Re: games/love: bring in multiple versions

2023-02-17 Thread Omar Polo
On 2023/02/13 12:59:50 -0500, Thomas Frohwein wrote: > On Mon, Feb 13, 2023 at 11:17:05AM +0100, Omar Polo wrote: > > On 2023/02/12 15:26:01 -0500, Thomas Frohwein > > wrote> > > A few WANTLIB seem to be missing for love 0.8: > > > > > > $ make port-lib-depends-check > > > > > >

Re: games/love: bring in multiple versions

2023-02-13 Thread Thomas Frohwein
On Mon, Feb 13, 2023 at 11:17:05AM +0100, Omar Polo wrote: > On 2023/02/12 15:26:01 -0500, Thomas Frohwein wrote: > > I built the ports the executables still contain the minor version > > (love-0.10.2 love-0.8.0 love-11.4), which isn't a problem for me at > > this point, but it sounds like you

Re: games/love: bring in multiple versions

2023-02-13 Thread Omar Polo
On 2023/02/12 15:26:01 -0500, Thomas Frohwein wrote: > I built the ports the executables still contain the minor version > (love-0.10.2 love-0.8.0 love-11.4), which isn't a problem for me at > this point, but it sounds like you wanted that to be different. Ops, here's the fixed tarball.

Re: games/love: bring in multiple versions

2023-02-12 Thread Thomas Frohwein
On Thu, Feb 09, 2023 at 10:56:15AM +0100, Omar Polo wrote: > On 2023/01/08 15:11:02 +0100, Omar Polo wrote: > > On 2023/01/07 13:56:26 -0500, Thomas Frohwein > > wrote: > > > On Thu, Dec 29, 2022 at 11:45:23AM +0100, Omar Polo wrote: > > > [...] > > > > > > Just took a look at this - there is

Re: games/love: bring in multiple versions

2023-02-09 Thread Omar Polo
On 2023/01/08 15:11:02 +0100, Omar Polo wrote: > On 2023/01/07 13:56:26 -0500, Thomas Frohwein wrote: > > On Thu, Dec 29, 2022 at 11:45:23AM +0100, Omar Polo wrote: > > [...] > > > > Just took a look at this - there is an extra PLIST file at > > games/love/11/PLIST that is different from

Re: games/love: bring in multiple versions

2023-01-08 Thread Omar Polo
On 2023/01/07 13:56:26 -0500, Thomas Frohwein wrote: > On Thu, Dec 29, 2022 at 11:45:23AM +0100, Omar Polo wrote: > [...] > > Just took a look at this - there is an extra PLIST file at > games/love/11/PLIST that is different from games/love/11/pkg/PLIST. Oops, no idea how that ended up there.

Re: games/love: bring in multiple versions

2023-01-07 Thread Thomas Frohwein
On Thu, Dec 29, 2022 at 11:45:23AM +0100, Omar Polo wrote: [...] Just took a look at this - there is an extra PLIST file at games/love/11/PLIST that is different from games/love/11/pkg/PLIST. I would probably at comment `# C++11` above the COMPILERS line in the Makefile.inc. Will try to test

Re: games/love: bring in multiple versions

2022-12-29 Thread Omar Polo
On 2022/12/29 11:31:42 +0100, Omar Polo wrote: > On 2022/12/29 02:38:17 -0700, "Anthony J. Bentley" wrote: > > Nice to see this. > > > > Omar Polo writes: > > > The idea then is to move the current port for the 0.8.0 (assuming we > > > want to keep it) as games/love/0.8.0 and add some other

Re: games/love: bring in multiple versions

2022-12-29 Thread Omar Polo
On 2022/12/29 02:38:17 -0700, "Anthony J. Bentley" wrote: > Nice to see this. > > Omar Polo writes: > > The idea then is to move the current port for the 0.8.0 (assuming we > > want to keep it) as games/love/0.8.0 and add some other versions too, > > for the time being 0.10.4 and 11.4 (the

Re: games/love: bring in multiple versions

2022-12-29 Thread Anthony J. Bentley
Nice to see this. Omar Polo writes: > The idea then is to move the current port for the 0.8.0 (assuming we > want to keep it) as games/love/0.8.0 and add some other versions too, > for the time being 0.10.4 and 11.4 (the latest.) 11.1 doesn't compile > out of the box, and we can always add other

Re: games/love: bring in multiple versions

2022-12-27 Thread Landry Breuil
Le Mon, Dec 26, 2022 at 07:40:09PM +0100, Omar Polo a écrit : > forgot to mention another thing: I'm building all the versions of love > with lua 5.1. I don't know if all the games are fine with lua 5.1 or > if some titles wants a newer version. Building flavored versions of > each love version

Re: games/love: bring in multiple versions

2022-12-26 Thread Omar Polo
forgot to mention another thing: I'm building all the versions of love with lua 5.1. I don't know if all the games are fine with lua 5.1 or if some titles wants a newer version. Building flavored versions of each love version is not difficult (except maybe for the ugliness of the binaries, we'd

Re: games/love: bring in multiple versions

2022-12-24 Thread Omar Polo
On 2022/12/24 13:40:20 +0100, Omar Polo wrote: > love-mime-0.1 MIME definition for applications/x-love-game Ops, fixed the typo (applications -> application) locally

games/love: bring in multiple versions

2022-12-24 Thread Omar Polo
Here's another attempt at updating games/love, this time by using multiple versions, thfr@ and bentley@ reminded me that's needed to run more games (retrocompatibility is not really a thing.) The idea then is to move the current port for the 0.8.0 (assuming we want to keep it) as games/love/0.8.0