Anything you do to a clip, with the possible exception of clip gain, is a
destructive, file based process. Panning of the type you described would
definitely be an automation process. You'd have to set that track to Auto Write
for the initial pan position, set it to the new position where you wa
In DAWS like Reaper and Samplitude, whin you split a piece of audio into its
own clip as its known in pro tools you can not only adjust the clips gain, but
also the panning of the clip add effects nondestructively, etc etc. Basically
anything you can do to a track you can do to a clip from the c
It's a little counter-intuitive at first but makes sense once you've done it.
There are essentially two variables that you need to define: which notes, as in
a note range, and from which bar to which bar. People often make the mistake of
simply defining the note range in the dialog and forget to
Hey Slau
Any chance you can tell me how to transpose a midi track? I've used the option
T and gone into the window but the process eludes me! LOL
Eric
On 2014-03-05, at 10:36 AM, Slau Halatyn wrote:
> No such thing as clip panning, per se, because clips (or audio regions)
> simply reside in a
I go boy is extremely user-friendly with PDN voiceover! I throw that delay on a
lot of things! Decapitate her is also fail usable!
Sent from my iPhone
> On Mar 5, 2014, at 4:06 PM, Chris Smart wrote:
>
> I'm not sure how accessible it is in PT, I'm still on Sonar here, but
> SoundToys make an
I'm not sure how accessible it is in PT, I'm still on Sonar here, but
SoundToys make an excelent delay plug-in called Echo Boy. Check it
out! Also, their distortion plug called Decapitator is a favorite of
many people as well.
At 11:06 AM 3/5/2014, you wrote:
Pan man from sound toys is fairly
I use Pan man as well.
- Original Message -
From: "mcdiemert ."
To:
Sent: Wednesday, March 05, 2014 7:06 AM
Subject: Re: Instructions for using clip gain.
Pan man from sound toys is fairly accessible! I really like the
algorithms are pretty good as well. Overall, I f
Pan man from sound toys is fairly accessible! I really like the
algorithms are pretty good as well. Overall, I find the ST plugs
fairly accessible.
On 3/5/14, Slau Halatyn wrote:
> No such thing as clip panning, per se, because clips (or audio regions)
> simply reside in a track and panning is a
No such thing as clip panning, per se, because clips (or audio regions) simply
reside in a track and panning is a function of that track's output. I'm not
sure what you mean by automation being necessary to pan. Of course, panning is
static unless automation is applied to dynamically alter the p
Cool, so does pro tools have clip pan as well or just clip gain, and you have
to use automation for panning?
On Mar 4, 2014, at 9:45 AM, Slau Halatyn wrote:
> Yep. Also, if you're trying to match a clip to a neighboring region, you can
> use the audition shortcuts. Command-Option-left arrow
Yep. Also, if you're trying to match a clip to a neighboring region, you can
use the audition shortcuts. Command-Option-left arrow will play the front of
the selected region by the pre and post roll value leading up to and past the
left-most region boundary while Command-Option-right arrow will
lip gain is pretty awesome. It's even easier though. After you make a
clip you can immediately use control+shift+up or down arrow to adjust.
If you have loop playback checked, you can loop and listen and adjust
until you get to where you want it.
HF
On 3/4/2014 6:10 AM, studiojay wrote:
Hi ev
Hi everyone,
I am very happy to say that clip gain is very accessible. I use it all
the time for nudging vocal phrases up or down instead of automation. I find
it more accurate and it's undoable. Here are step by step instructions.
Under the editing tab of pro tools preferences, interac
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