Re: Gear rotation question

2014-01-28 Thread Nicolas Esposito
oc.autodesk.com] *On Behalf Of *Mirko Jankovic >> *Sent:* Monday, January 27, 2014 2:01 PM >> *To:* softimage@listproc.autodesk.com >> *Subject:* Re: Gear rotation question >> >> >> >> Actually Matt that could make a problem inside Unity as Unity try to >> interpolate which will give him weird movement there. >> >> Unless there is some fancy way to disable that in Unity which I missed. >> > >

Re: Gear rotation question

2014-01-28 Thread Alok Gandhi
>>> first? I could send it only privately, the list has file size limit >>> >>> >>> >>> Cheers >>> >>> >>> >>> *From:* softimage-boun...@listproc.autodesk.com [mailto: >>> softimage-boun...@listproc.auto

Re: Gear rotation question

2014-01-28 Thread Nicolas Esposito
:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Mirko Jankovic > *Sent:* Monday, January 27, 2014 2:01 PM > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Gear rotation question > > > > Actually Matt that

RE: Gear rotation question

2014-01-28 Thread Szabolcs Matefy
-boun...@listproc.autodesk.com] On Behalf Of Mirko Jankovic Sent: Monday, January 27, 2014 2:01 PM To: softimage@listproc.autodesk.com Subject: Re: Gear rotation question Actually Matt that could make a problem inside Unity as Unity try to interpolate which will give him weird movement there

Re: Gear rotation question

2014-01-27 Thread Mirko Jankovic
Actually Matt that could make a problem inside Unity as Unity try to interpolate which will give him weird movement there. Unless there is some fancy way to disable that in Unity which I missed.

Re: Gear rotation question

2014-01-27 Thread Matt Morris
If you have to make it loopable, key the frame before the last frame (when the rotation is closest to 720), and then paste the first frame key, so the last frame does match the first, which means all your crazy rotation happens between the second to last and last frame. Will work fine for handing o

Re: Gear rotation question

2014-01-27 Thread Will Sharkey
If its a loop, is it not a case of typing in the the rotation value for the first and last frame. eg. Rot Y at Frame1 is 0, Rot Y at Frame100 is 720 - then cycle with offset. On Mon, Jan 27, 2014 at 11:56 AM, Szabolcs Matefy wrote: > Hey folks > > > > I have a rig based upon the man_guide. > >