Does anybody know if it's possible to link to and use the Softimage image
library to write image files in all the formats it supports?
I'm just looking for low hanging fruit to read/write image files on disc that
are compatible with what we do in production.
Matt
Simon Anderson started this, and made some good beginning progress, but
I can't seem to get ahold of him now.
He was "writing a softimage plugin in c++ that will get called create a
Qt window and then utilize Jo's plugin for attaching into XSI."
On 12/4/2013 4:00 PM, Jon Swindells wrote:
Those calculations are for converting the normal in the normal map between
color and euler space. The normal stored in the normal map needs a basis (ie:
transform matrix) to act as a frame of reference so the renderer knows how to
orient the normals in the map to the topology . That basis is d
Hi Matt,
will this help?
http://softimage.wiki.softimage.com/xsidocs/tangents_binormals_SettingtheDataTypeforTangentsandBinormals.htm#Rga95703
Francisco.
2013/12/4 Matt Lind
> I need to write a variant of ultimapper to support our proprietary
> workflows, but our content (tangent space normal
I need to write a variant of ultimapper to support our proprietary workflows,
but our content (tangent space normal maps) currently uses the softimage
standard. I need to know the algorithms Softimage uses so I can make an
accurate conversion to our proprietary standards.
Specifically, I need
I have to agree with Jeremie,
the only real OOTB python soloution would be Tkinter.
but then again, on the majority of *nix systems they would need to
either build the right version or apt-get it.
so you might as well go with QT/Pyside and have a much easier time.
--
Jon Swindells
j
You definitely won't be able to do half of those feature without using Qt
which is not native in Softimage.
On 4 December 2013 12:52, Eric Thivierge wrote:
> Only reason I asked was that if it was, why not go back to the original
> source. :)
>
>
> On Wednesday, December 04, 2013 3:51:32 PM, Da
Only reason I asked was that if it was, why not go back to the original
source. :)
On Wednesday, December 04, 2013 3:51:32 PM, David Gallagher wrote:
No, we had used abxPicker before, so we certainly looked at that. But
it was inspired more by my experience at Blue Sky and their tools.
It doe
I would guess pyQT.
On 12/4/2013 1:41 PM, Stefan Kubicek wrote:
I'd love to, but I'm totally booked atm.
I suspect this would need to based on pySide or pyQT for Softimage, or
at least a Synoptic View, right?
I'm not familiar with the Maya version, but judging by the Screenshots
and the descr
No, we had used abxPicker before, so we certainly looked at that. But it
was inspired more by my experience at Blue Sky and their tools.
It doesn't use any code from anything else though.
On 12/4/2013 1:42 PM, Eric Thivierge wrote:
Was that picker not a derivative of another generic Maya pic
Was that picker not a derivative of another generic Maya picker plugin?
- Eric T.
I'd love to, but I'm totally booked atm.
I suspect this would need to based on pySide or pyQT for Softimage, or at
least a Synoptic View, right?
I'm not familiar with the Maya version, but judging by the Screenshots and
the description on your home page a Softimage-native PPG won't give you
Hello! Is anyone here interested in making our AnimSchool Picker for
Softimage?
A lot of the code should be reusable from the Maya version.
http://www.animschool.com/pickerInfo.aspx
This paid work, obviously.
Thanks!
Also don't forget the progressbar has 2 text fields.
There's .Caption for the left-aligned text, and there's .StatusText for the
right-aligned text.
If you define .StatusText it will take over the percentage display so if
you wanna see % still, you need to put it in the string yourself.
Usually
Hopefully gear_mc will have a better installer/packaging in the coming
releases ;-)
Cool thanks...didn't see that list! Some don't support vray for Soft yet
:-/ but I'll check them again.
On Wed, Dec 4, 2013 at 12:23 PM, Ben Houston wrote:
> http://www.chaosgroup.com/en/2/vray_services.html
>
> -ben
>
> On Wed, Dec 4, 2013 at 11:56 AM, Kris Rivel wrote:
> > Anyone know of a
http://www.chaosgroup.com/en/2/vray_services.html
-ben
On Wed, Dec 4, 2013 at 11:56 AM, Kris Rivel wrote:
> Anyone know of a Vray Softimage render farm running latest versions?
>
> Kris
--
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Clara.
Anyone know of a Vray Softimage render farm running latest versions?
Kris
its this
http://brigade.tv/#/home
just dont know if its reputable
On Wednesday, December 4, 2013 10:12 AM, Marc-Andre Carbonneau
wrote:
Is this what you are talking about?
http://brigade3.com/
From:softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk
Is this what you are talking about?
http://brigade3.com/
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of john clausing
Sent: 4 décembre 2013 10:07
To: softimage list softimage list
Subject: The Brigade
Anyone have any info on "The Brig
Anyone have any info on "The Brigade"
some remote roster thingy?
no other info.
thanks,
john
If you divide the process into smaller sub-processes and update
accordingly as Alok suggests, you could add a small descriptive text
line that would let the user know what the script is currently doing...
Sergio M.
On 04/12/2013 8:40 AM, Alok Gandhi wrote:
It depends on how the progress bar i
It depends on how the progress bar is implemented. If there is a long process
with just one update to progress bar then it will not have any effect. You need
to increment or update the progress caption or something similar at some
frequency.
Sent from my iPhone
> On Dec 4, 2013, at 2:56 AM, Sz
Hey Morten, in my experience those don't suffer as much.
Gustavo E Boehs
Dpto. de Expressão Gráfica | Universidade Federal de Santa Catarina |
http://www.gustavoeb.com.br/
2013/12/4 Morten Bartholdy
> That makes sense - I was looking for a scale parameter in Lagoa, but
> there you go. I gues
That makes sense - I was looking for a scale parameter in Lagoa, but there
you go. I guess the other parameters determining how the water reacts need
scaling too - viscocity etc. no!?
Morten
Den 2. december 2013 kl. 16:52 skrev Gustavo Eggert Boehs
:
> Lagoa's presets are set up with a SI uni
Nice work Vladimir and everyone at Elefant Studios!! thanks for sharing...
Could you elaborate a bit on the feathers creation/placement ? I've done
some feathers in the past and it would be good to hear what difficulties
you had to overcome.
2013/12/2 Vladimir Jankijevic
> well, the reason is
Hi guys,
I wanted to try Gear but I'm having issues with the installation
Inside the Plugin manager I have all the red triangles on the .py files and
I have this error
ERROR : Traceback (most recent call last)
And some other stuff
I setup python as scripting language in the preferences and I ha
btw a simple GetValue( property, frame ) can also do the job done even if
your XSI is very old.
Martin
On Mon, Dec 2, 2013 at 11:44 PM, Alok Gandhi wrote:
> And here is the SDK version:
>
> o = Application.Selection(0)
> xfo = o.Kinematics.Global.GetTransform2(frame)
>
> print xfo.PosX, xfo.Pos
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