Karl Kuras wrote:
So, many 1st person RPG either
a) had advertised multiplayer support but never implemented it (Descent
to
Undermountain)
b) had net support but no lan support (Yserbius)
c) have nice LAN support but the RPG elements were completely gone
(Legends
of Might Magic)
I'd say
Disciples is a great game. Disciples II (due out shortly) is on the list of
games I'm anxiously waiting for (along with Heroes of Might and Magic IV).
The only problem with Disciples was that it never had a large fan base,
which meant it was REALLY hard to find people to play online. with HOMM
Ugh, it's been so long since I've played. However, I remember I liked
Undead a lot because of their ability to paralyze. That won a lot of
battles for me. One thing that impressed me though, was the balance of the
game. I had a lot of fun learning to play all the sides...and was
eventually
Oh, what a shame...
You see, recently I tried to come up with a good 1st person RPG that had
LAN (either by TCP/IP or IPX) support so I could play with my stepson over
our home network. There are _no_, I repeat, absolutely _no_ 1st person RPGs
with LAN support whatsoever, with the exception of
So, many 1st person RPG either
a) had advertised multiplayer support but never implemented it (Descent to
Undermountain)
b) had net support but no lan support (Yserbius)
c) have nice LAN support but the RPG elements were completely gone
(Legends
of Might Magic)
I'd say there's something
Actually, this topic reminded me of a similar question, what games are you
all looking forward this season/next few months?
I've remembered about this because this weekend I've received a CD full of
demos of upcoming / already released games (Lightweight Ninja, Legends of
Might Magic, Gorasul
I must admit I found the Lithtech 2.0 engine on Legends of MM very
impressive,
If you want to see an impressive use of Lithtech, check out No One Lives
Forever... truly the best game of last year. Legends of Migh and Magic
didn't take full advantage of the engine and was a terrible game on
I must admit I found the Lithtech 2.0 engine on Legends of MM very
impressive,
If you want to see an impressive use of Lithtech, check out No One Lives
Forever... truly the best game of last year. Legends of Migh and Magic
didn't take full advantage of the engine and was a terrible game on
I have seen NoLF, seemed like a regular 3d shooter, so I skipped it.
You should give it a try. I'm not normally a 3D shooter fan, they all seem
to be the same thing over and over again, but NOLF adds a bunch of nice
features, including levels were your objective is sneaking around
surveilance
Karl Kuras wrote:
end the RPG elements are dressing at best. Very dissapointing.
That's an understatement. Since any character class can use any weapon
(it's a 3D shooter after all), what's the point of being a ranger or a
knight? Theves can use bows and arrows, mages can wield swords,
Although any character class can use any weapon, they have advantages and
disadvantages with those weapons, so for example a Paladin is better with a
sword than a Sorceress... according to the information on 3do's page, at
least.
Now I just wonder if those advantages are easy to spot or not. I
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