Re: GetResolvedPath broken?

2012-08-02 Thread Orlando Esponda
Understood, thanks. On Thu, Aug 2, 2012 at 6:50 PM, Luc-Eric Rousseau wrote: > I'm pretty sure that's the way it's supposed to work, although the > documentation makes it sounds as though the Pass token would get the > parent pass of the object. In practice, the file object doesn't know > where

Re: GetResolvedPath broken?

2012-08-02 Thread Luc-Eric Rousseau
I'm pretty sure that's the way it's supposed to work, although the documentation makes it sounds as though the Pass token would get the parent pass of the object. In practice, the file object doesn't know where it is in the scene hierarchy; the tokens resolves global variables, which in this case

Re: Create Copies from Polygon Mesh

2012-08-02 Thread Malcolm Zaloon
it´s not getting actual particle positions of pointcloud to copies.. On Thu, Aug 2, 2012 at 5:23 PM, Malcolm Zaloon wrote: > Hello Guys > > > I´m trying to work with "Create Copies from Polygon Mesh" node, and > connect a template pointcloud, but new copies do not stay on correct > positions (

Create Copies from Polygon Mesh

2012-08-02 Thread Malcolm Zaloon
Hello Guys I´m trying to work with "Create Copies from Polygon Mesh" node, and connect a template pointcloud, but new copies do not stay on correct positions (of pointcloud template) but only duplicates in line. Is it a bug? -- __ Malcolm Zaloon - Lighting TD - XSI Generalist

RE: render flavor for architecture rendering

2012-08-02 Thread Sandy Sutherland
Yep I have Steven - just remember all the pain of MR on Zam - and absolutley loving Arnold now - so even if I had to sacrifice a chicken to get it working I would ;^) S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _

Re: render flavor for architecture rendering

2012-08-02 Thread Paul Griswold
If time isn't an issue, I think Maxwell is a really good choice for architectural rendering. They've got an extensive database of materials and for exteriors you can choose the longitude, latitude, day, date and time for your render to make sure your client sees what it will look like at their loc

Re: render flavor for architecture rendering

2012-08-02 Thread Steven Caron
i VERY much like arnold renderer, but i think you might find arnold to be problematic with some interior shots. vray and mental ray's caching options can go a long way for arch vis. @sandy, have you read any of the threads on the sitoa mailing list regarding interiors? On Thu, Aug 2, 2012 at 11:1

Re: render flavor for architecture rendering

2012-08-02 Thread Matt Morris
For interiors VRay would be my first choice - but MR can do a job if you feel like a challenge. These guys didn't do too badly: https://vimeo.com/46483297#at=0 Apparently the flickering in the lighter areas is vimeo encoding, not FG... On 2 August 2012 19:15, Sandy Sutherland wrote: > Cough...

Re: Simulate RBD and Simulate Bullet RBD issues

2012-08-02 Thread Oleg Bliznuk
It's curios btw, since after few releases nobody can't add at least convex shapes for particles and collision obstacles, seems like that integrate another RBD solver ( bullet ) is easier than add a few lines of code to bring physx support for complex shapes, especially when xsi already has these fe

RE: render flavor for architecture rendering

2012-08-02 Thread Sandy Sutherland
Cough..ARNOLD.cough...without a doubt.. Speaking from experience. S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _ From: softimage-boun...@listp

Re: render flavor for architecture rendering

2012-08-02 Thread Stefan Kubicek
For exteriors (read: not many light bounces) I found pretty much any renderer available to SI quite usable, including MR. For interiors, it's still Vray only (as it was for the last ten years). Stefan Quick question..what's the flavor of choice for rendering architectural walk-throughs in Sof

Re: Is the next Softimage also getting that DirectX 11 threatment?

2012-08-02 Thread Serguei Kalentchouk
Hmm DirectX... does this mean no Linux (or Mac) support then? So this feature would be pretty much useless for the majority of Maya users working in film? Looks pretty through! On Thu, Aug 2, 2012 at 10:04 AM, Marc-Andre Carbonneau wrote: > I sure hope so, especially now that the development tea

Re: Simulate RBD and Simulate Bullet RBD issues

2012-08-02 Thread Stefan Kubicek
Thanks guys, I already tried applying thickness, which does indeed help to eliminate the offsets for both Bullet and standard Rigid Body Collision nodes, but the strange "ghost" collisions in some places stay when using the Bullet one. Btw, this also happens in 2012, I'm a bit surprised seeming

Re: SDK : using vertex arrays in a custom tool?

2012-08-02 Thread Steven Caron
you rock piotrek! i will run these tests tonight. s On Thu, Aug 2, 2012 at 11:06 AM, piotrek marczak wrote: > In the cube VA example change GLubyte to GLuint and GL_UNSIGNED_BYTE to > GL_UNSIGNED_INT, no more crashes (don’t ask me why) > VBOs and vertexarrays are working, tested on stanford m

Re: SDK : using vertex arrays in a custom tool?

2012-08-02 Thread piotrek marczak
In the cube VA example change GLubyte to GLuint and GL_UNSIGNED_BYTE to GL_UNSIGNED_INT, no more crashes (don’t ask me why) VBOs and vertexarrays are working, tested on stanford models within custom tool... check attachment From: Steven Caron Sent: Thursday, August 02, 2012 6:59 PM To: softimag

RE: Siggraph dinner details - ITTA 10

2012-08-02 Thread Matt Lind
You're in. I'll call the restaurant later today to reduce the expected headcount from the original projection. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jens Lindgren Sent: Thursday, August 02, 2012 3:27 AM To: softimag

render flavor for architecture rendering

2012-08-02 Thread Kris Rivel
Quick question..what's the flavor of choice for rendering architectural walk-throughs in Soft these days? I may be doing a few of them. I'm thinking of just man-handling MR into submission but wondering if Arnold, 3Delight or whatever may have a few more easy options for doing some great bounce l

Re: Simulate RBD and Simulate Bullet RBD issues

2012-08-02 Thread Ed Manning
You could also get Momentum 3... Based on my experience, you'll save the cost of the license in time not wasted sometime on the morning of the second day of use. On Thu, Aug 2, 2012 at 1:20 PM, Sandy Sutherland < sandy.sutherl...@triggerfish.co.za> wrote: > Here is one guess - try making a solid

RE: Simulate RBD and Simulate Bullet RBD issues

2012-08-02 Thread Sandy Sutherland
Here is one guess - try making a solid bowl rather than single width polygon sides - i.e. take a cube, select the top poly CTRL -D it scale it in - CTRL D that and move it down - I am guessing like the normal RBDs which hate colliding with a grid but find a cube floor much better. Do I make sen

SDK : using vertex arrays in a custom tool?

2012-08-02 Thread Steven Caron
hey brent! i was reading about vertex arrays... http://www.songho.ca/opengl/gl_vertexarray.html i tried to implement this and got crashes, before i investigate further are these even usable? or is custom tools restricted to immediate mode? how about VBOs and display lists? any restrictions with

Re: Line-up for 6. International "SOFTIMAGE|UeberTage 2012" meeting on Friday, September 28th 2012

2012-08-02 Thread Stefan Kubicek
I'll be there. SOFTIMAGE|ÜberTage 2012 Friday, September 28th 2012 in Siegen/Germany The line-up for SOFTIMAGE|ÜberTage 2012: *Polynoid GmbH*, Berlin/Germany : "Making of.." *Eric Mootz*, Developer at Mootzoid, Saarbrücken/ Germany : "emFluid5" *Sehsucht GmbH*, Hamburg/Germany : "Making o

Re: sharefolder

2012-08-02 Thread Richard Bensley
> > you guys actually clicked something called "infected-post"? I'm > beginning to understand how malware is so successful. :P $ uname -or 2.6.32-220.el6.x86_64 GNU/Linux No problem!

Re: sharefolder

2012-08-02 Thread Luc-Eric Rousseau
you guys actually clicked something called "infected-post"? I'm beginning to understand how malware is so successful. :P On Thu, Aug 2, 2012 at 10:36 AM, Richard Bensley wrote: > Urr thanks for showing us your internal processes. Nothing like some exposed > PHP! > > I would recommend you update y

Re: sharefolder

2012-08-02 Thread Richard Bensley
Urr thanks for showing us your internal processes. Nothing like some exposed PHP! I would recommend you update your .htaccess, and robots.txt to damage the google index. On 2 August 2012 15:32, Tim Borgmann wrote: > Web Access: http://sharefolder.infected-post.de/index.php?w=29242_4rxeu > FTP

Re: sharefolder

2012-08-02 Thread Tim Borgmann
No, for sure not ;) Please forget it :) Cheers Tim You sure this was meant for the mailing list? Web Access: http://sharefolder.infected-post.de/index.php?w=29242_4rxeu FTP Access: ftp://29242:4r...@sharefolder.infected-post.de Gruß Tim

Re: sharefolder

2012-08-02 Thread Stefan Kubicek
You sure this was meant for the mailing list? Web Access: http://sharefolder.infected-post.de/index.php?w=29242_4rxeu FTP Access: ftp://29242:4r...@sharefolder.infected-post.de Gruß Tim -- --- Stefan Kubicek Co-founder --

sharefolder

2012-08-02 Thread Tim Borgmann
Web Access: http://sharefolder.infected-post.de/index.php?w=29242_4rxeu FTP Access: ftp://29242:4r...@sharefolder.infected-post.de Gruß Tim

Re: ICE Topo grow polygon array

2012-08-02 Thread Chris Marshall
thanks will take a look On 2 August 2012 03:46, Guillaume Laforge wrote: > Some cool ref : > https://www.youtube.com/watch?v=dsMCVMVTdn0&feature=player_embedded > > >

Re: Siggraph dinner details - ITTA 10

2012-08-02 Thread Jens Lindgren
I have been on vacation but I just RSVP'd. Hope it's not too late. Sad to see so many of you can't make it this year. /Jens On Mon, Jul 30, 2012 at 3:15 AM, Luc-Eric Rousseau wrote: > No one from the old team is going to be there... > On Jul 29, 2012 6:01 PM, "Eric Thivierge" wrote: > >> First