Um... basically, the docs are out of date, and since pgs4a was a
technological dead-end from the start (it used a private fork of SDL1),
efforts to update its documentation are kind of wasted.
On Wed, Jul 22, 2015 at 12:00 AM tom arnall wrote:
> Tom
>
> thanks very much!
>
> btw at:
>
> http
Tom
thanks very much!
btw at:
http://pygame.renpy.org/android-packaging.html
there are instructions for putting a pygame application into an apk,
but there is no mention of what must be done to the pygame application
code to make it android-ready. For exampe, there is no mention of
'import
Pygame_sdl2, as packaged with RAPT is probably the best solution -
depending on if it supports the subset of pygame that you're using.
I threw together a git repository that has a sample game that can be
packaged. You can check it out at:
https://github.com/renpytom/rapt-pygame-example
The main.
Try kivy
On Tue, Jul 21, 2015 at 7:14 PM tom arnall wrote:
> are there any people on this list who are big into porting pygame apps
> to android?
>
are there any people on this list who are big into porting pygame apps
to android?