Latest release of redshift with hair.

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2014-02-16 15:24 GMT-06:00 Emilio Hernandez <[email protected]>:

> Redshift has hair now!
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> 2014-01-10 1:10 GMT-06:00 Mirko Jankovic <[email protected]>:
>
> just played a bit with overclocking...
>> now I pushed PCI GEN in bios back to auto instead of GEN 3 so it is now
>> PCI 2.0 x16 instead of 3..
>> That alone gave me slightly higher score on cinebench.. and after
>> overclocking CPU to 4.5 now new result in cinebench for titan is 100, and
>> script in softimage gives me ~200 fps.
>> Oh well...
>>
>>
>> On Thu, Jan 9, 2014 at 8:24 PM, Mirko Jankovic <[email protected]
>> > wrote:
>>
>>> yes fps is score. hmm maybe if I got some time I could get one of titans
>>> and test it out on maximus MBO to see if that is the diference...
>>>
>>>
>>> On Thu, Jan 9, 2014 at 8:09 PM, Emilio Hernandez <[email protected]>wrote:
>>>
>>>> Dumb question here.  Where do I see the score? I only get a fps result
>>>> for OpenGl and a 759cb in the CPU results in Cinebench.
>>>>
>>>> and I get 75.78fps at the OpenGl test.
>>>>
>>>>
>>>>
>>>>
>>>> 2014/1/9 Mirko Jankovic <[email protected]>
>>>>
>>>>> cinebench you mean? so what is score? :)
>>>>>
>>>>>
>>>>> On Thu, Jan 9, 2014 at 7:47 PM, Emilio Hernandez <[email protected]>wrote:
>>>>>
>>>>>> Now I am starting to scratch my head to figure out the maze of
>>>>>> Nvidia...
>>>>>>
>>>>>> At least my benchmark said the Titatn beated up a Quadro 4000K.... ha
>>>>>> ha
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> 2014/1/9 Mirko Jankovic <[email protected]>
>>>>>>
>>>>>>> getting around 95 score in cinebench with titan, and again 780 in
>>>>>>> home comp getting 140 score in cinebench...
>>>>>>> wondering how can 780 crash titan so much in opengl.
>>>>>>>
>>>>>>> titan system beside 4 titans have i7 3930K, asus p9x79-e ws MBO
>>>>>>> and home comp i7 4770k on asus maximus VI hero
>>>>>>>
>>>>>>> Will test some redshift rendering later to compare single GPU 780 vs
>>>>>>> titan
>>>>>>>
>>>>>>>
>>>>>>> On Thu, Jan 9, 2014 at 7:11 PM, Emilio Hernandez 
>>>>>>> <[email protected]>wrote:
>>>>>>>
>>>>>>>> Yes specailly if you are getting more than the double speed.
>>>>>>>>
>>>>>>>> I ran the test and I got 75.78 fps
>>>>>>>>
>>>>>>>> Thx
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> 2014/1/9 Mirko Jankovic <[email protected]>
>>>>>>>>
>>>>>>>>> yea I guess that woul dbe the case but just tried.. strange really
>>>>>>>>> no idea.. any chance to run cinebench 15 opengl test then? if that 
>>>>>>>>> gives
>>>>>>>>> too low result as well then something is not good
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Thu, Jan 9, 2014 at 6:58 PM, Emilio Hernandez <
>>>>>>>>> [email protected]> wrote:
>>>>>>>>>
>>>>>>>>>> It is set to ALL.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> 2014/1/9 Mirko Jankovic <[email protected]>
>>>>>>>>>>
>>>>>>>>>>> hmm another gues.. is it set to RT or ALL in play?
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Thu, Jan 9, 2014 at 6:53 PM, Emilio Hernandez <
>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> I already did that and still getting the 65 fps limit with the
>>>>>>>>>>>> Titan.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> 2014/1/9 Mirko Jankovic <[email protected]>
>>>>>>>>>>>>
>>>>>>>>>>>>> just got back , yes 60 is vsync on, turn of vsync in nvida
>>>>>>>>>>>>> control panel
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Thu, Jan 9, 2014 at 5:52 PM, Stefan Kubicek <
>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>>   I guess 60fps is the refresh rate of your display, right?
>>>>>>>>>>>>>>  Have you disabled VSync in the driver settings?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I just get "60.0 fps +"
>>>>>>>>>>>>>> How are you getting it display a value higher than 60? I'm
>>>>>>>>>>>>>> pretty sure it the actual fps is higher, but the value in the 
>>>>>>>>>>>>>> viewport is
>>>>>>>>>>>>>> capped at 60....
>>>>>>>>>>>>>> -Tim
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On 1/9/2014 10:12 AM, Leonard Koch wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I get about 28-31 out of my 680. Does anyone have a common
>>>>>>>>>>>>>> explanation for that?
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Thu, Jan 9, 2014 at 5:10 PM, Emilio Hernandez <
>>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>   Hey Mirko I ran your script and I got 50.7 fps...
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>  But then I remembered I have my displays plugged in to my
>>>>>>>>>>>>>>> 470.. hahaha.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>  Don't ask why, but when using AE with the displays plugged
>>>>>>>>>>>>>>> into the Ti,  AE does not like it and disables GPU for 
>>>>>>>>>>>>>>> calculations...
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>  Pffff.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> 2014/1/9 Mirko Jankovic <[email protected]>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Hey Tim
>>>>>>>>>>>>>>>> Would you be able to take 2 minutes of your tmie and run
>>>>>>>>>>>>>>>> this ol python script for SI with your titan?
>>>>>>>>>>>>>>>> I'm getting weird results with an 780 in my home system
>>>>>>>>>>>>>>>> outperforming titan a lot... well here is copy paste from 
>>>>>>>>>>>>>>>> forum if you are
>>>>>>>>>>>>>>>> able to check it out as well.. thanks!:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>  itan: ~170 fps
>>>>>>>>>>>>>>>> 780: ~245 fps
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Go figure [image: :)]
>>>>>>>>>>>>>>>> But I'm suspecting something weird with my titan system for
>>>>>>>>>>>>>>>> some time will have to test further but would be great if 
>>>>>>>>>>>>>>>> anyone with titan
>>>>>>>>>>>>>>>> as well could run it too?
>>>>>>>>>>>>>>>> This old python script:
>>>>>>>>>>>>>>>> Application.CreatePrim("Cube", "MeshSurface", "", "")
>>>>>>>>>>>>>>>> Application.SetValue("cube.polymsh.geom.subdivu", 831, "")
>>>>>>>>>>>>>>>> Application.SetValue("cube.polymsh.geom.subdivv", 800, "")
>>>>>>>>>>>>>>>> Application.SetValue("cube.polymsh.geom.subdivbase", 800,
>>>>>>>>>>>>>>>> "")
>>>>>>>>>>>>>>>> Application.SetValue("Camera.camvis.refreshrate", True, "")
>>>>>>>>>>>>>>>> Application.SetDisplayMode("Camera", "shaded")
>>>>>>>>>>>>>>>> Application.DeselectAll()
>>>>>>>>>>>>>>>> Application.SetValue("PlayControl.Out", 5000, "")
>>>>>>>>>>>>>>>> Application.DeselectAll()
>>>>>>>>>>>>>>>> Application.GetPrim("Null", "", "", "")
>>>>>>>>>>>>>>>> Application.SelectObj("Camera_Root", "", "")
>>>>>>>>>>>>>>>> Application.CopyPaste("Camera_Root", "", "null", 1)
>>>>>>>>>>>>>>>> Application.SelectObj("null", "", "")
>>>>>>>>>>>>>>>> Application.SaveKey("null.kine.local.rotx,null.kine.local.roty,null.kine.local.rotz",
>>>>>>>>>>>>>>>> 1, "", "", "", "", "")
>>>>>>>>>>>>>>>> Application.SetValue("PlayControl.Key", 5000, "")
>>>>>>>>>>>>>>>> Application.SetValue("PlayControl.Current", 5000, "")
>>>>>>>>>>>>>>>> Application.Rotate("", 0, 8000, 0, "siAbsolute", "siPivot",
>>>>>>>>>>>>>>>> "siObj", "siY", "", "", "", "", "", "", "", 0, "")
>>>>>>>>>>>>>>>> Application.SaveKey("null.kine.local.rotx,null.kine.local.roty,null.kine.local.rotz",
>>>>>>>>>>>>>>>> 5000, "", "", "", "", "")
>>>>>>>>>>>>>>>> Application.FirstFrame()
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>  Just paste in python script run and hit play.
>>>>>>>>>>>>>>>> Thakns!
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> On Thu, Jan 9, 2014 at 3:34 PM, Tim Crowson <
>>>>>>>>>>>>>>>> [email protected]> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  We've been testing 1 Titan vs. 3 and so far, the speed
>>>>>>>>>>>>>>>>> increase of the triple-Titan box is holding at about 2.45x. 
>>>>>>>>>>>>>>>>> In an email
>>>>>>>>>>>>>>>>> exchange (or maybe it was on the forums, can't recall) it was 
>>>>>>>>>>>>>>>>> mentioned
>>>>>>>>>>>>>>>>> that on the topic parallelization, Pixar had determined that 
>>>>>>>>>>>>>>>>> even for them,
>>>>>>>>>>>>>>>>> 4 units together (of whatever, not necessarily Titans) was 
>>>>>>>>>>>>>>>>> the max they
>>>>>>>>>>>>>>>>> could really go before it started to cost more money than it 
>>>>>>>>>>>>>>>>> was worth. In
>>>>>>>>>>>>>>>>> our case, I'm thinking 3 might be our max, based on some 
>>>>>>>>>>>>>>>>> nerdy mathematics
>>>>>>>>>>>>>>>>> by one of our IT guys analyzing render times per shot, per 
>>>>>>>>>>>>>>>>> frame,
>>>>>>>>>>>>>>>>> hardware/software costs, rack space used, etc.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> But hey, Redshift aside, the Titan in my workstation is
>>>>>>>>>>>>>>>>> doing wonders for my viewport performance in Soft. I had a 
>>>>>>>>>>>>>>>>> 58M, 2500-item
>>>>>>>>>>>>>>>>> model derived from a CAD file the other day, and this thing 
>>>>>>>>>>>>>>>>> was letting me
>>>>>>>>>>>>>>>>> tumble around it at ~15fps in Shaded mode. That ain't shabby!
>>>>>>>>>>>>>>>>> -Tim
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> On 1/9/2014 6:11 AM, Paul Griswold wrote:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  There was a discussion on the RS forums about it.  I
>>>>>>>>>>>>>>>>> don't recall the numbers, though.  I don't think the speed of 
>>>>>>>>>>>>>>>>> the PCIe slot
>>>>>>>>>>>>>>>>> made a huge difference.  It's really all about the speed of 
>>>>>>>>>>>>>>>>> the card.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  Also, although it doesn't load the entire scene into
>>>>>>>>>>>>>>>>> your card's memory, the more memory your card has, the better 
>>>>>>>>>>>>>>>>> it is.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  But overall, for the type of work I'm mainly doing these
>>>>>>>>>>>>>>>>> days, it's extremely fast.  In fact, it's so fast that I was 
>>>>>>>>>>>>>>>>> finding the
>>>>>>>>>>>>>>>>> bottleneck was the time taken to export the mesh to Redshift, 
>>>>>>>>>>>>>>>>> not
>>>>>>>>>>>>>>>>> rendering.  Redshift has a proxy system like Vray & Arnold, 
>>>>>>>>>>>>>>>>> but you have to
>>>>>>>>>>>>>>>>> manually create proxies per object & my scene had hundreds 
>>>>>>>>>>>>>>>>> and hundreds of
>>>>>>>>>>>>>>>>> objects, so I didn't have time to create them.  Therefore, it 
>>>>>>>>>>>>>>>>> was creating
>>>>>>>>>>>>>>>>> a renderable mesh per frame - so on a frame that took 28 
>>>>>>>>>>>>>>>>> seconds to render,
>>>>>>>>>>>>>>>>> 20 seconds was spent exporting the mesh and 8 seconds were 
>>>>>>>>>>>>>>>>> spent on
>>>>>>>>>>>>>>>>> rendering.  But again, it's a beta and they're continuing to 
>>>>>>>>>>>>>>>>> improve things
>>>>>>>>>>>>>>>>> like the proxy system.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  Once I'm caught up I'm hoping to try rendering the
>>>>>>>>>>>>>>>>> classroom scene and see how it does.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  -Paul
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  ᐧ
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>  --
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> --
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> --
>>>>>>>>>>>>>> -------------------------------------------
>>>>>>>>>>>>>> Stefan Kubicek
>>>>>>>>>>>>>> -------------------------------------------
>>>>>>>>>>>>>> keyvis digital imagery
>>>>>>>>>>>>>> Alfred Feierfeilstraße 3
>>>>>>>>>>>>>> A-2380 Perchtoldsdorf bei Wien
>>>>>>>>>>>>>> Phone: +43/699/12614231
>>>>>>>>>>>>>> www.keyvis.at [email protected]
>>>>>>>>>>>>>> -- This email and its attachments are --
>>>>>>>>>>>>>> --confidential and for the recipient only--
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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