In a message dated 03/02/03 19:51:51 GMT Standard Time, [EMAIL PROTECTED] writes:
I guess what he means, is that it WMAN is not a true sprite handler - ie.
although you can animate a sprite by switching between several images in
a loop, there is no way of giving a sprite direction and
Hi Jerome,
I am happy to hear that you are updating this - I use it extensively
for my hi-color sprites for QDT.
Some comments, in addition to those given,
1) I believe that, when redrawing after picking a color, this seems to
also be very slow as it does the grids
- perhaps it could be
On Tue, 4 Feb 2003 01:23:17 -0800, James Hunkins [EMAIL PROTECTED]
wrote:
And thanks for this program, as I said, it has been very useful (even
without a manual [sorry, couldn't help myself :) ].
Jérôme has a VERY nice VISUAL manual on his webpage (I forget the address
right now) which
Yes, I did see the websight manual and it did get me started (actually,
without it I never would have gotten going). However, I still find
myself unsure about how to use a lot of the capabilities. Actual
explanations in text would be most helpful.
I suspect that this is the case where the
I'm planning to rewrite the sprite editor 'sprted' soon.
So far, the main evolution would be support of the now numerous GD2 sprite modes.
Is there anything else that would be also welcome ?
Anything that you would like to change ? or remove ?
I do not promise to follow all suggestions
Jerome Grimbert writes:
I'm planning to rewrite the sprite editor 'sprted' soon.
So far, the main evolution would be support of the now numerous GD2 sprite
modes.
Is there anything else that would be also welcome ?
Anything that you would like to change ? or remove ?
I do not promise to
Jerome Grimbert wrote:
I'm planning to rewrite the sprite editor 'sprted' soon.
So far, the main evolution would be support of the now numerous GD2 sprite modes.
Is there anything else that would be also welcome ?
Anything that you would like to change ? or remove ?
I do not promise to
Jerome Grimbert wrote:
Is there anything else that would be also welcome ?
Anything that you would like to change ? or remove ?
OK, here you go: the colour picker should of course work in every
mode. And I think there should be a pointer while drawing on the grid.
The sprite in the upper
In a message dated 03/02/03 15:53:17 GMT Standard Time, [EMAIL PROTECTED] writes:
François Van Emelen wrote:
Do you intend to add 'animated sprites'? (although the current version
of the window manager can't cope with such sprites, I 'm afraid).
Where did you get that idea from?
I guess
Marcel Kilgus wrote:
François Van Emelen wrote:
Do you intend to add 'animated sprites'? (although the current version
of the window manager can't cope with such sprites, I 'm afraid).
Where did you get that idea from?
Marcel
Hi Marcel,
In my answer to Jérôme 'window manager' should
On 3 Feb 2003 at 12:12, [EMAIL PROTECTED] wrote:
I guess what he means, is that it WMAN is not a true sprite handler -
ie. although you can animate a sprite by switching between several
images in a loop, there is no way of giving a sprite direction and
speed, plus collision detection - this
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