wow! this is getting more and more exciting!
On 11/7/2012 9:06 PM, Paul Doyle wrote:
Hi guys -- this is a preview of the work that Helge is doing on the
Creation Platform API: https://vimeo.com/groups/fabric/videos/53026583
The new API provides full access to all CP features in C++. This
I'd too, but it's pricey...
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy
Sutherland
Sent: Wednesday, November 07, 2012 7:39 PM
To: softimage@listproc.autodesk.com
Subject: RE: Mental Ray Features, Integration Autodesk's
What happened to Zap Anderson (aka. Master Zap).
didn't he leave Mental Images and went to Autodesk to help with the
integration of MR?
http://mentalraytips.blogspot.de/2011/09/this-is-100th-post.html
maybe 1 year isn't enough time to do it in all applications and thats
maybe why 3ds catches
Thanks guys!
Now, I've stated that on the Creation Platform mailing list already:
I am aware that people are impressed by the videos we publish and
interested in Creation
Platform generally. We are doing workshops and user group both in
Montreal and London
this month, but aside from that I
i haven't used nested models with animation layers since 2010 so i am glad
to hear things have improved, but i remember a developer, yanick pomerlau i
believe, who told me that the mixer is only stored in the first delta in a
hierarchy like you describe. so if you have controls in multiple model
I'm using Mental Ray.
On 8 November 2012 01:03, Kamen Lilov kamen.li...@chaosgroup.com wrote:
On 11/2/2012 9:47 PM, patrick nethercoat wrote:
Hi all,
Anyone know what can prevent instanced lights working? It's super-simple
to set up and works in a fresh scene, but I'd like to use them in
Hey Helge,
This might be of enough general interest to post here rather than in
private.
How are you guys faring on the linux front these days?
On Nov 8, 2012 8:08 PM, Helge Mathee helge.mat...@gmx.net wrote:
Thanks guys!
Now, I've stated that on the Creation Platform mailing list already:
On Thu, Nov 8, 2012 at 3:43 AM, Christian Freisleder m...@buntepixel.euwrote:
What happened to Zap Anderson (aka. Master Zap).
didn't he leave Mental Images and went to Autodesk to help with the
integration of MR?
http://mentalraytips.blogspot.de/2011/09/this-is-100th-post.html
maybe 1 year
Helge,
I've just started dabbling in CP and I do have a question I can't seem
to find an answer to. Forgive me if this is a silly question: CP
leverages Qt, but is it possible to host a CP app inside one of our
custom PyQt or Pyside applications? I'm specifically thinking of a
scenario where
I always thought and still think MR is a pretty good renderer, and it's
not as slow as everybody tells you if you do things right.
But as you point out in your text the implementation of MR in Softimage
is doing almost no progress and that sucks.
I also strongly think about switching to
Many people complain about AD not implementing all features, although some
times this complaints are justified, others are certainly not.
For example:
- Until recently iRay couldnt do SSS or MB, why would you want
developers to spend theire time implementing it in a software geared at
Of course that's possible. It is even easier. Applications are just
python modules, so you can use
them inside of python based apps easily. Simply import the app and off
you go. You might have to
switch PySide for PyQt but that's about it.
On 08.11.2012 16:40, Tim Crowson wrote:
Helge,
I've
Linux is fully supported for everything. As is OSX.
On 08.11.2012 15:01, Raffaele Fragapane wrote:
Hey Helge,
This might be of enough general interest to post here rather than in
private.
How are you guys faring on the linux front these days?
On Nov 8, 2012 8:08 PM, Helge Mathee
it's quite easy to knock something simple up with procedural grids if you
just want the basic offset layering. 1 grid for row A, the same grid offset
for row B and a vertical only black/white grid for mixing between the 2.
You can quite easily make it more sophisticated than that, but that'll do
Have you looked in the DarkTree shaders. There's a bunch of free
textures available. I'm sure there's a brick one in there.
On 08/11/2012 12:13, Chris Marshall wrote:
Procedural grids? The Grid texture is 2d. Checkerboard might do it,
possibly, but it'll need work. Is there an alternative?
No argument on the making existing tools work, but in terms of tool design you
make the erroneous assumption everybody wants to create realistic looking
renders like you. I've largely worked on non-photo real projects where those
extra controls you dislike are absolutely necessary and often
+1
The default settings are a joke at this point...and so are the materials.
*Greg Punchatz*
*Sr. Creative Director*
Janimation
214.823.7760
www.janimation.com http://www.janimation.com
On 11/8/2012 2:05 PM, Ed Manning
amazing stuff...
On 8 November 2012 22:01, Xavier Lapointe xl.mailingl...@gmail.com wrote:
Had the same question on my mind actually.
On Fri, Nov 9, 2012 at 8:58 AM, Eric Thivierge ethivie...@gmail.comwrote:
So the integration with Softimage is working on Linux?
Thanks Helge.
To anyone who knows... is there a build of Pyside available for 64-bit
Python on Windows? I can only find builds for 32-bit...
-Tim C.
On 11/8/2012 10:40 AM, Helge Mathee wrote:
Of course that's possible. It is even easier. Applications are just
python modules, so you can use
http://fabricengine.com/2012/08/installing-fabric-engine-core-creation-platform-on-windows-x64/
--
christian keller
visual effects|direction
m +49 179 69 36 248
f +49 40 386 835 33
chris3...@me.com
gesendet von meinem iDing
Am 09.11.2012 um 00:18 schrieb Tim Crowson
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