Guys, Is there anybody, who could take a look at the animation and the rig, if I made something wrong, or how can we make the final frame the same as the first? I could send it only privately, the list has file size limit
Cheers From: [email protected] [mailto:[email protected]] On Behalf Of Mirko Jankovic Sent: Monday, January 27, 2014 2:01 PM To: [email protected] Subject: Re: Gear rotation question Actually Matt that could make a problem inside Unity as Unity try to interpolate which will give him weird movement there. Unless there is some fancy way to disable that in Unity which I missed.

