Re: Documentation on Accelerated Rendering

2017-04-30 Thread Sannyasin Brahmanathaswami via use-livecode
Never mind 

Jacque

you already have this in our script

  [snip]   set the borderwidth of the last image to "4"
set the topcolor of the last image to tRGB
set the layermode of the last image to "dynamic" -- jg: required for 
smooth movment on slower devices
end repeat

and we are setting the acceleratedRending on in preopenCard and false on close 
card

Still no joy on android.
 

On 4/30/17, 3:39 PM, "use-livecode on behalf of Sannyasin Brahmanathaswami via 
use-livecode"  wrote:

OK, I'm off to test now with setting the layer mode of the tiles, but it 
takes *forever* for the puzzle to generated on my old Nexus5.

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode



Re: Documentation on Accelerated Rendering

2017-04-30 Thread Sannyasin Brahmanathaswami via use-livecode
Jacque

thanks for the detailed query, or rather the detailed outline of the Shadows of 
the Unknown World of Rendering.

appropo the puzzle app/module we have in our new app, which is pretty much 
failing on Android completely.

@ the rest of you: 
we get a quote from a dbase, 
take snapshots of word in the correct position, 
assign the position of the tile to a custom property of the tile 
Tiles are draggable
and when the tile approaches it's "home" location we turn on an outer glow and 
it snaps into position, on completion, award message and link to read the page 
form the book the quote was taken from

background picture changes on every new puzzle.

I been working on this little game for nearly three years off and on. Jacque 
stepped in and opimized my code and took it to the next level

Works great on iOS, users love it (very addicting), but performance is so bad 
on Android that it's virtually blocked.

@jacque: ". And from my 
incorrect bug report, I gather you shouldn't change layermode on the fly."

so we can't set the layermode of newly created objects a dynamic GUI context 
where the UX is letting users create object to drag around?

Seems this would be a common algorithm for lot's of different games and "fun 
stuff" (I also have it working for images)

OK, I'm off to test now with setting the layer mode of the tiles, but it takes 
*forever* for the puzzle to generated on my old Nexus5.

BR
 

On 4/30/17, 11:52 AM, "use-livecode on behalf of J. Landman Gay via 
use-livecode"  wrote:

I'm guessing it would impede performance if it is creating buffers for 
objects that aren't really going to move. You'd have the overhead of the 
buffer creation and some decrease in available memory. And from my 
incorrect bug report, I gather you shouldn't change layermode on the fly.

What I would like to know is:

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Documentation on Accelerated Rendering

2017-04-30 Thread J. Landman Gay via use-livecode

On 4/29/17 9:56 PM, Sannyasin Brahmanathaswami via use-livecode wrote:

My question is:  where is the documentation for AcceleratedRendering

-- exactly what does it do? (don't worry, if the explanation is very 
technical.. .let me see it!)
-- when does it help
-- what contexts may there be where it could actually impede performance?


I have been wanting to know that for years. I have the general idea but 
I want to know exactly what each command or property does. How does 
layerMode interact with rendering and when should I set it? (I used it 
incorrectly and submitted a spurious bug report, but I'm still not clear 
on why I was wrong.)


Here is what (I think) I do know:

AcceleratedRendering creates an offscreen buffer for objects that have a 
non-static layerMode. It then only needs to redraw the particular object 
instead of the whole card when you move that object, which is much 
faster. If it is a scrolling object (group or field) then the layermode 
should be set to "scrolling". If you are going to drag things around or 
use the "move" command, then those objects should be set to "dynamic". 
If the object doesn't move, or only moves very rarely, its layermode 
should stay at the default "static" and no buffer is created.


The compositorTileSize, compositorType, and compositorCacheLimit all 
affect the size and behavior of the buffer(s). The defaults provided 
have always worked for me so I don't change them. I'm not sure how I 
would add up the memory requirements for a set of moving objects so I 
stick with the defaults.


I'm guessing it would impede performance if it is creating buffers for 
objects that aren't really going to move. You'd have the overhead of the 
buffer creation and some decrease in available memory. And from my 
incorrect bug report, I gather you shouldn't change layermode on the fly.


What I would like to know is:

- What does layerMode tell the engine, and when is it read? I think it 
tells the engine to create a buffer for the object. I had read a long 
time ago that it would help to reset the layermode to static if the 
object was done moving, but there should have been a caveat: don't reset 
if the object will move again later, because in that case you want to 
preserve the existing buffer. That seems to imply that resetting 
layermode to static will dump the buffer. Is that right?


- When set to true, what does acceleratedRendering actually do? Is it 
effectively a command to scan every object on the card and create 
buffers? Does it scan more than just the current card?


- Is it okay to turn it on and off as needed? Are there disadvantages to 
that, assuming the objects won't be moving any more? Can I turn it on at 
the beginning of a handler and turn it off at the end if those objects 
won't be moving any more?


- When I turn it off, does it dump all the buffers? I think it does.

- What does it do between card changes? Does it keep old buffers until 
the cache limit is hit?


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Android & LC advice

2017-04-30 Thread J. Landman Gay via use-livecode

On 4/30/17 3:49 AM, David V Glasgow via use-livecode wrote:

Do folks know if there are specific Android devices that play nicely
or badly with LC?  If not, can I just proceed on the basis of keeping
costs low?

If you could specify a single device for end users, which would you
choose?  Would the need to use 3 / 4G change the recommendation?


As Richard said, it all depends on what the app does. If it relies on 
lots of multimedia, you need something with a faster CPU and graphics 
card than if it is just going to present some fields and buttons. If it 
needs good internet access, I've seen differences just between my two 
Samsung phones, the newer phone naturally is faster than the older one 
and connects more reliably to networks with weaker signal strength.


The need for 3/4G doesn't matter, the OS handles the type of data 
connection based on what's available. If there is wifi available it will 
use that, otherwise it falls back to cell data.


I don't know of any Android devices that flat-out won't work with LC, 
but some may work better than others. In general you get what you pay 
for. A cheap phone will work but may not have the power or features you 
need. Your best bet is to list the features the app requires and then 
see which phones provide those features. Then compare cost vs. performance.


--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software   | http://www.hyperactivesw.com

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Is there any reason not to create a self-installing app?

2017-04-30 Thread Matthias Rebbe via use-livecode


> Am 30.04.2017 um 21:12 schrieb Jonathan Lynch via use-livecode 
> >:
> 
> For pc and maybe mac, it seems like it would be possible for the app to have 
> two modes. On first open, it would take the user through an installation 
> process where it handles saving the various files and sub folders, and adding 
> the start menu stuff.
> 
> When opened after that, it would just run normally.
> 
> Are there advantages to doing it that way, rather than using an 
> install-creator program?
> 
The only advantage i would see is the fact that you do not have to rely on a 
3rd party tool.

I for me prefer to use a 3rd party tool to create an installer for windows , in 
my case Innosetup or better said InstallGadget*. 

Why, because an installer maker does all the work for me and i do not have to 
code that myself.

*A tool Monte created long time ago. It  uses Innosetup under the hood. The 
tool is very old, but is still working.  I replaced the older Innosetup files 
with current ones to support Windows 8 and 10. Unfortunately InstallGadget is 
not available any more. It was really so easy to create an installer with it.


For Mac i do not see a need for an installer if the program is just an app 
bundle. For such apps i am using DMG Canvas (http://www.araelium.com/dmgcanvas 
) to create a DMG.

Matthias




> Sent from my iPhone
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com 
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode 
> 



Matthias Rebbe
Bramkampsieke 13
32312 Lübbecke
Tel +49 5741 31
+49 160 5504462
Fax: +49 5741 310002
eMail: matth...@m-r-d.de 

BR5 Konverter - BR5 -> MP3 
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Is there any reason not to create a self-installing app?

2017-04-30 Thread Jonathan Lynch via use-livecode
For pc and maybe mac, it seems like it would be possible for the app to have 
two modes. On first open, it would take the user through an installation 
process where it handles saving the various files and sub folders, and adding 
the start menu stuff.

When opened after that, it would just run normally.

Are there advantages to doing it that way, rather than using an install-creator 
program?

Sent from my iPhone
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Problem with code-signing certificate

2017-04-30 Thread Jonathan Lynch via use-livecode
I downloaded innosetup to create the installer. 

It works with digital certificate. It also produces a smaller file than 
installforge (31m)

Sent from my iPhone

> On Apr 30, 2017, at 2:13 PM, jonathandly...@gmail.com wrote:
> 
> It appears to be an issue with the file I created with installforge.
> 
> Digitally signing the exe created in LC did not cause problems.
> 
> I am having my doubts about installforge anyway. My 13m executable goes up to 
> 40m when incorporated into an installforge exe file.
> 
> Thanks!
> 
> Sent from my iPhone
> 
>> On Apr 30, 2017, at 2:02 PM, Matthias Rebbe via use-livecode 
>>  wrote:
>> 
>> Hi Jonathan,
>> 
>> 
>>> Am 30.04.2017 um 18:26 schrieb Jonathan Lynch via use-livecode 
>>> >:
>>> 
>>> Hi everyone,
>>> 
>>> I bought a comodo certificate through ksoftware and I used their kSign 
>>> software to sign the install file.
>>> 
>>> But, as soon as I do that, the software no longer launches in a visible 
>>> form. From Task Manager, I can see that the installer is running, but as a 
>>> background process. No windows become visible.
>>> 
>> What Installer are you speaking about? 
>> 
>> What LC Version are you using? I could test here with one of my apps.
>> 
>> Regards,
>> 
>> Matthias
>> 
>> 
>>> This is on a pc with windows 8.
>>> 
>>> Has anyone ever encountered this before?
>>> 
>>> Sent from my iPhone
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com 
>>> Please visit this url to subscribe, unsubscribe and manage your 
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> Matthias Rebbe
>> Bramkampsieke 13
>> 32312 Lübbecke
>> Tel+49 5741 31
>>   +49 160 5504462
>> Fax: +49 5741 310002
>> eMail: matth...@m-r-d.de 
>> 
>> BR5 Konverter - BR5 -> MP3 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: Problem with code-signing certificate

2017-04-30 Thread Jonathan Lynch via use-livecode
It appears to be an issue with the file I created with installforge.

Digitally signing the exe created in LC did not cause problems.

I am having my doubts about installforge anyway. My 13m executable goes up to 
40m when incorporated into an installforge exe file.

Thanks!

Sent from my iPhone

> On Apr 30, 2017, at 2:02 PM, Matthias Rebbe via use-livecode 
>  wrote:
> 
> Hi Jonathan,
> 
> 
>> Am 30.04.2017 um 18:26 schrieb Jonathan Lynch via use-livecode 
>> >:
>> 
>> Hi everyone,
>> 
>> I bought a comodo certificate through ksoftware and I used their kSign 
>> software to sign the install file.
>> 
>> But, as soon as I do that, the software no longer launches in a visible 
>> form. From Task Manager, I can see that the installer is running, but as a 
>> background process. No windows become visible.
>> 
> What Installer are you speaking about? 
> 
> What LC Version are you using? I could test here with one of my apps.
> 
> Regards,
> 
> Matthias
> 
> 
>> This is on a pc with windows 8.
>> 
>> Has anyone ever encountered this before?
>> 
>> Sent from my iPhone
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com 
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> Matthias Rebbe
> Bramkampsieke 13
> 32312 Lübbecke
> Tel+49 5741 31
>+49 160 5504462
> Fax: +49 5741 310002
> eMail: matth...@m-r-d.de 
> 
> BR5 Konverter - BR5 -> MP3 
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: Problem with code-signing certificate

2017-04-30 Thread Matthias Rebbe via use-livecode
Hi Jonathan,


> Am 30.04.2017 um 18:26 schrieb Jonathan Lynch via use-livecode 
> >:
> 
> Hi everyone,
> 
> I bought a comodo certificate through ksoftware and I used their kSign 
> software to sign the install file.
> 
> But, as soon as I do that, the software no longer launches in a visible form. 
> From Task Manager, I can see that the installer is running, but as a 
> background process. No windows become visible.
> 
What Installer are you speaking about? 

What LC Version are you using? I could test here with one of my apps.

Regards,

Matthias


> This is on a pc with windows 8.
> 
> Has anyone ever encountered this before?
> 
> Sent from my iPhone
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com 
> Please visit this url to subscribe, unsubscribe and manage your subscription 
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode

Matthias Rebbe
Bramkampsieke 13
32312 Lübbecke
Tel +49 5741 31
+49 160 5504462
Fax: +49 5741 310002
eMail: matth...@m-r-d.de 

BR5 Konverter - BR5 -> MP3 
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Problem with code-signing certificate

2017-04-30 Thread Jonathan Lynch via use-livecode
Hi everyone,

I bought a comodo certificate through ksoftware and I used their kSign software 
to sign the install file.

But, as soon as I do that, the software no longer launches in a visible form. 
From Task Manager, I can see that the installer is running, but as a background 
process. No windows become visible.

This is on a pc with windows 8.

Has anyone ever encountered this before?

Sent from my iPhone
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Alan's problem

2017-04-30 Thread Richmond Mathewson via use-livecode
" As the name suggests, brainfuck programs tend to be difficult to 
comprehend."


No, Really?

Richmond.

On 4/30/17 6:04 pm, Lagi Pittas via use-livecode wrote:

Since you can write a Turing machine and a Universal Turing Machine
emulator in Livecode - it definitely is.
What made you think it wasn't? - SQL is not Turing complete  the Regex
built into LC is not Turing Complete btw.

Oh and BrainF*k is ;-)

https://en.wikipedia.org/wiki/Brainfuck

Regards lagi

On 30 April 2017 at 11:27, Richmond Mathewson via use-livecode <
use-livecode@lists.runrev.com> wrote:


Is LiveCode Turing complete?

Richmond.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Alan's problem

2017-04-30 Thread Lagi Pittas via use-livecode
Since you can write a Turing machine and a Universal Turing Machine
emulator in Livecode - it definitely is.
What made you think it wasn't? - SQL is not Turing complete  the Regex
built into LC is not Turing Complete btw.

Oh and BrainF*k is ;-)

https://en.wikipedia.org/wiki/Brainfuck

Regards lagi

On 30 April 2017 at 11:27, Richmond Mathewson via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Is LiveCode Turing complete?
>
> Richmond.
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Where is the Plugins folder documented?

2017-04-30 Thread Richard Gaskin via use-livecode
I find myself often needing to explain how to set up the user Plugins 
folder and why LC has two such folders.


This morning I figured it might make more sense to just refer folks to 
the appropriate section of the User Guide, but I could find no such 
explanation there.


Then I thought I'd try the Guides, which are hidden away in a stack 
named "Dictionary".  The only info there about Extensions is exclusively 
about LC Builder, and I couldn't find any mention of the Plugins folder 
at all.


Where is it documented?

--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Android & LC advice

2017-04-30 Thread Lagi Pittas via use-livecode
Hi

I have my program(s) running on Windows 7 embeded

10.1 inch and 8 inch windows 10 tablets (fusion 5  and linx)
10.1 inch android tablets from fusion 5
5 inch DOOGEE android phones for less than £50 although there are really
good ones upto 5.5 inch for less than £70
samsung 7" tab 4

Not a problem on any of them.

Just as a headsup the reason I have started using the 8 inch windows
tablets is that getting bluetooth or any printer working easily with
Android is a nightmare - unless you know different.
The way Ive done it is to have a windows 7 server and send the information
to an sql file that is polled on the server which then printed it on 6
different printers depending on the "printjob"

The latest application needs printing out of the office so until i setup a
raspberry pi as a server or test a wireless router i'm sticking with the
windows tablet as I have the drivers.

I'm looking to use a raspberry PI as the server but time is what In keep
running out of.

To save you some time , if they are internal just sign for developer use
and either send the apk via email or use an sd card to attach to the tablet.

While I'm at it has anybody printed directly to a Bluetooth printer from
android , specifically

https://www.amazon.co.uk/Koolertron-Portable-Bluetooth-Wireless-Supports/dp/
B00W6XPHFC/ref=br_lf_m_mspnvhmjg9hp3y2_ttl?_encoding=UTF8=officeproduct

(it generic - everybody puts their name on it)

Kindest Regards lagi






On 30 April 2017 at 09:49, David V Glasgow via use-livecode <
use-livecode@lists.runrev.com> wrote:

> Morning, folks.
>
> I have had very preliminary discussions with a team who want to roll out a
> series of apps onto a fairly small number of phablet-esque devices which
> will be given out to clients to use.
>
> Because of the cost issue, I am assuming that Android will be the most
> appropriate platform.
>
> Aside from embedded stuff, I have never used Android.  I don’t know
> anything about the market, and I have never built a standalone to run on
> the platform.  There will no doubt be bumps and wrinkles down the line, but
> at this stage I need to consider the device options.
>
> Do folks know if there are specific Android devices that play nicely or
> badly with LC?  If not, can I just proceed on the basis of keeping costs
> low?
>
> If you could specify a single device for end users, which would you
> choose?  Would the need to use 3 / 4G change the recommendation?
>
> Best wishes,
>
> David Glasgow.
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: Android & LC advice

2017-04-30 Thread Richard Gaskin via use-livecode

David V Glasgow wrote:

> If you could specify a single device for end users, which would you
> choose?  Would the need to use 3 / 4G change the recommendation?

What will the user be expected to do with it?


> Because of the cost issue, I am assuming that Android will be the
> most appropriate platform.

If cost were the only issue, Android would no doubt be the better choice 
by virtue of its vastly more diverse hardware ecosystem.


But again, it boils down to what the user is expected to do with it. 
For infrequent lightweight tasks it probably doesn't matter much, but if 
the user will be using the device a lot it may matter whether they 
already have deep experience with iOS or Android.  The two OSes are 
different enough that I see users of each stumble and become frustrated 
when they try to use the other.


--
 Richard Gaskin
 Fourth World Systems
 Software Design and Development for the Desktop, Mobile, and the Web
 
 ambassa...@fourthworld.comhttp://www.FourthWorld.com

___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Creating apps directly on mobile devices

2017-04-30 Thread Roger Eller via use-livecode
Build it and they will come... er, download it.  :)

On Apr 29, 2017 7:25 PM, "Alejandro Tejada via use-livecode" <
use-livecode@lists.runrev.com> wrote:

> In other message threads, I have asked about a
> LiveCode Features Demo for mobile platforms.
>
> This APP/APK Demo would allows to test
> interactively every LiveCode Feature in that
> platform.
>
> But this program still do not exists...
>
> Al
>
> On Sat, Apr 29, 2017 at 7:02 PM,  wrote:
>
> > Yes!
> >
> > If they can have that, why couldn't we have LiveCodeMobileDev or
> something
> > like that?
> >
> > Sent from my iPhone
> >
> > On Apr 29, 2017, at 6:51 PM, Alejandro Tejada 
> > wrote:
> >
> > Apps like Pythonista?
> > http://omz-software.com/pythonista/
> >
> > Al
> >
> > On Sat, Apr 29, 2017 at 6:41 PM,  wrote:
> >
> >> I certainly think so - not sure if Apple would balk since they don't
> like
> >> apps to import code, but I think there are some iOS development apps
> made
> >> for iOS, so maybe not an issue.
> >>
> >> Sent from my iPhone
> >>
> >> > On Apr 29, 2017, at 5:19 PM, Alejandro Tejada via use-livecode <
> >> use-livecode@lists.runrev.com> wrote:
> >> >
> >> > Before my Ubuntu Linux computer stopped working,
> >> > I had created an Android APK with two buttons
> >> > and a single field.
> >> > The first button only opens any stack named
> >> > "test.livecode" from Android's document
> >> > folder.
> >> >
> >> > The second button script's is:
> >> >
> >> > on mouseup
> >> > do field 1
> >> > end mouseup
> >> >
> >> > Could you run an iOS app with
> >> > only these two features?
> >> >
> >> > Al
> >> > ___
> >> > use-livecode mailing list
> >> > use-livecode@lists.runrev.com
> >> > Please visit this url to subscribe, unsubscribe and manage your
> >> subscription preferences:
> >> > http://lists.runrev.com/mailman/listinfo/use-livecode
> >>
> >
> >
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: Alan's problem

2017-04-30 Thread Mark Schonewille via use-livecode

Definitely.

Kind regards,

Mark Schonewille
http://economy-x-talk.com
https://www.facebook.com/marksch

Buy the most extensive book on the
LiveCode language:
http://livecodebeginner.economy-x-talk.com

Op 30-Apr-17 om 12:27 schreef Richmond Mathewson via use-livecode:

Is LiveCode Turing complete?

Richmond.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Alan's problem

2017-04-30 Thread Richmond Mathewson via use-livecode

Is LiveCode Turing complete?

Richmond.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Re: sims' spotty dog

2017-04-30 Thread Mark Schonewille via use-livecode
It looks to me like at least one of the original e-mails came from a 
server in Vietnam while Sims server seems to be located in Texas and his 
home is on an island. I'd say there is little Sims can do about it.


If his e-mail address were to be disabled, the spammers would simply 
spoof someone else's address. A solution might be to apply Spamcop 
filters, but many people, including those with OnRev accounts, are on 
shared servers and will often get blocked by Spamcop and still be unable 
to stop the spam.


Kind regards,

Mark Schonewille
http://economy-x-talk.com
https://www.facebook.com/marksch

Buy the most extensive book on the
LiveCode language:
http://livecodebeginner.economy-x-talk.com

Op 30-Apr-17 om 09:37 schreef Richmond Mathewson via use-livecode:

Possibly the simplest solution would be for Sims to set up another
e-mail account.

Richmond.

On 4/29/17 8:59 pm, Richard Gaskin via use-livecode wrote:

Richmond Mathewson wrote:

> Why has nothing been done about this?

A less presumptuous question might have been:

"What has been done about this?"

...for which the answer would be that I wrote Sims about it the other
day, and he replied to let me know he's written Heather about it.

The precise nature of the problem is unclear to me at this time, given
how frequently mail headers are forged, making it possible that
they're not coming from his account at all.

May take them a bit longer to sort out, but they're working on it.



___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your
subscription preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


Android & LC advice

2017-04-30 Thread David V Glasgow via use-livecode
Morning, folks.

I have had very preliminary discussions with a team who want to roll out a 
series of apps onto a fairly small number of phablet-esque devices which will 
be given out to clients to use. 

Because of the cost issue, I am assuming that Android will be the most 
appropriate platform.

Aside from embedded stuff, I have never used Android.  I don’t know anything 
about the market, and I have never built a standalone to run on the platform.  
There will no doubt be bumps and wrinkles down the line, but at this stage I 
need to consider the device options.

Do folks know if there are specific Android devices that play nicely or badly 
with LC?  If not, can I just proceed on the basis of keeping costs low?  

If you could specify a single device for end users, which would you choose?  
Would the need to use 3 / 4G change the recommendation?

Best wishes,

David Glasgow.
___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Re: sims' spotty dog

2017-04-30 Thread Richmond Mathewson via use-livecode
Possibly the simplest solution would be for Sims to set up another 
e-mail account.


Richmond.

On 4/29/17 8:59 pm, Richard Gaskin via use-livecode wrote:

Richmond Mathewson wrote:

> Why has nothing been done about this?

A less presumptuous question might have been:

"What has been done about this?"

...for which the answer would be that I wrote Sims about it the other 
day, and he replied to let me know he's written Heather about it.


The precise nature of the problem is unclear to me at this time, given 
how frequently mail headers are forged, making it possible that 
they're not coming from his account at all.


May take them a bit longer to sort out, but they're working on it.



___
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode