Sebastian Gutwein via QGIS-Developer
Envoyé : 7 février 2024 13:27
À : Tim Sutton
Cc : qgis-psc ; qgis-developer
Objet : Re: [QGIS-Developer] [Qgis-psc] Theoretical discussion: A QGIS paid
plugin marketplace? (was: sponsored plugin)
I want to say that I would like to see developers being fully
I want to say that I would like to see developers being fully supported for
their work on QGIS. As we know there are many ways to achieve this and paid
plugins is one potentially viable and useful way. I have seen the Blender
Marketplace mentioned a couple of times in this thread and I feel like it
Hi Nyall and other commenters on the thread
Personally I think it makes a lot of sense to allow payment for plugins via
the official QGIS plugin repo. A couple of (maybe contentious) ideas:
* can we put an Apple-like commission split so that QGIS.org takes 30% of
money coming from it? That will l
I would say, why not?
Many other open source projects have opted by having "market places" and
paid plugins (e.g. Blender, Wordpress). This did not stopped many
developers to keep publishing free plugins, while allowed others to have an
easy way to sell their work.
Our plugin repository has now l
Hi all,
I have been sleeping over this thread a bit.
We already have a lot of paid plugins and in the psc we try to contact
vendors to have them aware of the GPL licence obligations. This is a lot of
manual work, and this does not scale up obviously.
Offering a marketplace in our plugin management
Hi to all,
why not have a similar approach to SLYR Community Version and a "Paid"
Version?
Nyall what is your experience of managing your plugin in both ways?
Other tools as lastools and whitetoolbox have similar model, they give open
core tools in their plugins and then if you want to use them