ok with +=
On Tue, May 21, 2024, at 4:25 AM, Theo Buehler wrote:
> On Tue, May 21, 2024 at 10:00:23AM +0200, Theo Buehler wrote:
>> As can be seen on
>>
>> http://build-failures.rhaalovely.net/sparc64/2024-05-18/summary.log
>>
>> spirv-tools is the immediate blocker for many missing ports on
On Mon, May 20, 2024 at 09:33:25PM +, Klemens Nanni wrote:
> 20.05.2024 00:13, Thomas Frohwein пишет:
> > Can we do the same check for -lt like with chromium? The reason is that
> > I don't think the datasize should be reduced if the user has set it
> > higher tha
On Mon, May 20, 2024 at 11:38:12PM +0300, Viacheslav Chimishuk wrote:
> On 20.05.2024 09:20, Thomas Frohwein wrote:
> > Did this work for you? I built it with your patch, but the file
> > /usr/local/lib/cmake/SDL2_image/sdl2_image-config.cmake appears to be
> > unchanged and
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/20 19:29:18
Modified files:
games/0ad/base : Makefile
Added files:
games/0ad/base/patches: patch-build_resources_0ad_sh
Log message:
set a minimum datasize limit of 2G for 0ad to avoid
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/20 19:25:03
Modified files:
devel/sdl2-image: Makefile
Added files:
devel/sdl2-image/patches: patch-sdl2_image-config_cmake_in
Log message:
fix cmake config file to carry the version
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/20 09:49:00
Modified files:
emulators/snes9x: Makefile
Added files:
emulators/snes9x/patches:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/20 09:46:34
Modified files:
graphics/glslang: Makefile distinfo
graphics/glslang/pkg: PLIST
graphics/spirv-headers: Makefile distinfo
graphics/spirv-headers/pkg: PLIST
On Mon, May 20, 2024 at 02:45:15AM +0300, Viacheslav Chimishuk wrote:
> When I try to build cmake-based application which uses sdl2-image it fails
> because of missing /usr/local/lib/libSDL2_image.so file.
>
> Cmake files provided by sdl2-image are looking for
> /usr/local/lib/libSDL2_image.so,
On Sun, May 19, 2024 at 07:45:29PM +, Klemens Nanni wrote:
> 19.05.2024 18:04, Thomas Frohwein пишет:
> > I think the better approach is to pick an absolute datasize and set
> > that (or recommend it in README or MESSAGE). See chromium's
> > files/chrome:
>
On Sun, May 19, 2024 at 09:15:44AM -0500, izder456 wrote:
> Hello ports@,
>
> I am working on a port for net/abaddon which is a lightweight GTK3
> discord client written in C++.
>
> I got so far until a `make package` where I get this error:
>
> ===> Building package for abaddon-0.2.1
> Create
On Sun, May 19, 2024 at 01:42:45PM +, Klemens Nanni wrote:
> My user is not in the 'staff' group and its default 1572864 is enough to
> start playing a serious game, which eventually crashes when, I presume,
> the world gets big enough.
>
> Losing your game/progress like that sucks, so I just
On Sat, May 18, 2024 at 06:37:09PM +, Lucas Gabriel Vuotto wrote:
> Hello ports@,
>
> Since today's snapshot, it seems that something is off in arm64 and
> Perl:
>
> $ perl -MNet::SSLeay -e 'print "works\n"'
> SSLeay.c: loadable library and perl binaries are mismatched (got first
>
On Thu, May 16, 2024 at 04:31:22PM +0200, Divan Santana wrote:
> Greetings :)
>
> So I've tried openarena on 7.5 on multiple systems [1,2], both systems
> the mouse refuses to work, the left / right movement is not working.
>
> The one system, it briefly works but stops after less then 15s.
>
>
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/16 09:44:33
Modified files:
devel/dnspy: Makefile distinfo
devel/dnspy/pkg: PLIST
Log message:
update to dnspy 6.5.0 and switch to the dnSpyEx fork, as the original
has become
On Mon, May 13, 2024 at 08:47:04PM -0600, Thomas Frohwein wrote:
> CVSROOT: /cvs
> Module name: ports
> Changes by: t...@cvs.openbsd.org2024/05/13 20:47:04
>
> Modified files:
> lang/rsm : Makefile distinfo
> Added files:
> lang/rsm
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/15 08:30:03
Modified files:
audio : Makefile
devel/quirks : Makefile
devel/quirks/files: Quirks.pm
Removed files:
audio/py-fsb5 : Makefile distinfo
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/15 08:17:05
Modified files:
games/keeperrl : Makefile distinfo
games/keeperrl/patches: patch-steam_base_cpp
Added files:
games/keeperrl/patches: patch-miniunz_cpp
Log message:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/15 08:03:50
Modified files:
archivers/py-brotli: Makefile distinfo
Log message:
update to latest version 1.1.0, also drop myself from MAINTAINER. ok sthen@
On Sun, May 12, 2024 at 12:02:50PM +0200, Solene Rapenne wrote:
> New version of kakoune available:
>
> - gzip_man=no in MAKE_ENV didn't work anymore, I patched Makefile
> - tests were not working, I reported it upstream who made a fix
> - compilation didn't work due to quotes being lost,
On Sun, May 12, 2024 at 08:26:57PM +0200, Solene Rapenne wrote:
> changelog https://github.com/ZDoom/gzdoom/compare/g4.11.3...g4.12.2
>
> tested with doom2 and brutal doom, sound + music worked fine
>
> one patch was merged upstream
I have the same diff and it works as expected with FreeDoom.
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/14 02:09:25
Modified files:
lang/hashlink : Makefile distinfo
lang/hashlink/patches: patch-src_module_c patch-src_std_thread_c
Added files:
lang/hashlink/patches: patch-src_jit_c
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/14 02:05:41
Modified files:
games/fna : Makefile.inc
games/fna/faudio: distinfo
games/fna/fna : distinfo
games/fna/fna3d: distinfo
games/fna/fna3d/patches:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/13 20:50:23
Modified files:
games/recoil-rts: Makefile distinfo
games/recoil-rts/patches: patch-rts_System_Main_cpp
patch-rts_System_Platform_CpuID_cpp
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/13 20:47:04
Modified files:
lang/rsm : Makefile distinfo
Added files:
lang/rsm/patches: patch-Makefile
Removed files:
lang/rsm/patches: patch-BSDmakefile
Log message:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/13 20:43:49
Modified files:
editors/novelwriter: Makefile distinfo
Log message:
Update to 2.4.1 (bugfix release)
Release Notes at:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/13 20:39:05
Modified files:
games/ezquake : Makefile
Log message:
update HOMEPAGE, by Tom Murphy (maintainer)
Hi,
Here is an update to archivers/py-brotli to the latest version 1.1.0
from August 2023. I installed it and successfully tested the build of
the direct consumers py-fonttools, py-aiohttp, py-httpbin, and
py-requests.
ok?
As I don't use it anymore I will drop myself from MAINTAINER with/after
Hi,
I have no use for this port anymore and upstream has archived the repo
and hasn't made any changes since 2020. I haven't used it recently and
dnSpy is probably not up-to-date with the recent developments and
releases in .NET.
ok to retire it?
Hi,
When I imported it, I had plans to include this in a project, but this
never materialized. Upstream is also dead with the last commit in 2017.
ok to send it to the attic?
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/11 12:01:17
Modified files:
games/recoil-rts: Makefile
Log message:
Don't build on !x86 arches. Recoil makes heavy use of SSE.
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/10 14:12:48
Modified files:
games/love/0.10: Makefile
Log message:
disable LuaJIT for love/0.10
This removes a barrier to updating luajit to 2.1 per sthen@
diff by sthen@
ok op@ (maintainer)
Note
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/10 08:25:40
Modified files:
games/openarena: Makefile
Log message:
USE_NOBTCFI for openarena
diff from sthen@, issue raised by Divan Santana
( divan AT santanas ! co ! za )
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/10 08:19:49
Modified files:
devel/sdl2 : Makefile distinfo
devel/sdl2/patches: patch-configure
patch-src_joystick_SDL_gamecontrollerdb_h
Log message:
On Fri, May 10, 2024 at 09:44:42AM -0400, Thomas Frohwein wrote:
> On Fri, May 10, 2024 at 11:31:54AM +0100, Stuart Henderson wrote:
> > +cc op@, sorry I missed the maintainer line in ../Makefile.inc
> > [ original mail: https://marc.info/?l=openbsd-ports=171528886832093=2 ]
> &g
On Fri, May 10, 2024 at 11:31:54AM +0100, Stuart Henderson wrote:
> +cc op@, sorry I missed the maintainer line in ../Makefile.inc
> [ original mail: https://marc.info/?l=openbsd-ports=171528886832093=2 ]
>
> On 2024/05/09 20:06, Thomas Frohwein wrote:
> > On Thu, May 09, 2024 a
On Thu, May 09, 2024 at 07:22:50PM +0200, Divan Santana wrote:
> Greetings :)
>
> Is openarena suppose to work from ports? Or perhaps it's my laptop
> that's not compatible with it?
This issue is fine to raise on ports@. It's a BTCFI issue, see from
ktrace(1)/kdump(1) output:
67964
On Thu, May 09, 2024 at 10:09:39PM +0100, Stuart Henderson wrote:
[...]
> How useful is love/0.10, does it still make sense to keep it?
There are a couple of nice (commercial) games that run with love-0.10:
$ ls -1 0.10
blue-revolver
britebot
cityglitch
marvellous-inc
pocket-rumble
soulstice
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/05 18:29:29
Modified files:
games/recoil-rts: Makefile distinfo
games/recoil-rts/patches:
patch-AI_Skirmish_BARb_src_circuit_module_EconomyManager_cpp
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/05 11:19:38
Modified files:
games : Makefile
Log message:
+recoil-rts
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/05 11:18:13
Log message:
import games/recoil-rts, ok solene@
DESCR:
Recoil is a battle tested open-source RTS engine, successor of Spring. It is
designed, in its basis, to be able to
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/04 14:41:53
Modified files:
games/py-steam : Makefile distinfo
games/py-steam/patches: patch-setup_py
games/py-steam/pkg: PLIST
Added files:
games/py-steam/patches:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/04 14:24:52
Modified files:
games : Makefile
Log message:
+keeperrl
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/04 14:23:36
Log message:
import games/keeperrl, ok solene@
DESCR:
KeeperRL is an ambitious dungeon simulator with roguelike and RPG
elements. Take the role of an evil wizard and study
On Sat, May 04, 2024 at 01:29:18PM +0200, Solene Rapenne wrote:
> a simple bugfix release
> https://cdn.openttd.org/openttd-releases/14.1/changelog.txt
>
> the removed patch is now present upstream
>
> tested on amd64, worked fine
>
> ok?
Thanks for the update, builds and runs here, too. I
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/03 21:04:40
Modified files:
games/rigg : Makefile distinfo
Log message:
update to rigg 1.1 which includes mainly fixes to test and install targets
On Fri, May 03, 2024 at 06:44:56PM +0200, Solene Rapenne wrote:
> On Thu, May 02, 2024 at 01:07:08PM GMT, Thomas Frohwein wrote:
> > On Fri, Apr 19, 2024 at 10:27:49PM +0200, Solene Rapenne wrote:
> > > our hyperrogue version is quite old of a dozen releases
> > >
>
Hi,
This diff catches up to the latest release of SDL, 2.30.3. No dynamic
export changes from our current version in ports (2.30.0). The release
notes (see [1]) show 2.30.1-2.30.3 are stable bugfix releases that also
add support for a few more game controllers.
I built and ran a handful of
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/05/02 12:44:57
Modified files:
games/yquake2 : Makefile distinfo
Log message:
update to yquake2 8.30. From Tom Murphy who also takes MAINTAINER. ok with
former maintainer awolk@
On Fri, Apr 19, 2024 at 10:07:28PM +0200, Solene Rapenne wrote:
> this updates brogue to latest version, it introduces a quick game
> mode
>
> the Recordings.c patch isn't needed, upstream is now casting the
> variable to unsigned long long instead of our long long, I guess
> it's good enough to
On Fri, Apr 19, 2024 at 10:27:49PM +0200, Solene Rapenne wrote:
> our hyperrogue version is quite old of a dozen releases
>
> latest release adds a lot of changes
> https://github.com/zenorogue/hyperrogue/releases
>
> the Makefile patch had to be reworked a bit because the original
> Makefile
On Tue, Apr 30, 2024 at 11:13:40AM +0200, Sebastian Reitenbach wrote:
> On Tuesday, April 30, 2024 07:47 CEST, izder456 wrote:
>
> > Awh jeez. It is too late for this.
> >
> > Fixed trailing whitespace in pkg/README, as well as removed leftover
> > PLIST.orig.
> >
> > this should be the last
Hi,
The diff below fixes py3-steam and by extension steamctl. Those stopped
working recently because of an incompatibility of the include python
protobuf files with our protobuf version. This was on life support for
a while anyway... upstream had it marked for protobuf~=3.0 which the
port had to
On Tue, Apr 02, 2024 at 01:36:11PM +0100, Tom Murphy wrote:
> Hi,
>
> Here's a diff to update games/yquake2 from 8.00 to 8.30.
> Have only tested the server binary but not the client (as I don't
> have an OpenBSD gaming machine at the moment) and it loads and runs.
>
> Thanks,
> Tom
On Sat, Apr 27, 2024 at 08:53:31PM -0500, izder456 wrote:
> Ohp, minor typo in files/classicube.desktop
>
> fixed tarball is attached.
>
> Best-
>
> --
> -iz (they/them)
>
> > i like to say mundane things,
> > there are too many uninteresting things
> > that go unnoticed.
>
> izder456
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/04/28 13:56:18
Modified files:
games : Makefile
Log message:
+rigg
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/04/28 13:54:38
Log message:
import games/rigg
ok brynet@
DESCR:
rigg serves as a thin, OpenBSD-adapted runtime wrapper for independent games
based on certain engines. rigg handles
updated tarball; I had some left over, commented out lines in the
Makefile and unnecessary SUBST_*.
On Sat, Apr 27, 2024 at 10:20:31PM -0400, Thomas Frohwein wrote:
> Hi,
>
> This is a port of rigg, a tool for running games based on intermediate/
> interpreted language engines on Op
Hi,
This is a port of rigg, a tool for running games based on intermediate/
interpreted language engines on OpenBSD that I created. It improves
over what we have currently with fnaify:
- By default, it uses unveil to only allow access to a subset of the
filesystem (notably no read or write
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/04/25 09:09:07
Modified files:
editors/novelwriter: Makefile distinfo
editors/novelwriter/pkg: PLIST
Log message:
update to novelwriter 2.4, release announcements at:
b fheroes2 1.0.13 .
> CATEGORIES = games
> HOMEPAGE = https://ihhub.github.io/fheroes2/
> MAINTAINER = Thomas Frohwein
> diff --git a/games/fheroes2/distinfo b/games/fheroes2/distinfo
> index 93372c2df96..e1001b64745 100644
> --- a/games/fheroes2/distinfo
> +++ b/game
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/03/09 08:39:37
Modified files:
lang/hashlink : Makefile
lang/hashlink/patches: patch-Makefile patch-libs_mysql_socket_c
patch-src_std_thread_c
Log message:
On Fri, Mar 08, 2024 at 09:58:47PM +0900, SASANO Takayoshi wrote:
> Hi,
>
> here is the diff for dosbox-x 2023.10.06 -> 2024.03.01.
>
> ok?
I would recommend running `make update-patches` to update the patch for
Makefile.am, otherwise looks good and runs. ok thfr@
> Index: Makefile
>
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/03/08 18:52:31
Modified files:
lang/hashlink : Makefile distinfo
lang/hashlink/patches: patch-Makefile
Log message:
update hashlink to most recent "latest" tag, tested with Into the
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/03/06 07:17:27
Modified files:
games/fna : Makefile.inc
games/fna/faudio: Makefile distinfo
games/fna/fna : distinfo
games/fna/fna3d: distinfo
Log message:
update FNA
committed, thanks!
On Mon, Mar 04, 2024 at 02:54:54PM -0500, Stefan Moran wrote:
> On Sun, 3 Mar 2024 22:41:56 -0500
> Thomas Frohwein wrote:
>
> > Two issues mentioned inline.
> >
> > On Sat, Mar 02, 2024 at 05:43:38PM -0500, Stefan Moran wrote:
> > >
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/03/04 20:10:19
Modified files:
games/stone-soup: Makefile distinfo
games/stone-soup/patches: patch-source_Makefile
games/stone-soup/pkg: PFRAG.no-no_x11 PLIST
Removed files:
Two issues mentioned inline.
On Sat, Mar 02, 2024 at 05:43:38PM -0500, Stefan Moran wrote:
> Update games/stone-soup from 0.30.1 to 0.31.0 "The Alchemy of Forms". I
> tried to simplify the Makefile patch a bit, and also installed the
> included .desktop file, which was not being installed for
On Sat, Mar 02, 2024 at 10:58:12AM +0100, Solène Rapenne wrote:
> Le vendredi 01 mars 2024 à 22:12 -0500, Thomas Frohwein a écrit :
> > Hi,
> >
> > Please find attached the port of KeeperRL, an open source game in the
> > spirit of Dungeon Keeper or Overlord
Hi,
Please find attached the port of KeeperRL, an open source game in the
spirit of Dungeon Keeper or Overlord. This means that this game is
about reversing the role of tropy RPG heroes and villains, and tasking
the player with building a dungeon, raiding nearby villages,
collecting resources,
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/03/01 11:49:50
Modified files:
games/godot4 : Makefile
Log message:
Some cleanup in godot4 - remove the LINKFLAGS line as it isn't doing
anything (last update revealed that). This should help avert
On Fri, Mar 01, 2024 at 12:14:34PM +0100, Solène Rapenne wrote:
> On 28/02/2024 14:48, Solène Rapenne wrote:
> > On 28/02/2024 12:11, Jonathan Gray wrote:
> > > Wrath left early access and the old repo was removed.
> > > Build tested only.
> > >
> >
> > game runs, but crash at the end of the
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/03/01 09:49:04
Modified files:
emulators/flycast: Makefile
Log message:
disable vulkan backend to restore build after vulkan updates, ok namn@
(maintainer)
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/29 21:47:01
Modified files:
games/godot4 : Makefile
Log message:
missed to remove BROKEN marker when fixing glslang, but this is ready to build
again
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/29 14:20:51
Modified files:
infrastructure/mk: bsd.port.mk dist-tuple.port.mk
Log message:
Enable automatic setting of WRKDIST if DIST_TUPLE is used. After the
previous attempt last fall led to
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/29 05:59:20
Modified files:
games/godot4 : Makefile distinfo
games/godot4/patches: patch-SConstruct
patch-drivers_unix_os_unix_cpp
flycast build broke with vulkan updates. I suggest we disable vulkan
for now until we can give this a closer look or find an update that
fixes this...
ok?
Index: Makefile
===
RCS file: /cvs/ports/emulators/flycast/Makefile,v
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/28 20:07:21
Modified files:
emulators/snes9x: Makefile
emulators/snes9x/patches: patch-gtk_CMakeLists_txt
Log message:
glslang 14 doesn't need linking libHLSL anymore, nor does it provide
*ping*
I'm still interested in getting this in. Upstream has merged the
first set of OpenBSD-specific patches, so this has a decent outlook to
be a longer-lived engine port.
On Sun, Feb 18, 2024 at 10:37:54AM -0500, Thomas Frohwein wrote:
> *ping*
>
> Attached new tarball with a fe
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/25 15:42:10
Modified files:
games/luasteam : Makefile
Log message:
luasteam depends on luajit, therefore needing USE_NOBTCFI=Yes at this point,
raised by sthen@
On Sun, Feb 25, 2024 at 01:17:44PM +0100, Antoine Jacoutot wrote:
> Hi.
>
> This diff to prevent libxmp and libwavepack from being picked up.
> Or we do the opposite and add support, I have no opinion.
Thanks for spotting this. These are new dlopen(3)'d dependencies via
SDL_LoadObject. I prefer
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/25 06:47:52
Modified files:
devel/sdl2-mixer: Makefile
Log message:
I missed new dlopen(3) library dependencies on wavpack and libxmp. Add
those. Found by aja@ - thanks!
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 19:57:01
Modified files:
lang/hashlink : Makefile
Log message:
Fix build by adding WRKDIST not set automatically by DIST_TUPLE at this
point. Spotted by tb@ in bulk build. Not bumping REVISION
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 19:43:36
Modified files:
graphics/glslang: Makefile distinfo
graphics/glslang/patches: patch-StandAlone_CMakeLists_txt
graphics/glslang/pkg: PLIST
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 19:33:38
Modified files:
graphics : Makefile
Log message:
+vulkan-utility-libraries
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 19:32:52
Log message:
Import vulkan-utility-libraries, as part of the update to vulkan sdk
1.3.275.0. Testing and ok op@ - thanks!
DESCR:
Utilities to facilitate official source
On Sat, Feb 24, 2024 at 07:12:56PM +0100, Omar Polo wrote:
> Thomas Frohwein wrote:
> > *ping*
> >
> > This can save enough work with ports that have multiple submodules that
> > I think it might help porters' work. Of course this can be obtained
> > from t
ols-${V}
-GH_TAGNAME = sdk-${V}
+GH_TAGNAME = vulkan-sdk-${V}
GH_ACCOUNT = KhronosGroup
GH_PROJECT = Vulkan-Tools
@@ -14,6 +14,7 @@ MAINTAINER = Thomas Frohwein glslang until this port can cope with glslang-12.3.1+
-pre-configure:
- find ${WRKSRC} -type f -exec sed -i 's,glslan
Hi,
This is a new dependency needed to provide vulkan-validation-layers
with the Vulkan::LayerSettings library that is needed to update it to
the most recent SDK 1.3.275.0. I don't have much to say about this, as
the LayerSettings seems to be the only thing that we will rely on in
the near term.
with complex ports. Re-attaching for convenience.
On Thu, Feb 15, 2024 at 02:54:28PM -0500, Thomas Frohwein wrote:
> Hi,
>
> In an attempt to make working with git submodules easier, I would like
> to offer this perl script. It is limited to just github for now. It can
> work with a
On Sat, Feb 24, 2024 at 07:48:00AM -0700, Thomas Frohwein wrote:
> CVSROOT: /cvs
> Module name: ports
> Changes by: t...@cvs.openbsd.org2024/02/24 07:48:00
>
> Log message:
> import graphics/volk, a dynamic loader for the vulkan library and now a
> depend
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 10:34:36
Modified files:
devel/sdl2 : Makefile
Added files:
devel/sdl2/patches: patch-src_joystick_SDL_gamecontrollerdb_h
Log message:
Add PS4 controller mapping for GUID
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 07:49:22
Modified files:
graphics : Makefile
Log message:
+volk
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 07:48:00
Log message:
import graphics/volk, a dynamic loader for the vulkan library and now a
dependency for vulkan-tools. ok op@
DESCR:
volk is a meta-loader for Vulkan. It allows
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/24 07:20:49
Modified files:
devel/sdl2 : Makefile
devel/sdl2/patches: patch-src_joystick_bsd_SDL_bsdjoystick_c
Log message:
fix Hat/Dpad detection where HUG_HAT_SWITCH is used for it.
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/23 20:56:44
Modified files:
lang/hashlink : Makefile distinfo
lang/hashlink/patches: patch-Makefile
Log message:
update hashlink to 'latest' tag from 2 weeks ago; tested with Into the
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/23 13:37:34
Modified files:
devel/sdl2-ttf : Makefile distinfo
devel/sdl2-ttf/patches: patch-Makefile_in
patch-sdl2_ttf-config_cmake_in
Removed files:
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/23 13:35:32
Modified files:
devel/sdl2-mixer: Makefile distinfo
devel/sdl2-mixer/patches: patch-Makefile_in
Log message:
update to sdl2-mixer 2.8.0
Release Notes:
In addition to lots of
CVSROOT:/cvs
Module name:ports
Changes by: t...@cvs.openbsd.org2024/02/23 13:33:55
Modified files:
devel/sdl2 : Makefile distinfo
devel/sdl2/patches: patch-configure patch-src_SDL_c
patch-src_joystick_bsd_SDL_bsdjoystick_c
On Thu, Feb 22, 2024 at 10:07:29PM -0500, Thomas Frohwein wrote:
> *ping*
>
> As this is needed for vulkan-loader update, I worry that stalling on
> this might lead to issues with ports that rely on recen vulkan API...
correction: it's needed for vulkan-utils, but updating vulkan-lo
*ping*
As this is needed for vulkan-loader update, I worry that stalling on
this might lead to issues with ports that rely on recen vulkan API...
Re-attached for convenience.
On Tue, Feb 13, 2024 at 04:19:06PM -0500, Thomas Frohwein wrote:
> Hi,
>
> Please find attached a tarball
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