Christoph Zwerschke schrieb:
Btw, it doesn't seem like the mapping parameter to view.render hasn't
been used anywhere, so I suggest renaming it to options.
I mean it *does* seem like it hasn't been used. Since the parameter is
called options in the __init__ method, it makes sense to add
Christoph Zwerschke schrieb:
Also, if you want a different doctype, Kid provides subvariants of
format (e.g. html-quirks instead of html) or custom serializer
instances that can have any doctype in the format parameter, so this
also works just fine with Kid.
I just notice that in Genshi you
Christoph Zwerschke schrieb:
Christoph Zwerschke schrieb:
Btw, it doesn't seem like the mapping parameter to view.render hasn't
been used anywhere, so I suggest renaming it to options.
I mean it *does* seem like it hasn't been used. Since the parameter is
called options in the __init__
Christopher Arndt schrieb:
Christoph Zwerschke schrieb:
Since the parameter is called options in the __init__ method, it
makes sense to add options to the render method as well, not
mapping (except mapping is intended for some obscure different
purpose, but there is no mention of it in the
Christoph Zwerschke schrieb:
Right, it's passed all along from expose to view.render. And the
expose() function even mentions it in the docstring:
@keyparam mapping
mapping with options that are sent to the template engine
Yep, that's what I said in my original post. ;)
I still
Christoph Zwerschke schrieb:
Christopher Arndt schrieb:
- Should the Genshi Buffet plugin determine the doctype from the
template format? Should this be reported as a bug to the Genshi project?
I think Genshi should never send a doctype that is incompatible with the
format (doctype=HTML
TG2 is still using buffet at the moment, but will be moving away from
it between 1.9.7 and 2.0.
On Mon, Sep 22, 2008 at 2:42 PM, Christopher Arndt [EMAIL PROTECTED] wrote:
Christoph Zwerschke schrieb:
Christopher Arndt schrieb:
- Should the Genshi Buffet plugin determine the doctype from the
Christopher Arndt schrieb:
Is anybody using the Buffet API except TurboGears 1.x nowadays anyway?
Except for Genshi, all of the above mentioned Buffet plugins are under
our control, so we could change them easily. We can also make our own
Genshi Buffet plugin, if we need to.
As far as I