ICE modeling bevel

2012-10-15 Thread Mathieu Leclaire
Just wondering if someone already happened to have created an ICE modeling compound that creates bevels? -Mathieu

Re: ICE modeling

2012-07-18 Thread Steven Caron
g/rigging in ICE, nothing would compare to comprehensive > >>> documentation and examples... > >>> > >>> i would add my vote to spending some development money on better docs, > >>> and > >>> staged, step by step, versioned example scenes,

Re: ICE modeling

2012-07-18 Thread Alan Fregtman
more complicated concepts, such as >>> modelling/rigging in ICE, nothing would compare to comprehensive >>> documentation and examples... >>> >>> i would add my vote to spending some development money on better docs, >>> and >>> staged, step by

Re: ICE modeling

2012-07-18 Thread Steven Caron
d example scenes, possibly with video >> walkthroughs associated with them. >> >> my 2c >> >> -Original Message- >> From: >> softimage-bounces@listproc.**autodesk.com >> [mailto:softimage-bounces@**listproc.autodesk.com] >> On Behalf Of Eric Cosky >&

Re: ICE modeling

2012-07-18 Thread Matt Lowery
23:57 To: softimage@listproc.autodesk.com Subject: RE: ICE modeling I was referring to ICE rigging like the rabbit sample. Simple kinematics have been functional solutions for me, but a couple of serious attempts at full character ICE rigging set up similar to the rabbit sample wound up with me going back to basi

Re: ICE modeling

2012-07-18 Thread Oleg Bliznuk
There is another way to see more array elements than viewport can shows it us - using the "log values" node. It cuts very long array as well, but at least it outputs much more than viewport and we able to shift the range of logged items on the fly. regards, Oleg

Re: ICE modeling

2012-07-18 Thread Rob Chapman
Hi Vincent, thanks, if only it was as simple as that :) this is what I'm doing and whilst the values are displayed as a list in the centre of the object and not per polygon when viewed directly , and if I do it in a separate part of the tree after the array has been created to interrogate my valu

Re: ICE modeling

2012-07-18 Thread Vincent Ullmann
@Rob Chapman: *You "simply" need a "perPolygon-Context"* * * *Try this:* * * *Get Data (Polygon Index) -> Select in Array (Your Array of Values) -> Dispaly This ->SetData (TMP)* * *

RE: ICE modeling

2012-07-18 Thread Andi Farhall
+1 Soft docs have always been less usefull than they could be. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer Sent: 18 July 2012 10:32 To: softimage@listproc.autodesk.com Subject: RE: ICE modeling

Re: ICE modeling

2012-07-18 Thread Rob Chapman
So still fumbling through some ICE modelling examples, and what is bothering me right now is that when dealing with the polygon index array displays as a big list of values for each isolated elements attribute whereas I'm used to a per point array the values get displayed on each point... is there

RE: ICE modeling

2012-07-18 Thread adrian wyer
From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Cosky Sent: 17 July 2012 23:57 To: softimage@listproc.autodesk.com Subject: RE: ICE modeling I was referring to ICE rigging like the rabbit sample. Simple kinematics have been functio

Re: ICE modeling

2012-07-18 Thread Chris Marshall
That doesn't provide a solution, btw. On 16 July 2012 11:52, Oleg Bliznuk wrote: > >> If I then want to repeat an Extrude Poly Island, the repeat loop > doesn't repeat. > > try this: > http://xsisupport.wordpress.com/2011/12/20/the-case-of-the-while-loop-that-didnt-evaluate/ >

RE: ICE modeling

2012-07-17 Thread Eric Cosky
do with their eyes closed. -Eric Cosky -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: Tuesday, July 17, 2012 1:57 PM To: softimage@listproc.autodesk.com Subject: Re: ICE modeling Are

Re: ICE modeling

2012-07-17 Thread Alan Fregtman
Are you talking about ICE rigging as in doing a whole character with ICE? Or just ICE kinematics? What's confusing about them in your opinion? On Tue, Jul 17, 2012 at 3:13 PM, Eric Cosky wrote: > I was trying to find a way to describe my difficulty with ICE modeling, you > pretty

RE: ICE modeling

2012-07-17 Thread Eric Cosky
I was trying to find a way to describe my difficulty with ICE modeling, you pretty much summed it up. I have no problem with the math side of using ICE, but even the simplest tasks sometimes become very frustrating when something goes wrong. When nodes go red they often lack any meaningful

Re: ICE modeling

2012-07-17 Thread Andy Nicholas
gether two different examples - a repeated extrude from a > random selection, but I cannot control the extrusion very well - but > this is the only examples we have so far that are not crowds or fences > :) > > https://vimeo.com/40452537 > > http://xsisupport.word

Re: ICE modeling

2012-07-17 Thread Rob Chapman
usion very well - but this is the only examples we have so far that are not crowds or fences :) https://vimeo.com/40452537 http://xsisupport.wordpress.com/2012/05/03/ice-modeling-extruding-a-random-polygon/ Cheers Rob On 17 July 2012 10:21, Chris Marshall wrote: > What I'm find

Re: ICE modeling

2012-07-17 Thread Peter Agg
math tutorials are needed? >> >> gray >> >> From: softimage-boun...@listproc.autodesk.com [mailto: >> softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall >> Sent: Monday, July 16, 2012 09:44 AM >> To: softimage@listproc.autodesk.com >> Su

Re: ICE modeling

2012-07-17 Thread Chris Marshall
trol them. > So maybe math tutorials are needed? > > gray > > From: softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall > Sent: Monday, July 16, 2012 09:44 AM > To: softimage@listproc.autodesk.com > Subje

RE: ICE modeling

2012-07-16 Thread Mathieu Dufresne
Subject: RE: ICE modeling What sort of tutorials do you want to see? Creating shapes from the ground up, or something else? What I have found is that the topo nodes themselves are not that complicated. The hard part is the math and logic you need to control them. So maybe math tutorials are needed

RE: ICE modeling

2012-07-16 Thread Grahame Fuller
: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall Sent: Monday, July 16, 2012 09:44 AM To: softimage@listproc.autodesk.com Subject: Re: ICE modeling Yes!! On 16 July 2012 11:50, adrian wyer mailto:adrian.w...@fluid-pictures.com>>

Re: ICE modeling

2012-07-16 Thread Chris Marshall
Yes!! On 16 July 2012 11:50, adrian wyer wrote: > ** ** ** > > +1 on the request for ICE modelling 101 > > ** ** > > had a glance at the digital tutors one, but it's more about cloning than > actually 'modelling' > > ** ** > > this feature REALLY needs some in depth tutorials!! > > *

Re: ICE modeling

2012-07-16 Thread Chris Marshall
OK thanks. Will take a look. On 16 July 2012 11:52, Oleg Bliznuk wrote: > >> If I then want to repeat an Extrude Poly Island, the repeat loop > doesn't repeat. > > try this: > http://xsisupport.wordpress.com/2011/12/20/the-case-of-the-while-loop-that-didnt-evaluate/ >

Re: ICE modeling

2012-07-16 Thread Oleg Bliznuk
>> If I then want to repeat an Extrude Poly Island, the repeat loop doesn't repeat. try this: http://xsisupport.wordpress.com/2011/12/20/the-case-of-the-while-loop-that-didnt-evaluate/

RE: ICE modeling

2012-07-16 Thread adrian wyer
:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall Sent: 16 July 2012 11:47 To: softimage@listproc.autodesk.com Subject: ICE modeling Hello, I'm trying to get my head around ice modeling again after not succeeding the first time around and I have a few questions. I can build a bas

ICE modeling

2012-07-16 Thread Chris Marshall
Hello, I'm trying to get my head around ice modeling again after not succeeding the first time around and I have a few questions. I can build a basic shape with Create Topo, easy enough. If I then want to repeat an Extrude Poly Island, the repeat loop doesn't repeat. Is there a good re

Re: ICE modeling destroys UVs

2012-06-28 Thread Sam Cuttriss
Ive just been dealing with the same thing recently. not insurmountable, but not amusing either, it seems like an oversight.

Re: ICE modeling destroys UVs

2012-06-28 Thread Christian Gotzinger
Thank you, I'll see if I can find that message. @Fabricio: Thank you for the tip. My UVs are regular non-ICE UVs. I'm pretty sure I can repair the UVs using ICE, but I'm worried that overwriting the existing UV set with ICE might make things unstable. And I don't want to make a new ICE UV set. O

Re: ICE modeling destroys UVs

2012-06-28 Thread Fabricio Chamon
if your UVs are per point vectors, then a simple workaround would be to store a pair array: PointPosition -> UV then after your topo changes, lookup back on this array to retrieve UVs. this works if you don't happen to have overlapping points. (warning: slow because you'll have to use find in arr

Re: ICE modeling destroys UVs

2012-06-28 Thread Ben Houston
Oleg implemented a work around in ImplosiaFX to maintain UVs when modelling with ICE. I think he has detailed it before on this list... -ben On Thu, Jun 28, 2012 at 9:02 AM, Christian Gotzinger wrote: > Hello list, > > I am slicing a terrain mesh into a square, then delete all polygons outside >

ICE modeling destroys UVs

2012-06-28 Thread Christian Gotzinger
Hello list, I am slicing a terrain mesh into a square, then delete all polygons outside the square. If I do this with standard modeling operations, my pre-existing UV mapping is fine. If I do it with ICE it gets all jumbled up. What's the standard way to deal with this? Do I really have to fix the

RE: retrieving edge indicies after slicing polygons, ICE Modeling

2012-05-20 Thread Chris Chia
Sent: Saturday, May 19, 2012 6:52 PM To: softimage@listproc.autodesk.com Subject: retrieving edge indicies after slicing polygons, ICE Modeling hey list. having an hard time to figure out how i can retrieve the edge indicies along the slice plane, when slicing polygons with ice. any hints in that dire

retrieving edge indicies after slicing polygons, ICE Modeling

2012-05-19 Thread Sebastian Kowalski
hey list. having an hard time to figure out how i can retrieve the edge indicies along the slice plane, when slicing polygons with ice. any hints in that direction? thanks sebastian