Guys,

Is there anybody, who could take a look at the animation and the rig, if I made 
something wrong, or how can we make the final frame the same as the first? I 
could send it only privately, the list has file size limit

Cheers

From: [email protected] 
[mailto:[email protected]] On Behalf Of Mirko Jankovic
Sent: Monday, January 27, 2014 2:01 PM
To: [email protected]
Subject: Re: Gear rotation question

Actually Matt that could make a problem inside Unity as Unity try to 
interpolate which will give him weird movement there.
Unless there is some fancy way to disable that in Unity which I missed.

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