new issue 162 to address discussion and implementation of
improved
semantics for full bounds and PBounds(EMPTY) for Milestone 2
Comment #13 on issue 161 by heue...@gmail.com: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I don't mind putting out new RCs, it's better late than never.
Binding votes are those from project committers.
Non-binding votes are those
Comment #12 on issue 161 by cmal...@pixelzoom.com: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Thanks for the clarification on the rc votes, heuermh. I assumed
that "binding"
meant a commitment that couldn't be changed. Nice to k
Comment #11 on issue 161 by allain.lalonde: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I've reverted and re-opened.
Regarding the rc, technically yes we should re-vote.
Since this is the only change, if things run off the trunk, i
Comment #10 on issue 161 by cmal...@pixelzoom.com: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Btw... Just for the record, we've found a second PhET application broken by
this
change. And there are probably others that we haven't
Comment #9 on issue 161 by heue...@gmail.com: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Any of us can change our votes on 1.3-rc2 if necessary.
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Comment #8 on issue 161 by cmal...@pixelzoom.com: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I also agree with Allain's recommendation to roll back the fix for issue
155, and
reopen that ticket. Keeping the behavior the same in a
Comment #7 on issue 161 by allain.lalonde: full bounds behavior has changed
in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Regarding comment 4... I'd be OK with that approach, but I think that it
ought to be
the exception rather than the rule. Children classes who wi
Comment #6 on issue 161 by re...@colorado.edu: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I agree with the recommendation in Comment 5 to roll back the fix for issue
155 for
the 1.3 release. Should we plan on a 1.3rc3 for this?
Comment #5 on issue 161 by allain.lalonde: full bounds behavior has changed
in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
We've tried as much as possible to cause no breaking changes while fixing
bugs,
but... the fix to Issue 155 has obviously done so.
With hindsi
Comment #4 on issue 161 by re...@colorado.edu: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Here's a proposed behavior that I think is predominantly consistent with
the pre-r963
behavior, and that makes more sense to me.
1. Contai
Comment #3 on issue 161 by re...@colorado.edu: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I've been using the DebugFullBounds.java attached above in order to reason
about the
desired behavior, and found another unexpected but rela
Comment #2 on issue 161 by re...@colorado.edu: full bounds behavior has
changed in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
I've been using the DebugFullBounds.java attached above in order to reason
about the
desired behavior, and found another unexpected but rela
Comment #1 on issue 161 by allain.lalonde: full bounds behavior has changed
in Piccolo 1.3
http://code.google.com/p/piccolo2d/issues/detail?id=161
Piccolo has an interesting definition of empty. It's possible to have nodes
that have
girth and position but still be considered empty.
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