Jim Leonard boldly stated:
>
>U6 definitely sounds
>best on an MT-32 -- that's where the music was composed originally, and all
>other versions (Adlib, Tandy, etc.) were derived from the MT-32 soundtrack.
Speaking of using different sound cards with the same game Has
anyone here ever gotten
"C.E. Forman" wrote:
>
> Mind if I ask, since you're about my age, how
> did you *afford* to play all those games? I was usually broke growing up.
> (Or did you, *ahem*, "get them for free"? B-)
Let's just say that "Trixter" has always been more than my email address. I
*own* about 600+ games.
> Daikatana is a HORRIBLE game, NOBODY likes it because, while it has some
> great-looking levels, is rife with gameplay design flaws. Trust me, I
wasn't
> suggesting you'd like Daikatana. ;-)
There seem to be a few reviews from people who liked it. Or at least, said
they didn't think it was t
"C.E. Forman" wrote:
>
> Lot of freeze-ups. (And I was running with adequate specs.)
I didn't get this at all. Not one lock-up. Then again, I never completed the
game, only played it for 2 hours or so.
> Hardly any game. Three variations, all practically identical, all
> finishable within
Pedro Quaresma wrote:
>
> (OT: Hi Stephen, nice to hear from you again)
>
> I apologize for my ignorance, but is the Roland sound much different from a
> SB AWE64 emulating the Roland on Windows?
YES! The Roland MT-32/LAPC-1 was programmable, whereas wavetable emulation is
not. Sierra games i
Pedro Quaresma wrote:
>
> Speaking of hating a game :) Jim, have you received my mail about Baldur's
> Gate 2?
Yes, and you bring up some valid points, although many of the games you mention
(not Fallout) were "first" and could come up with new ideas. It's very hard
for a game nowadays to come