Re: [Therion] A puzzle in Loch

2023-08-16 Thread Bill Gee
Hi Bruce - I am glad to hear someone else has seen this kind of problem. It is really not much more than annoying since no one but me sees the .lox files. I have CaveView on a web server, so I suppose that might count as publishing the file. I am using Therion 6.1.8 and Survex 1.4.5

[Therion] A puzzle in Loch

2023-08-16 Thread Bruce Mutton
> One thing that strikes me is that the spike is not horizontal. It angles > upward by about 20 degrees. Hi Bill If it helps (unlikely), I have had a project where the Loch model has (had) just such a spike, one hundred or so metres long, angling about 20 deg upwards. For more than 10 years

Re: [Therion] A puzzle in Loch

2023-08-16 Thread Bill Gee
Wow, thanks Tarquin! And Ollie, too. I tried a few things, but the spike still exists in the .lox file. I changed the connecting shots from 3 to BU1 and BU2 from splay to duplicate. After recompiling, the spike is still there. Next I change the shot from BU1 to BU2 so that it has no LRUD

Re: [Therion] A puzzle in Loch

2023-08-16 Thread Tarquin Wilton-Jones via Therion
> Hmmm.   Maybe I am not using the splay flag correctly?  Is there > another flag that might be more appropriate? flags duplicate = a leg that must not count towards the length. It can count towards the vertical range, if it is the highest or lowest point in the cave. Use this when you have

Re: [Therion] A puzzle in Loch

2023-08-15 Thread Olly Betts
On Tue, Aug 15, 2023 at 07:41:51PM -0500, Bill Gee wrote: > Hmmm. Maybe I am not using the splay flag correctly? Is there another > flag that might be more appropriate? > > The reason those stations are flagged as splay is because they do not > contribute to the length of the cave. They

Re: [Therion] A puzzle in Loch

2023-08-15 Thread Bill Gee
Hmmm. Maybe I am not using the splay flag correctly? Is there another flag that might be more appropriate? The reason those stations are flagged as splay is because they do not contribute to the length of the cave. They are just connecting a side passage into the rest of the survey.

Re: [Therion] A puzzle in Loch

2023-08-15 Thread Tarquin Wilton-Jones via Therion
On 15/08/2023 22:52, Bill Gee wrote: > Looking at the .lox file for Stark Caverns, I see a spike that does not > make any sense.  I suspect it might be a blunder in the LRUD data, > perhaps a misplaced decimal point - but I have searched all over the > data and cannot find anything that looks out

[Therion] A puzzle in Loch

2023-08-15 Thread Bill Gee
Looking at the .lox file for Stark Caverns, I see a spike that does not make any sense. I suspect it might be a blunder in the LRUD data, perhaps a misplaced decimal point - but I have searched all over the data and cannot find anything that looks out of line. Besides, the spike is not