Gear Head question

2014-02-06 Thread Szabolcs Matefy
Hey Gear riggers So I have a cartoony character, and we'd like to have few options when animating the spine 1. The head and neck follows the movement of the spine 2. The neck follows the movement of the spine, but keeps orientation to the world Option 1st is achieved easily,

Re: Gear Head question

2014-02-06 Thread Enrique Caballero
the head or chest curve icons that live above your character i meant to type On Fri, Feb 7, 2014 at 2:45 PM, Enrique Caballero enriquecaball...@gmail.com wrote: im pretty sure that option already lives under your anim setup property page. just select the head or chest and press f3, open up

Re: Gear Head question

2014-02-06 Thread Enrique Caballero
im pretty sure that option already lives under your anim setup property page. just select the head or chest and press f3, open up the property page. there are like 4 different orientation options already built in On Thu, Feb 6, 2014 at 7:05 PM, Szabolcs Matefy szabol...@crytek.comwrote: Hey

RE: Gear Head question

2014-02-06 Thread Szabolcs Matefy
Yep I figured iy out :) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero Sent: Friday, February 07, 2014 7:46 AM To: softimage@listproc.autodesk.com Subject: Re: Gear Head question the head or chest curve icons