Pose space deformation in ICE? i.e. how I maek posereaders?

2014-02-16 Thread Siew Yi Liang
Hi all! First time posting on the list, so if this is too simple/inane a question, sorry. (I did google and si-community search this but didn't see anything on the subject so I thought I'd ask) I know of the Deform Shape Keys function for handling pose space deformation in XSI. However, as

Re: 3d printing

2014-02-16 Thread Tim Leydecker
At least for a good reference, I can recommend shapeways. If you take the time to create an account, you can upload your model and benefit from shapeways´ model processing, showing you stats and running through a printability test. You´ll get print prices for each and every material you select

Re: Pose space deformation in ICE? i.e. how I maek posereaders?

2014-02-16 Thread Sajjad Amjad
Hello and welcome to the list, I'm not sure if I completely understand your question but you can certainly read orientations (bone, nulls, etc.) in ICE and you can also drive shape weights. I think it should then be possible to do what you require. Outside of ICE, have you looked at the Link

Re: Softimage Hair options?

2014-02-16 Thread Tim Leydecker
Hi guys, my emaildatabase got fragmented between seperating machines, please allow for delayed responses. Thanks for the many ideas and insights shed on Melena and Kristinka as well as the thoughts and opinions on how to potentially best implement a system in Softimage. Personally, I

Re: Softimage Hair options?

2014-02-16 Thread Mario Reitbauer
I'm doing a hair job right now with zbrush + softimage ice (melena). I will post the result as soon as we are finished and recap my experience using ice. What many people were allready mentioning is the lack of styling tools for curves/strands. So you are limited to what you get out of Zbrush.

Re: Pose space deformation in ICE? i.e. how I maek posereaders?

2014-02-16 Thread Cesar Saez
Hi there, I did an ICE reader for riglab (I'm using it to drive riglab's spaces between behaviours for now), you can just rip the compound from here and it should work :) https://github.com/csaez/riglab/blob/develop/riglab/data/compounds/riglab__ConeReader.xsicompound Here's the python module

Re: Pose space deformation in ICE? i.e. how I maek posereaders?

2014-02-16 Thread Siew Yi Liang
@Sajjad: Thanks! Yep, I know about those features (I guess that's what the docs recommend for this sort of stuff??) I was just wondering if that's what most people did nowadays when it came to having to implement corrective shapes, especially since all the cool rigs I see these days have

Re: Softimage Hair options?

2014-02-16 Thread Toonafish
hey Mario, how do you solve the problem of creating hair on displaced geometry ? I'm currently using Melana and Kristinka strands in combination with SI hair, and it's really a hassle sticking the hair to the displaced geometry. btw, reducing the particle display percentage of the pointcloud

Re: Redshift3D Render

2014-02-16 Thread Emilio Hernandez
Latest release of redshift with hair. https://dl.dropboxusercontent.com/u/49626349/hair_01.jpg 2014-02-16 15:24 GMT-06:00 Emilio Hernandez emi...@e-roja.com: Redshift has hair now! 2014-01-10 1:10 GMT-06:00 Mirko Jankovic mirkoj.anima...@gmail.com: just played a bit with

Re: Softimage Hair options?

2014-02-16 Thread Mario Reitbauer
Problem is that you can only turn it down to 1% :) Actually I don't use displacement underneeth fur/hair. You wouldn't see it anyways. If I would use it, I would try to push the point/strandposition through the displacement map and place the strands to the position they should be. Doing the

automatic Random color for ID Material color

2014-02-16 Thread David Rivera
Hello, I´ve seen a video tutorial where the guy explains that he uses a random function to color each object with a random-non-repeating color for later compositing. Anyone knows such technique? or recalls where could the video be found? I don´t remember well, but he uses it on the color

test

2014-02-16 Thread Mario Reitbauer
sry, short test if im still subscribed twice

Re: test

2014-02-16 Thread Mario Reitbauer
. On Mon, 17 Feb 2014 00:49:57 +0100, Mario Reitbauer cont...@marioreitbauer.at wrote: sry, short test if im still subscribed twice

Re: test

2014-02-16 Thread Nika Ragua
test received )) yo 2014-02-17 3:49 GMT+04:00 Mario Reitbauer cont...@marioreitbauer.at: sry, short test if im still subscribed twice

Re: test

2014-02-16 Thread Mario Reitbauer
still recieving it twice... damn On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua nikaragu...@gmail.com wrote: test received )) yo 2014-02-17 3:49 GMT+04:00 Mario Reitbauer : sry, short test if im still subscribed twice Links: -- [1] mailto:cont...@marioreitbauer.at

Re: test

2014-02-16 Thread Luc-Eric Rousseau
what do you mean subscribed twice? send me your two email addresses if that's the problem. I had just unsubscribed you from contact@ since you've been trying twice to do that. It's not possible to be subscribed twice with the same address On Sun, Feb 16, 2014 at 6:55 PM, Mario Reitbauer

Re: Redshift3D Render

2014-02-16 Thread Sebastien Sterling
Yeah Emilio ! definitely starting to look interesting On 16 February 2014 22:40, Emilio Hernandez emi...@e-roja.com wrote: Latest release of redshift with hair. https://dl.dropboxusercontent.com/u/49626349/hair_01.jpg 2014-02-16 15:24 GMT-06:00 Emilio Hernandez emi...@e-roja.com:

Re: Redshift3D Render

2014-02-16 Thread Steven Caron
ice strands or just xsi hair? On Sun, Feb 16, 2014 at 1:40 PM, Emilio Hernandez emi...@e-roja.com wrote: Latest release of redshift with hair. https://dl.dropboxusercontent.com/u/49626349/hair_01.jpg

Re: Redshift3D Render

2014-02-16 Thread Emilio Hernandez
This is just XSI hair, but now it supports also strands. 2014-02-16 18:28 GMT-06:00 Steven Caron car...@gmail.com: ice strands or just xsi hair? On Sun, Feb 16, 2014 at 1:40 PM, Emilio Hernandez emi...@e-roja.comwrote: Latest release of redshift with hair.

Re: Redshift3D Render

2014-02-16 Thread Emilio Hernandez
Just changed an old scene from Arnold to Redshift. I am impressed with the performance. They are still working on the hair shader, this one is with the Redshift arch shader. Judge by yourselfves. https://vimeo.com/86856132 2014-02-16 18:33 GMT-06:00 Emilio Hernandez emi...@e-roja.com:

RE: Redshift3D Render

2014-02-16 Thread Angus Davidson
I believe the expression is *Vrooom* That is incredibly fast From: Emilio Hernandez [emi...@e-roja.com] Sent: 17 February 2014 02:42 AM To: softimage@listproc.autodesk.com Subject: Re: Redshift3D Render Just changed an old scene from Arnold to Redshift. I am

Re: automatic Random color for ID Material color

2014-02-16 Thread Siew Yi Liang
It's not really object id here...but it's a similar thing using the store colour in channel node. Personally I don't like object IDs for compositing, I'd rather composite the passes over each other...more clean that way rather than dealing with matte fringes.