Hi,
One way is to group particles (animating the activation for example) and
thick the "preserve group option"
Then simply apply your force only on this particle group ;-)
On 31 May 2017 at 12:45, Thomas Volkmann wrote:
> Another one:
>
> In a FLIP particle simulation
I seem to have seen someone mentioning it here in the past, but can't remember.
Is there a Maya userlist somewhere, hopefully as helpful as this one, or
perhaps a forum for suffering Soft2Maya transitioners like myself?
And what a godawful piece of shit software that is!
Thanks.
Morten
--
That might do the trick, thanks!
But is there something like the "On Creation" execute slot in ICE?
> Nono hat am 31. Mai 2017 um 14:45 geschrieben:
>
> Hi,
> One way is to group particles (animating the activation for example) and
> thick the "preserve group option"
>
That's the "Just Born Group" available on the emitters ;-)
On 31 May 2017 at 17:40, Thomas Volkmann wrote:
> That might do the trick, thanks!
>
> But is there something like the "On Creation" execute slot in ICE?
>
>
> Nono hat am 31. Mai 2017 um
Ha, exactly what I needed thanks!!1!
> Nono hat am 31. Mai 2017 um 18:06 geschrieben:
>
> That's the "Just Born Group" available on the emitters ;-)
>
> On 31 May 2017 at 17:40, Thomas Volkmann mailto:li...@thomasvolkmann.com > wrote:
>
I am beginning in earnest myself to learn maya... we could start our own
group ;)
On Wed, May 31, 2017 at 5:45 AM, Morten Bartholdy
wrote:
> I seem to have seen someone mentioning it here in the past, but can't
> remember. Is there a Maya userlist somewhere, hopefully as
It's going to be very a lonely list. ;-)
Sent from my iPhone
> On 31 May 2017, at 19:43, Gregor Punchatz wrote:
>
> I am beginning in earnest myself to learn maya... we could start our own
> group ;)
>
>> On Wed, May 31, 2017 at 5:45 AM, Morten Bartholdy
The official forum is here:
https://forums.autodesk.com/t5/maya-forum/bd-p/area-b201
I don't think there is a mailing list anymore. The original AW mailing list
posts were migrated to HE3D and the list server shut down back in the day. This
is where the original mailing list migrated to some
Hey Greg,
I would imagine that your questions wouldn't generate too much noise
here...the Soft list has many fewer posts than it did 5 years ago and I get
the impression that the other veterans who have had to use Maya are still
lurking on the list...
Cheers,
-=Eric
On Wed, May 31, 2017 at 1:49
Another one:
In a FLIP particle simulation I want a force that only affects particles that
are emitted before a certain frame.
So how could I set a "emission_frame" attribute (or get it if it exists
already)?
Thanks!
> Thomas Volkmann hat am 19. Mai 2017 um
You may want to join a suicidal-group hotline, or maybe turn yourself to a
religion ?
Sorry, couldn't resist :
Good luck ;)
2017-05-31 15:19 GMT+02:00 Enter Reality <3dv...@gmail.com>:
> After 3 years here is my situation:
>
> - Modeling: Trying with Maya, fuck it, use Softimage
> -
I have a complex object which I am unwrapping, so I have several UV sets for
different purposes.
I have created polygon clusters for selecting specific areas for the unwrapping
proces, but when I select these polygons using the cluster, the texture editor
switches to the first UV set in which
After 3 years here is my situation:
- Modeling: Trying with Maya, fuck it, use Softimage
- Animation: some good tools, but overall the flexibility of Sofimage still
is a strong advantage point
- Rigging: Surprisingly I feel more comfortable with constraints in Maya
then Soft, and overall ( using
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