Re: update on Creation integration to Softimage

2012-11-08 Thread Andreas Böinghoff
wow! this is getting more and more exciting! On 11/7/2012 9:06 PM, Paul Doyle wrote: Hi guys -- this is a preview of the work that Helge is doing on the Creation Platform API: https://vimeo.com/groups/fabric/videos/53026583 The new API provides full access to all CP features in C++. This

RE: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Szabolcs Matefy
I'd too, but it's pricey... From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland Sent: Wednesday, November 07, 2012 7:39 PM To: softimage@listproc.autodesk.com Subject: RE: Mental Ray Features, Integration Autodesk's

Re: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Christian Freisleder
What happened to Zap Anderson (aka. Master Zap). didn't he leave Mental Images and went to Autodesk to help with the integration of MR? http://mentalraytips.blogspot.de/2011/09/this-is-100th-post.html maybe 1 year isn't enough time to do it in all applications and thats maybe why 3ds catches

Re: update on Creation integration to Softimage

2012-11-08 Thread Helge Mathee
Thanks guys! Now, I've stated that on the Creation Platform mailing list already: I am aware that people are impressed by the videos we publish and interested in Creation Platform generally. We are doing workshops and user group both in Montreal and London this month, but aside from that I

Re: Multiple Deltas

2012-11-08 Thread Steven Caron
i haven't used nested models with animation layers since 2010 so i am glad to hear things have improved, but i remember a developer, yanick pomerlau i believe, who told me that the mixer is only stored in the first delta in a hierarchy like you describe. so if you have controls in multiple model

Re: ICE instanced lights not working

2012-11-08 Thread patrick nethercoat
I'm using Mental Ray. On 8 November 2012 01:03, Kamen Lilov kamen.li...@chaosgroup.com wrote: On 11/2/2012 9:47 PM, patrick nethercoat wrote: Hi all, Anyone know what can prevent instanced lights working? It's super-simple to set up and works in a fresh scene, but I'd like to use them in

Re: update on Creation integration to Softimage

2012-11-08 Thread Raffaele Fragapane
Hey Helge, This might be of enough general interest to post here rather than in private. How are you guys faring on the linux front these days? On Nov 8, 2012 8:08 PM, Helge Mathee helge.mat...@gmx.net wrote: Thanks guys! Now, I've stated that on the Creation Platform mailing list already:

Re: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Ed Manning
On Thu, Nov 8, 2012 at 3:43 AM, Christian Freisleder m...@buntepixel.euwrote: What happened to Zap Anderson (aka. Master Zap). didn't he leave Mental Images and went to Autodesk to help with the integration of MR? http://mentalraytips.blogspot.de/2011/09/this-is-100th-post.html maybe 1 year

Re: update on Creation integration to Softimage

2012-11-08 Thread Tim Crowson
Helge, I've just started dabbling in CP and I do have a question I can't seem to find an answer to. Forgive me if this is a silly question: CP leverages Qt, but is it possible to host a CP app inside one of our custom PyQt or Pyside applications? I'm specifically thinking of a scenario where

Re: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Christian Freisleder
I always thought and still think MR is a pretty good renderer, and it's not as slow as everybody tells you if you do things right. But as you point out in your text the implementation of MR in Softimage is doing almost no progress and that sucks. I also strongly think about switching to

Re: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Gustavo Eggert Boehs
Many people complain about AD not implementing all features, although some times this complaints are justified, others are certainly not. For example: - Until recently iRay couldnt do SSS or MB, why would you want developers to spend theire time implementing it in a software geared at

Re: update on Creation integration to Softimage

2012-11-08 Thread Helge Mathee
Of course that's possible. It is even easier. Applications are just python modules, so you can use them inside of python based apps easily. Simply import the app and off you go. You might have to switch PySide for PyQt but that's about it. On 08.11.2012 16:40, Tim Crowson wrote: Helge, I've

Re: update on Creation integration to Softimage

2012-11-08 Thread Helge Mathee
Linux is fully supported for everything. As is OSX. On 08.11.2012 15:01, Raffaele Fragapane wrote: Hey Helge, This might be of enough general interest to post here rather than in private. How are you guys faring on the linux front these days? On Nov 8, 2012 8:08 PM, Helge Mathee

Re: brick procedural texture

2012-11-08 Thread patrick nethercoat
it's quite easy to knock something simple up with procedural grids if you just want the basic offset layering. 1 grid for row A, the same grid offset for row B and a vertical only black/white grid for mixing between the 2. You can quite easily make it more sophisticated than that, but that'll do

Re: brick procedural texture

2012-11-08 Thread Francois Lord
Have you looked in the DarkTree shaders. There's a bunch of free textures available. I'm sure there's a brick one in there. On 08/11/2012 12:13, Chris Marshall wrote: Procedural grids? The Grid texture is 2d. Checkerboard might do it, possibly, but it'll need work. Is there an alternative?

RE: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Matt Lind
No argument on the making existing tools work, but in terms of tool design you make the erroneous assumption everybody wants to create realistic looking renders like you. I've largely worked on non-photo real projects where those extra controls you dislike are absolutely necessary and often

Re: Mental Ray Features, Integration Autodesk's failure

2012-11-08 Thread Greg Punchatz
+1 The default settings are a joke at this point...and so are the materials. *Greg Punchatz* *Sr. Creative Director* Janimation 214.823.7760 www.janimation.com http://www.janimation.com On 11/8/2012 2:05 PM, Ed Manning

Re: update on Creation integration to Softimage

2012-11-08 Thread Amaan Akram
amazing stuff... On 8 November 2012 22:01, Xavier Lapointe xl.mailingl...@gmail.com wrote: Had the same question on my mind actually. On Fri, Nov 9, 2012 at 8:58 AM, Eric Thivierge ethivie...@gmail.comwrote: So the integration with Softimage is working on Linux?

Re: update on Creation integration to Softimage

2012-11-08 Thread Tim Crowson
Thanks Helge. To anyone who knows... is there a build of Pyside available for 64-bit Python on Windows? I can only find builds for 32-bit... -Tim C. On 11/8/2012 10:40 AM, Helge Mathee wrote: Of course that's possible. It is even easier. Applications are just python modules, so you can use

Re: update on Creation integration to Softimage

2012-11-08 Thread Christian Keller
http://fabricengine.com/2012/08/installing-fabric-engine-core-creation-platform-on-windows-x64/ -- christian keller visual effects|direction m +49 179 69 36 248 f +49 40 386 835 33 chris3...@me.com gesendet von meinem iDing Am 09.11.2012 um 00:18 schrieb Tim Crowson