Hmm DirectX... does this mean no Linux (or Mac) support then? So this feature would be pretty much useless for the majority of Maya users working in film?
Looks pretty through! On Thu, Aug 2, 2012 at 10:04 AM, Marc-Andre Carbonneau <[email protected]> wrote: > I sure hope so, especially now that the development team are a majority of > ex-NVidia and game devs! J > > > > http://area.autodesk.com/blogs/marcel/maya-directx-11-technology-preview > > > > MAC > > -- Technical Director @ DreamWorks Animation

