Re: Attempt to do tracking in ICE - some advices needed

2013-09-03 Thread Nicolas Esposito
http://upload.wikimedia.org/wikipedia/en/1/16/Drevil_million_dollars.jpg Raycast sounds more straight forwardarray of vec3...I'll better start study some stuff :-D Do you think that the 4 vectors at 90° is a good solution or something else could do the trick? anyway thanks :) 2013/9/3

Hair from Fibermesh?

2013-09-03 Thread Szabolcs Matefy
Hoi List, Where can I find the latest Melena, and its documentation? Cheers Szabolcs ___ This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify

Re: Attempt to do tracking in ICE - some advices needed

2013-09-03 Thread Guillaume Laforge
In case you missed my point. You need to feed one raycast node with the array :). On Tue, Sep 3, 2013 at 7:24 AM, Guillaume Laforge guillaume.laforge...@gmail.com wrote: Using an array of vec3 is not more complicate at all. Did you tried ? Also it gives you more freedom as you can add or

Re: Attempt to do tracking in ICE - some advices needed

2013-09-03 Thread Nicolas Esposito
Thanks for the explanation Actually I'm not too familar with arrays since I never used them ( seems strange, but thats the truth ) so I guess I need to start dealing with them if I want to achieve the result :) I haven't tried yet, but I suppose that if the graph is smaller should be faster Lets

Custom Command with a lot of arguments doesn't log in SI2011

2013-09-03 Thread Martin
Hi list, I'm writing a custom tool that cleans some objects with a lot of customizable options. It has a PPG, gets the custom options from it and execute an A command with a lot of arguments, about 50. This A command executes a few other commands using all this arguments. It has a B command with

Help me to understand workgroup

2013-09-03 Thread Daniel Kim
Hi people Is there any document or tutorials for workgroup setup for SI? I have few plugins and it's pain to upgrade one by one when new version comes out. I heard there is a way to install plugin in workgroup and share data with render-farm. If someone knows how to setup, please help me. I am

What's the today tool for doing short hair ?

2013-09-03 Thread olivier jeannel
Hi gang, I'm asked for doing a realistic fur on a deer head. Mean short hair fur and not simulated (IMHO). I was wondering if we had good (ice) tools to do it easily nowadays... Isn't it simplest / safest to go the classic Joe Alter (the beloved) hair route ? Or would you recomend Melena or

Re: Help me to understand workgroup

2013-09-03 Thread Martin
http://softimage.wiki.softimage.com/xsidocs/custom_basics_CreatingandUsingWorkgroups.htm Plugin Manager, Workgroups tab, File, Create. (you can do it manually though) Now you have a folder with an structure similar to your SI User folder. Put your plugins and uncompressed addons here (you don't

Re: Help me to understand workgroup

2013-09-03 Thread Daniel Kim
Thank you Martin I will try. Hopefully it works well. Thank you On Wed, Sep 4, 2013 at 12:15 AM, Martin furik...@gmail.com wrote: http://softimage.wiki.softimage.com/xsidocs/custom_basics_CreatingandUsingWorkgroups.htm Plugin Manager, Workgroups tab, File, Create. (you can do it manually

Re: Help me to understand workgroup

2013-09-03 Thread Andreas Bystrom
like walter sobchak said: you're entering a world of pain On Wed, Sep 4, 2013 at 12:34 AM, Daniel Kim danielki...@gmail.com wrote: Thank you Martin I will try. Hopefully it works well. Thank you On Wed, Sep 4, 2013 at 12:15 AM, Martin furik...@gmail.com wrote:

hows school

2013-09-03 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
Brad, Just wanted to say hello and that I hope you're enjoying school. You started this semester right? -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __ Opinions

Re: Help me to understand workgroup

2013-09-03 Thread Stephen Blair
Here's some SItoA-related stuff for setting up a workgroup and installing SItoA. http://bit.ly/1dKWhjc On 03/09/2013 8:37 AM, Andreas Bystrom wrote: like walter sobchak said: you're entering a world of pain On Wed, Sep 4, 2013 at 12:34 AM, Daniel Kim danielki...@gmail.com

RE: hows school

2013-09-03 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
Oops. Sorry about that. Wasn't intended for the list. -- Joey Ponthieux LaRC Information Technology Enhanced Services (LITES) Mymic Technical Services NASA Langley Research Center __ Opinions stated here-in are strictly those of the author and do

Re: hows school

2013-09-03 Thread Eric Thivierge
Joey, you emailed the list. :) Although it would be nice to know how Mr. Gabe is doing. On September-03-13 8:53:19 AM, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote: Brad, Just wanted to say hello and that I hope you're enjoying school. You started this semester right? -- Joey Ponthieux

Re: What's the today tool for doing short hair ?

2013-09-03 Thread Emilio Hernandez
Well for short hair, I am still using old fashion Hair. Although I believe Kristinka has a fur mode, but I have not tried it. 2013/9/3 olivier jeannel olivier.jean...@noos.fr Hi gang, I'm asked for doing a realistic fur on a deer head. Mean short hair fur and not simulated (IMHO). I was

Re: What's the today tool for doing short hair ?

2013-09-03 Thread Rob Chapman
you only need to go for Melana or Kristinka if you encounter the (since it was released) 15 segment limit with Softimage's implementation of Joe Alter's 'Hair' try doing a plait with 15 segments... so short hair should be ok ..? you can use styling brushes etcas well. good times :) On 3

Re: Poly islands in ICE

2013-09-03 Thread Mario Domingos
Yep, I understand how you did it now. Great stuff. I'm now trying to do the same thing but using a weightmap as a filter, but I'm burning my brain :P I think I'm almost there though Can you give me some guide? Tks! — Sent from Mailbox for iPhone On

Re: What's the today tool for doing short hair ?

2013-09-03 Thread olivier jeannel
/try doing a plait with 15 segments... / :) Le 03/09/2013 16:09, Rob Chapman a écrit : you only need to go for Melana or Kristinka if you encounter the (since it was released) 15 segment limit with Softimage's implementation of Joe Alter's 'Hair' try doing a plait with 15 segments... so

Re: What's the today tool for doing short hair ?

2013-09-03 Thread Mathieu Leclaire
If you're doing static short fur, use the classic hair tool since the hair will be procedurally built by the renderer instead of being procedurally built by ICE and then transferred to the renderer. If you have a lot of hair, the transfer of data from ICE to the renderer can become a long

Re: Help me to understand workgroup

2013-09-03 Thread Tim Crowson
Don't worry, Daniel. Workgroups aren't perfect, but they get the job done. I'm not sure what 'world of pain' Andreas is talking about, although I know he's dealt with stuff at a very different scale than some of us. For what we do, and what I'm guessing you're likely to be doing, workgroups

scale UVs to fit image

2013-09-03 Thread adrian wyer
trying to fix some non-tiling UV nonsense from speedtree i have several square polygon islands in the texture editor and basically want to scale them to fit the image. so i can handle repeats in the texture nodes, not the UV set there's a script on rray, but doesn't seem to

Online render farm recommendations.

2013-09-03 Thread Adam Seeley
Hi, This hasn't been up for a while so... Does anybody have recommendations for good value , easy to use render farms. I'll have a few minutes worth of renders at 3500x5000 pixels to crack out soon. Standard Mental Ray is fine although good to know if they are Arnolded up as well. Many

Re: Help me to understand workgroup

2013-09-03 Thread Vladimir Jankijevic
Or Darth Vader: Luke, I'm your Fath... oh, no, this is something completely different ;) On Tue, Sep 3, 2013 at 8:37 AM, Andreas Bystrom andreas.byst...@gmail.comwrote: like walter sobchak said: you're entering a world of pain On Wed, Sep 4, 2013 at 12:34 AM, Daniel Kim

Re: Online render farm recommendations.

2013-09-03 Thread Cristobal Infante
Hi Adam, I gave http://www.foxrenderfarm.com/ a shot and they were all right. You have to option to rent on a weekly basis instead of per frame which I think is the way foward. So you can let that stuff cook without worrying if it burns ;) C On 3 September 2013 17:25, Adam Seeley

RE: undocumented flag for Command.SetFlag()

2013-09-03 Thread Matt Lind
Interesting. I thought all self installing commands were undoable. How is setting this flag different? Thanks, Matt -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Songqiong Yang Sent: Sunday,

Re: Weight Map Texture Maps?

2013-09-03 Thread Chris Covelli
That was really easy! Thanks again! Chris Covelli http://www.polygonpusherinc.com/ http://exocortex.com/products/species TurboSquid Modelshttp://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher On Tue, Sep 3, 2013 at 5:00 PM, Chris Covelli

Re: Hair from Fibermesh?

2013-09-03 Thread Alan Fregtman
You sure you're not looking for this? http://www.si-community.com/community/viewtopic.php?f=4p=17765 http://rray.de/xsi/ has a backup download link of Melena by the way. On Tue, Sep 3, 2013 at 5:57 AM, Szabolcs Matefy szabol...@crytek.comwrote: Hoi List, ** ** Where can I find the

Re: Online render farm recommendations.

2013-09-03 Thread Adam Seeley
Hi Cristobel, Looks good, thanks for pointer. Adam. - http://www.linkedin.com/in/adamseeleyuk https://vimeo.com/adamseeley From: Cristobal Infante cgc...@gmail.com To: Adam Seeley adam_see...@yahoo.com;

Re: Weight Map Texture Maps?

2013-09-03 Thread Alan Fregtman
You wanna rendermap it. The gist of it is: 1. Set your renderer to mentalray if it isn't already. 2. Select your mesh with UVs, give it a Constant material. In it, get a Color Map Lookup node and pick your weightmap from the list. Hook it up to the color or however you wish to use it. 3. In the

Re: Weight Map Texture Maps?

2013-09-03 Thread Chris Covelli
Hey thanks guys! This sounds like a good solution. Chris Covelli http://www.polygonpusherinc.com/ http://exocortex.com/products/species TurboSquid Modelshttp://www.turbosquid.com/Search/Artists/Polygon-Pusher?referral=Polygon-Pusher On Tue, Sep 3, 2013 at 4:58 PM, Alan Fregtman

Weight Map Texture Maps?

2013-09-03 Thread Chris Covelli
Is there a way to generate a texture map from a weight map, based on the uvs? This would be sort of similar to the way Zbrush works in that you paint on the model, then the program fits the image to your uvs when you generate the map? Thanks! Chris Covelli http://www.polygonpusherinc.com/

RE: undocumented flag for Command.SetFlag()

2013-09-03 Thread Songqiong Yang
Yes, you are right. By default, this flat is internally set to true for all custom commands. In this case, invoke Cmd.SetFlag( 262144, false ) to make the command be not undoable. Thanks, Joany -Original Message- From: softimage-boun...@listproc.autodesk.com

ICE Weightmap issues

2013-09-03 Thread Eric Lampi
I figured I would ask, any bugs pop up in 2014 SP2 when using a few weightmaps to drive particle emission in a standard emit from geo node. We're having random crashes and cluster errors that seem to be tied to the weightmaps.Anyone have a similar issue? Thanks, Eric Freelance 3D and VFX

RE: unsubscribe

2013-09-03 Thread Chris Chia
Done :D -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guillaume Laforge Sent: Tuesday, September 03, 2013 11:36 PM To: softimage@listproc.autodesk.com Subject: unsubscribe Please... :) attachment:

Re: Help me to understand workgroup

2013-09-03 Thread Daniel Kim
Thanks guys. It was pretty straightforward to setup workgroup. I also checked with render farm, and also works great. Thank you so much for the help Daniel On Wed, Sep 4, 2013 at 3:33 PM, Daniel Harjanto miste...@cbn.net.id wrote: For render farm usually we use -wg flag to set the workgroups

Re: unsubscribe

2013-09-03 Thread Ivan Tay
Let me know if it still come to your mail. On 4 Sep, 2013, at 11:26 AM, Chris Chia chris.c...@autodesk.com wrote: Done :D -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Guillaume Laforge Sent:

Re: [Pool] Any interest for a grease pencil tool?

2013-09-03 Thread Enrique Caballero
hows the grease pencil plugin lookin? The animators here are eagerly looking forward to it On Mon, Jul 1, 2013 at 8:30 PM, Enrique Caballero enriquecaball...@gmail.com wrote: awesome ahmidou :) keep us posted. On Mon, Jul 1, 2013 at 9:52 AM, Ahmidou Lyazidi ahmidou@gmail.comwrote: Hi