More fantastic ICE based work

2014-04-09 Thread Morten Bartholdy
Just saw this new one by Glassworks Amsterdam - enjoy: https://vimeo.com/91422238

Re: More fantastic ICE based work

2014-04-09 Thread Jordi Bares
Really gorgeous job… something I like is that it does not hide behind cheap transitions or tricks, well done! jb Jordi Bares jordiba...@gmail.com On 9 Apr 2014, at 09:08, Morten Bartholdy x...@colorshopvfx.dk wrote: Just saw this new one by Glassworks Amsterdam - enjoy:

Re: More fantastic ICE based work

2014-04-09 Thread David Saber
Impressive job! I need the tutorial to repro this! David On 2014-04-09 10:08, Morten Bartholdy wrote: Just saw this new one by Glassworks Amsterdam - enjoy: https://vimeo.com/91422238

strand tree and xsi2014

2014-04-09 Thread Andi Farhall
Hello, i was wondering if someone had tracked down the issue in Fabricio Chamon's superb strand tree compounds that stopped it working in 2014? Failing that would I be able to find a list of ice nodes that changed between 2013 and 1014 so i could at least have a chance of replacing /

Re: Do UV's enable us ?

2014-04-09 Thread Sebastien Sterling
Cheers Raff and Enrique. By control i meant with uv's you can use an image sequence to deform a mesh, that or any number of procedural effects manipulating maps. there are a lot of things you can do, and i was wondering if there was any equivalence in PTEX I also know a company that is

Re: More fantastic ICE based work

2014-04-09 Thread Sebastien Sterling
GRRR ! so good !!! On 9 April 2014 09:18, David Saber davidsa...@sfr.fr wrote: Impressive job! I need the tutorial to repro this! David On 2014-04-09 10:08, Morten Bartholdy wrote: Just saw this new one by Glassworks Amsterdam - enjoy: https://vimeo.com/91422238

test

2014-04-09 Thread Francisco Criado

Re: test

2014-04-09 Thread Sebastien Sterling
Yo ! On 9 April 2014 11:52, Francisco Criado malcriad...@gmail.com wrote:

Re: test

2014-04-09 Thread Ognjen Vukovic
Test successful. On Wed, Apr 9, 2014 at 12:52 PM, Francisco Criado malcriad...@gmail.comwrote:

Re: texture editor doubt

2014-04-09 Thread Francisco Criado
Already found the solution, forgot to activate component selection instead of sample selection in preferences! rtfm for me :) Are mails taking longer to appear in the group or is just me? Greetings and thanks. F. On Wednesday, April 9, 2014, Jason S jasonsta...@gmail.com wrote: Duude! Guess

Re: Another Lego-iser

2014-04-09 Thread Chris Marshall
Here's a sequence showing some of the animation options in the Lego compound I've been working on. This scene is just a static cube, with all animation handled by the compound. https://vimeo.com/91504844 Cheers

Paint shader

2014-04-09 Thread Ognjen Vukovic
Hi, Does anyone know if there is some sort of paint brush stroke emulation shader out there for softimage? Doing a test at work and something like this could make life a lot easier Cheers. Ogi.

Re: Paint shader

2014-04-09 Thread philipp seis
If you mean animating a brush stroke, you could use Helges PixelParticle addon. It creates a dense particle grid on a mesh. The color changes you make on those particles can be written out as an image sequence and reapplied to that mesh. Good luck ! 2014-04-09 13:41 GMT+02:00 Ognjen Vukovic

Re: Paint shader

2014-04-09 Thread Ognjen Vukovic
While thats not what i was referring to it actually could provide an interesting effect and i may give it a shot. What i was alluding to is what a water color post processing effect would give, sort of a watercolor shader so to say, i know it can be solved in post easily but i was wondering if it

Re: Paint shader

2014-04-09 Thread Paul Griswold
Have you played with the toon shader at all? I'm betting if you used that as a base then modified how it was applied (maybe some noise that's modified by incidence that drives the different shading zones), you could get an interesting watercolor effect. You'd still need to do some post

Re: Paint shader

2014-04-09 Thread Ognjen Vukovic
That to might work, i dont have that much experience with the toon shader but it could be modified with some sort of procedural, and some blending. I tried a trick with hair just now but not getting the best results. I think i will play around with my options a bit more and probably just push

Re: More fantastic ICE based work

2014-04-09 Thread olivier jeannel
the ice is impressive, the aggregation effect is ace. Le 09/04/2014 10:11, Jordi Bares a écrit : Really gorgeous job… something I like is that it does not hide behind cheap transitions or tricks, well done! jb Jordi Bares jordiba...@gmail.com mailto:jordiba...@gmail.com On 9 Apr 2014, at

RE: More fantastic ICE based work

2014-04-09 Thread Tim Bolland
Thanks for the kind words guys, Rudiger will be doing a talk at FMX on the job, so I'm sure after that there will be more stuff to show. In the mean time here is a blog post talking briefly about using liquid nitrogen to film footage of cold vapour.

RE: Transitional license 2015 releases

2014-04-09 Thread Jill Ramsay (Contractor)
Hello Leendert, You need to go through a reseller and chose either the Max or Maya flavor of this bundle. Then the reseller will process the transaction. It is $0 if you are current on Subs. If you are not current, there is a cost to transitioning - talk to your reseller to determine the cost

Re: Transitional license 2015 releases

2014-04-09 Thread Leendert A. Hartog
Okay, thanks. So this simply means, that I have to contact my reseller and not have to wait for the reseller to contact me? It does seem a bit inefficient to use the reseller network for this, when AD could easily gather all data globally (through the subscription center?)... Greetz Leendert

Re: Transitional license 2015 releases

2014-04-09 Thread Leendert A. Hartog
An additional question that came up on the si-community: where should those users turn to who currently do not have a reseller, due to lapsed subscription, but who still want to get back on board? Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of

What about Online material Online Activation stuff

2014-04-09 Thread Stephan Haitz
Hello, What happens after 2016 to Online Help, Online Documentation, SDK Programmers Guide, Si Wiki, stuff on the area and so on. And most important: What about the Activation Process? How long will the Activation Server be active for SI? Sorry, if this should be answered already Best

Re: SI and Houdini

2014-04-09 Thread Jordi Bares
For those in London… http://softimage.tv/side-effects-london-meetup/ Jordi Bares jordiba...@gmail.com On 8 Apr 2014, at 17:59, Oscar Juarez tridi.animei...@gmail.com wrote: I would say Data management since is a bigger scope, which has repercusions on everything else. On Tue, Apr

RE: Transitional license 2015 releases

2014-04-09 Thread Sven Constable
Just contact a reseller, it doesnt have to be a specific one. Every will do. You don't need to be on sub, a valid license is enough to upgrade (maximum of six version back, so 2009 and up). You have time until Feb 2015 if you're not on sub. sven -Original Message- From:

Re: Transitional license 2015 releases

2014-04-09 Thread Leendert A. Hartog
Thanks -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Humanize Maya project

2014-04-09 Thread Darren Cullis
A custom gui for Maya , made a few years ago by Keith Fallon. I think autodesk should contact him and buy it :) Sent from HTC one Darren Cullis Character Animator / 3d Artist w: www.dc3d.co.uk e: 3d.dar...@gmail.co.uk m: 07595584800

RE: Humanize Maya project

2014-04-09 Thread Andres Stephens
Link? --- Original Message --- From: Darren Cullis 3d.dar...@gmail.com Sent: April 9, 2014 1:32 PM To: softimage@listproc.autodesk.com Subject: Humanize Maya project A custom gui for Maya , made a few years ago by Keith Fallon. I think autodesk should contact him and buy it :) Sent from HTC

RE: Humanize Maya project

2014-04-09 Thread Darren Cullis
Sorry guys , I don't post on here Much. So this is the first time I've tried to post attachments. Sent from HTC one Darren Cullis Character Animator / 3d Artist w: www.dc3d.co.uk e: 3d.dar...@gmail.co.uk m: 07595584800 On 9 Apr 2014 19:34, Andres Stephens drais...@outlook.com wrote: Link?

Re: Humanize Maya project

2014-04-09 Thread Steven Caron
um, is that a functional gui? or just a mock up? On Wed, Apr 9, 2014 at 11:37 AM, Darren Cullis 3d.dar...@gmail.com wrote: A custom gui for Maya , made a few years ago by Keith Fallon See attached image :

Re: Transitional license 2015 releases

2014-04-09 Thread Graham Bell
Question 10 of the Softimage transition FAQ answers the question getting current in order to transition to Maya or Max. 10. I am on an older version and wish to transition to Maya or 3ds Max. Can I? To be eligible to transition to either 3ds Max with Softimage or Maya with Softimage you will

Re: Humanize Maya project

2014-04-09 Thread Darren Cullis
It was functional, although he says it needs updating . Sent from HTC one Darren Cullis Character Animator / 3d Artist w: www.dc3d.co.uk e: 3d.dar...@gmail.co.uk m: 07595584800 On 9 Apr 2014 20:06, Steven Caron car...@gmail.com wrote: um, is that a functional gui? or just a mock up? On

Re: Humanize Maya project

2014-04-09 Thread Mirko Jankovic
now that is something worth checking out :) On Wed, Apr 9, 2014 at 9:11 PM, Darren Cullis 3d.dar...@gmail.com wrote: It was functional, although he says it needs updating . Sent from HTC one Darren Cullis Character Animator / 3d Artist w: www.dc3d.co.uk e: 3d.dar...@gmail.co.uk m:

Re: Humanize Maya project

2014-04-09 Thread Darren Cullis
I'd love for him to release it or sell it to Autodesk even . Maybe kick starter project :) he says he needs to update it and would require a few months work as he would be doing it in his spare time ( he's currently working back in softimage. At the time when he made it he was transitioning over

Re: Humanize Maya project

2014-04-09 Thread John Richard Sanchez
WOW! That looks great. Though I dont think the center will work like we expect. :) On Wed, Apr 9, 2014 at 3:50 PM, Darren Cullis 3d.dar...@gmail.com wrote: I'd love for him to release it or sell it to Autodesk even . Maybe kick starter project :) he says he needs to update it and would

Re: Humanize Maya project

2014-04-09 Thread Cristobal Infante
Naaa what's the point... If you gonna jump, just jump... On 9 April 2014 20:50, Darren Cullis 3d.dar...@gmail.com wrote: I'd love for him to release it or sell it to Autodesk even . Maybe kick starter project :) he says he needs to update it and would require a few months work as he would be

Re: What about Online material Online Activation stuff

2014-04-09 Thread Alan Fregtman
If I remember correctly Maurice said The Area's XSI forums and files will remain for the foreseeable future (which I would interpret as 99.99% safe until April 2016 hits.) You can download the all the User Guide SDK documentation:

Re: More fantastic ICE based work

2014-04-09 Thread Jason S
The ice is indeed impressive!!  it really feels like frost! (and.. ICE is indeed impressive! wonder when that could be done in Bifrost! ;)  Yet more unique blowaway material from Glassworks Kudos! (Softimage is dead my arnold ass file :) On 04/09/14 9:06, olivier jeannel wrote: the

Re: Humanize Maya project

2014-04-09 Thread Darren Cullis
I know what you mean about jumping. But still it would be nice to have some sort of built in interaction mode like soft had for Maya users at the very least. I'm personally looking at the default Maya like everyone else. I just thought I'd share the pics :) Sent from HTC one Darren Cullis

Re: Humanize Maya project

2014-04-09 Thread Ed Manning
does a UI like this have a performance hit?

Re: What about Online material Online Activation stuff

2014-04-09 Thread Leendert A. Hartog
Looking at the state of the Softimage Wiki, I wouldn't worry too much about its future. The frontpage banner still commemorates the release of Softimage 2013, while Softimage 2014 is being mentioned (as an afterthought?). The feature history hasn't been updated after Softimage 2013. To name just

Re: Humanize Maya project

2014-04-09 Thread Darren Cullis
Ive not used it or seen it in action I just know it works, Or used too. It's just a gui that is linked up to the standard Maya functions and commands as far as I'm aware. Although i Could be wrong though. I'd love to try it out :) just to see. Sent from HTC one Darren Cullis Character Animator

Re: Humanize Maya project

2014-04-09 Thread Eric Thivierge
You're going to cripple yourself if you get used to using this sort of thing. Once you go to a Maya workstation that doesn't have this you're screwed. My opinion / suggestion is to stay away from this sort of thing. Eric T.

Re: What about Online material Online Activation stuff

2014-04-09 Thread Jason S
Based on the webinar, Area stuff and all, should (supposedly) remain. On 04/09/14 16:29, Leendert A. Hartog wrote: Looking at the state of the Softimage Wiki, I wouldn't worry too much about its future. The frontpage banner still commemorates the release of Softimage 2013, while Softimage

Re: What about Online material Online Activation stuff

2014-04-09 Thread Jason S
Based on the webinar, Area stuff and all, should (supposedly) remain indefinitely. On 04/09/14 16:29, Leendert A. Hartog wrote: Looking at the state of the Softimage Wiki, I wouldn't worry too much about its future. The frontpage banner still commemorates the release of Softimage 2013, while

Re: Humanize Maya project

2014-04-09 Thread Darren Cullis
Yeah I'm learning Maya as it is out the box, but as I said above I just thought I'd share it , ad everyone has been asking for text based buttons etc. Sent from HTC one Darren Cullis Character Animator / 3d Artist w: www.dc3d.co.uk e: 3d.dar...@gmail.co.uk m: 07595584800 On 9 Apr 2014 21:31,

Re: What about Online material Online Activation stuff

2014-04-09 Thread David Saber
page not found when I download the 2015 zip

Re: strand tree and xsi2014

2014-04-09 Thread Fabricio Chamon
Hi Andi, not that I know... some ice updates really messed up the whole thing. unfortunatelly I will not have the time to dig into the nodes and fix it, sorry. have you ever checked the (much more elegant solution) Forester plugin from 3dQuakers ? (

softimage to maya equivalents

2014-04-09 Thread John Clausing
hey everyone, i started a thread for those of us trying to make the shift to maya i thought it might be helpful to throw quick keys, shaders, etc equivalents into a list. as they build up, i'll organize them in the Softimage waymodelling, animation, etc.

Re: softimage to maya equivalents

2014-04-09 Thread sc...@turbulenceffects.com
Sent from my HTC EVO 4G LTE exclusively from Sprint - Reply message - From: John Clausing jclausin...@yahoo.com To: softimage list softimage list Softimage@listproc.Autodesk.com Subject: softimage to maya equivalents Date: Wed, Apr 9, 2014 8:13 PM thanks John

Re: Humanize Maya project

2014-04-09 Thread John Richard Sanchez
I agree Eric. However; it's been my experience that most people bring their preferences/ shells/ scripts with them. If this is the same then not bad at all. On Wednesday, April 9, 2014, Doeke Wartena clankil...@gmail.com wrote: It's nice if your forced to use maya. 2014-04-09 22:44 GMT+02:00

Re: Humanize Maya project

2014-04-09 Thread Eric Thivierge
And if you are working at a studio, on a project that doesn't allow you access to USB drives, gmail, dropbox, and internet all together, then what? It's becoming more and more the case these days. Eric Thivierge http://www.ethivierge.com On Wed, Apr

Re: Humanize Maya project

2014-04-09 Thread Eric Turman
Then you become very good friends with the IT department and buy them a case of beers to set it up for you on your workstation ;P Seriously though, the real point of this is to get the Maya team to open their minds to better workflows. This need not be modeled after Soft, but I do not believe

Equivalent to Application.Statusbar in C++?

2014-04-09 Thread Matt Lind
In scripting, I can send a message to the statusbar by assigning a value to it like this: Application.Statusbar = program completed; Looking through the C++ reference in the SDK, I cannot find the equivalent. The best I could think of was called a script dynamically:

Re: Equivalent to Application.Statusbar in C++?

2014-04-09 Thread Steven Caron
i didn't even know about sending a message to the statusbar this way... i always used logmessage with a flag for the message severity. s On Wed, Apr 9, 2014 at 7:27 PM, Matt Lind ml...@carbinestudios.com wrote: In scripting, I can send a message to the statusbar by assigning a value to it

Re: Humanize Maya project

2014-04-09 Thread Eric Thivierge
I don't disagree. However, you can see the knee jerk reaction by others here to make it look like Softimage immediately and continue on like its the same. It's not and you will have to adapt. It's public knowledge that Maya can be run without its interface while having another interface riding on

Re: Humanize Maya project

2014-04-09 Thread Eric Turman
Bingo On Wed, Apr 9, 2014 at 9:48 PM, Eric Thivierge ethivie...@gmail.com wrote: I don't disagree. However, you can see the knee jerk reaction by others here to make it look like Softimage immediately and continue on like its the same. It's not and you will have to adapt. It's public

Re: Humanize Maya project

2014-04-09 Thread Steven Caron
sorry for picking apart your post but... you think presto is sitting on top of maya? i find that very hard to believe and very easy to verify. On Wed, Apr 9, 2014 at 7:48 PM, Eric Thivierge ethivie...@gmail.com wrote: It's public knowledge that Maya can be run without its interface while

Re: Humanize Maya project

2014-04-09 Thread Eric Thivierge
Ill gladly accept being corrected. :)

Re: Humanize Maya project

2014-04-09 Thread Steven Caron
ok, i sent some emails ;) in the mean time... i just don't think after all those demos at the GTC conference this year that it is really maya with a new gui. can you say you believe this? or know this? and back on topic, i say do whatever customizations one wants. after you learn where things

Re: Humanize Maya project

2014-04-09 Thread Eric Thivierge
Well I don't think it's only Maya underneath but I think it may be part of it. I'm only under this impression with things I've heard over the years. I have no contacts there so I can't verify. Would be great to know. On Apr 9, 2014 11:02 PM, Steven Caron car...@gmail.com wrote: ok, i sent some