Re: Houdini Basics....

2017-05-31 Thread Nono
Hi, One way is to group particles (animating the activation for example) and thick the "preserve group option" Then simply apply your force only on this particle group ;-) On 31 May 2017 at 12:45, Thomas Volkmann wrote: > Another one: > > In a FLIP particle simulation

OTish - Soft2Maya transition list

2017-05-31 Thread Morten Bartholdy
I seem to have seen someone mentioning it here in the past, but can't remember. Is there a Maya userlist somewhere, hopefully as helpful as this one, or perhaps a forum for suffering Soft2Maya transitioners like myself? And what a godawful piece of shit software that is! Thanks. Morten --

Re: Houdini Basics....

2017-05-31 Thread Thomas Volkmann
That might do the trick, thanks! But is there something like the "On Creation" execute slot in ICE? > Nono hat am 31. Mai 2017 um 14:45 geschrieben: > > Hi, > One way is to group particles (animating the activation for example) and > thick the "preserve group option" >

Re: Houdini Basics....

2017-05-31 Thread Nono
That's the "Just Born Group" available on the emitters ;-) On 31 May 2017 at 17:40, Thomas Volkmann wrote: > That might do the trick, thanks! > > But is there something like the "On Creation" execute slot in ICE? > > > Nono hat am 31. Mai 2017 um

Re: Houdini Basics....

2017-05-31 Thread Thomas Volkmann
Ha, exactly what I needed thanks!!1! > Nono hat am 31. Mai 2017 um 18:06 geschrieben: > > That's the "Just Born Group" available on the emitters ;-) > > On 31 May 2017 at 17:40, Thomas Volkmann mailto:li...@thomasvolkmann.com > wrote: >

Re: OTish - Soft2Maya transition list

2017-05-31 Thread Gregor Punchatz
I am beginning in earnest myself to learn maya... we could start our own group ;) On Wed, May 31, 2017 at 5:45 AM, Morten Bartholdy wrote: > I seem to have seen someone mentioning it here in the past, but can't > remember. Is there a Maya userlist somewhere, hopefully as

Re: OTish - Soft2Maya transition list

2017-05-31 Thread Jordi Bares
It's going to be very a lonely list. ;-) Sent from my iPhone > On 31 May 2017, at 19:43, Gregor Punchatz wrote: > > I am beginning in earnest myself to learn maya... we could start our own > group ;) > >> On Wed, May 31, 2017 at 5:45 AM, Morten Bartholdy

RE: OTish - Soft2Maya transition list

2017-05-31 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES II]
The official forum is here: https://forums.autodesk.com/t5/maya-forum/bd-p/area-b201 I don't think there is a mailing list anymore. The original AW mailing list posts were migrated to HE3D and the list server shut down back in the day. This is where the original mailing list migrated to some

Re: OTish - Soft2Maya transition list

2017-05-31 Thread Eric Turman
Hey Greg, I would imagine that your questions wouldn't generate too much noise here...the Soft list has many fewer posts than it did 5 years ago and I get the impression that the other veterans who have had to use Maya are still lurking on the list... Cheers, -=Eric On Wed, May 31, 2017 at 1:49

Re: Houdini Basics....

2017-05-31 Thread Thomas Volkmann
Another one: In a FLIP particle simulation I want a force that only affects particles that are emitted before a certain frame. So how could I set a "emission_frame" attribute (or get it if it exists already)? Thanks! > Thomas Volkmann hat am 19. Mai 2017 um

Re: OTish - Soft2Maya transition list

2017-05-31 Thread Olivier Jeannel
You may want to join a suicidal-group hotline, or maybe turn yourself to a religion ? Sorry, couldn't resist : Good luck ;) 2017-05-31 15:19 GMT+02:00 Enter Reality <3dv...@gmail.com>: > After 3 years here is my situation: > > - Modeling: Trying with Maya, fuck it, use Softimage > -

XSI Texture Editor Q - polygon selections and UV set connected??

2017-05-31 Thread Morten Bartholdy
I have a complex object which I am unwrapping, so I have several UV sets for different purposes. I have created polygon clusters for selecting specific areas for the unwrapping proces, but when I select these polygons using the cluster, the texture editor switches to the first UV set in which

Re: OTish - Soft2Maya transition list

2017-05-31 Thread Enter Reality
After 3 years here is my situation: - Modeling: Trying with Maya, fuck it, use Softimage - Animation: some good tools, but overall the flexibility of Sofimage still is a strong advantage point - Rigging: Surprisingly I feel more comfortable with constraints in Maya then Soft, and overall ( using