Re: London redshift+Houdini studios

2017-06-05 Thread Ognjen Vukovic
It seems due to limitations your either stuck with rendering each mask out as a seperate pass or having an instance of each material for each stream with a different mat id. Seems a bit convoluted to be honest but im sure there is a more elegant solution. Im currently abroad and have no access to

Query XSI SelectTool mode (lasso, rectangle, paint etc)

2017-06-05 Thread Andrew Prostrelov
Ok. Another XSI Tools question. I tried to solve it with local collective mind but it seems that it need global overmind help. There are lots of stuff in commands list that helps to switch current context to the special select tool mode: http://c2n.me/3L34qvz But i didn't find any commands that

Re: London redshift+Houdini studios

2017-06-05 Thread Artur W
Yeah, thanks. Just figured it out. Artur 2017-06-05 15:22 GMT+02:00 Ognjen Vukovic : > It seems due to limitations your either stuck with rendering each mask out > as a seperate pass or having an instance of each material for each stream > with a different mat id. Seems a bit

Weird material problem

2017-06-05 Thread Morten Bartholdy
I have a scene where half of a particular type of object gets its material overwritten by a material from another object in the scene at load time. These objects don't have material overrrides and neither are materials applied in a group. I have checked and checked this scene a gazillion times

Re: London redshift+Houdini studios

2017-06-05 Thread Artur W
Hey Ognjen, I have a quick question. I use Redshift since alpha and Houdini only for a year. Now I am starting to combine the two. I have a scene where I scatter -> copy/stamp objects on a couple of streams of particles (I take V and Torgue only from Particles) to have RBD. I was asked to include

RE: Query XSI SelectTool mode (lasso, rectangle, paint etc)

2017-06-05 Thread Brent McPherson
Hi Andrew, You should poke around in uixsiscripts.vbs in your XSI install as it has a bunch of selection related code that should help you figure this out. The major selection tool mode can be accessed using: l_SelMode = GetUserPref("SI3D_RECTSEL_REGION_MODE") The return values are: 1:

RE: OTish - Soft2Maya transition list

2017-06-05 Thread Jeff McFall
very nice no time like the old time to make one appreciate the possibilities in the present From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Sunday, June 4, 2017 9:37 PM To: Official Softimage Users Mailing

RE: Weird material problem

2017-06-05 Thread Sven Constable
I think there are only two ways an objects material is overidden/replaced on load: Via the default pass and if the models material is named "Scene Material". Even the material is not a former scene material, the name is enough to get replaced by the "scenes"- scene material. I'm not sure what

Re: Query XSI SelectTool mode (lasso, rectangle, paint etc)

2017-06-05 Thread Andrew Prostrelov
Oh by the way, can i reach UserPreference from C++ API ? I tried this one: http://c2n.me/3L4f8DM But i end up with list of native XSI preferences. There are no prefs like "SI3D_RECTSEL_REGION_MODE". -- Softimage Mailing List. To unsubscribe, send a mail to

Re: Query XSI SelectTool mode (lasso, rectangle, paint etc)

2017-06-05 Thread Andrew Prostrelov
I am almost forgot about user prefs. Brent, you totally made my day. Thank you so much ! -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.