On Mon, Aug 18, 2014 at 5:43 PM, Ken Phillis Jr kphilli...@gmail.com wrote:
I think a ifdef is needed since egl can create opengl contexts.
EGL can create an OpenGL context using an EGLConfig that has
EGL_RENDERABLE_TYPE with EGL_OPENGL_BIT.
It does so by first binding to the OpenGL API,
On Sun, Aug 17, 2014 at 5:32 PM, Daniel Kurtz djku...@chromium.org wrote:
On Aug 18, 2014 3:49 AM, Kristian Høgsberg k...@bitplanet.net wrote:
On Sun, Aug 17, 2014 at 7:19 AM, Ken Phillis Jr kphilli...@gmail.com
wrote:
This patch looks good to me.
On Aug 17, 2014 7:39 AM, Daniel Kurtz
On 08/18/2014 11:15 AM, Kristian Høgsberg wrote:
On Sun, Aug 17, 2014 at 5:32 PM, Daniel Kurtz djku...@chromium.org wrote:
On Aug 18, 2014 3:49 AM, Kristian Høgsberg k...@bitplanet.net wrote:
It certainly shouldn't be in the header, but egl-util.c needs it and
breaks if you remove it.
EGL util should not in any way depend on the headers of a particular
client library.
In fact, this breaks compilation on pure OpenGL ES systems, since they
do not have OpenGL headers installed (GL/gl.h).
Signed-off-by: Daniel Kurtz djku...@chromium.org
---
I've test built this change on two
This patch looks good to me.
On Aug 17, 2014 7:39 AM, Daniel Kurtz djku...@chromium.org wrote:
EGL util should not in any way depend on the headers of a particular
client library.
In fact, this breaks compilation on pure OpenGL ES systems, since they
do not have OpenGL headers installed
On Sun, Aug 17, 2014 at 7:19 AM, Ken Phillis Jr kphilli...@gmail.com wrote:
This patch looks good to me.
On Aug 17, 2014 7:39 AM, Daniel Kurtz djku...@chromium.org wrote:
EGL util should not in any way depend on the headers of a particular
client library.
In fact, this breaks compilation
On Aug 18, 2014 3:49 AM, Kristian Høgsberg k...@bitplanet.net wrote:
On Sun, Aug 17, 2014 at 7:19 AM, Ken Phillis Jr kphilli...@gmail.com
wrote:
This patch looks good to me.
On Aug 17, 2014 7:39 AM, Daniel Kurtz djku...@chromium.org wrote:
EGL util should not in any way depend on the