I very much doubt the subscription model will go away any time soon. It may be
constructive to determine a price point that hobby developers requiring
proprietary distribution might be prepared to pay but I think the issue you
will bump into is that's a small market so the price point would need
div
Sent from my iPhone
> On 1 May 2016, at 7:59 PM, RM wrote:
>
> It must be somewhere on the sunny side of 40 years since
> I did anything like this: probably with Mrs Whitaker when I was
> about 10 (1972) . . . and she, poor woman, has probably been
> gathered to the Great Primary Maths Clas
If speed is an issue then integer division would be faster than real division
then trunc.
Sent from my iPhone
> On 1 May 2016, at 9:01 PM, RM wrote:
>
> I have already found a way using 'trunc'
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Hmm... If you believe in your idea and business plan then make the investment
just like if you believe the property market will go up then buy a house.
There's risk in getting out of bed in the morning but it doesn't outweigh the
benefits ;-)
Sent from my iPhone
> On 1 May 2016, at 10:11 PM, E
> On 2 May 2016, at 8:46 AM, Sannyasin Brahmanathaswami
> wrote:
>
> Forgive me, Monte.. But I think this is an extremely “blinkered” regressive
> point of view that seriously limits the possible future user base. The
> “middle ground” is not small at all. The digital revolution is *exploding
> On 2 May 2016, at 9:23 AM, Alex Tweedly wrote:
>
> For example, would it be possible to create a version of that allows building
> IOS standalones under commercial license, but nothing else. Then such a User
> could build IOS standalones (non-GPL), other standalones (under GPL), they
> coul
One thing that nobody seems to have pointed out is the current price is not
$999. As Peter commented (and a number of people seem to have read in a snippy
tone unfortunately) the price rises have been and continue to be well
telegraphed with the opportunity to lock in the current price. Regardle
Aha... Was the Kickstarter for open source or for the refactor? When you
consider that the vast majority of Kickstarter funding came from discounted
licenses were we finding development or taking advantage of discounts? I
personally made one of the highest contributions of everyone to the Kickst
> On 3 May 2016, at 10:07 PM, JB wrote:
>
> We paid for the code and we were given
> a link to download the code to be used as
> open source code. We did not make any
> agreement to fund its development.
My point was different people may have contributed to the Kickstarter for
different reaso
> On 4 May 2016, at 2:20 PM, JB wrote:
> And so it is obvious everyone cannot be
> involved in programming the open source
> version for many different reasons. That
> leaves people little chance to participate
> by adding code. Use it, point out bugs
> and pay money. That is not what I was
>
> On 4 May 2016, at 3:12 PM, Peter W A Wood wrote:
>
> I think that you have missed out one way to contribute that would be very
> valuable to both the community and LiveCode. That is writing automatically
> runnable tests.
I did miss that!
> There is an automated test suite but it is kept u
Does it need to be a single text file? My lcVCS project creates a directory.
Sent from my iPhone
> On 4 May 2016, at 10:29 PM, Paul Dupuis wrote:
>
> Some time back on this email list there were discussions about tool(s)
> to write a stack (mainstack, substacks, controls, images, and all their
> On 5 May 2016, at 7:23 AM, JB wrote:
>
> Anyone know how to make xCode 7 externals work
> with Revolution? The latest version of xCode it will
> take is 2.4 and I do not have that on my current Mac.
> Or is there a way to install the older version on a mac
> with El Capitan?
I think you need
A patch for what precisely?
Sent from my iPhone
> On 5 May 2016, at 8:12 AM, JB wrote:
>
> What I am trying to do is compile a external
> for Revolution. Is there a way to compile a
> external for Revolution on Mac that is using
> El Capitan? A patch or anything to make it
> work?
__
als on GitHub like mergJson?
https://github.com/montegoulding/mergJSON
>
> JB
>
>
>
>> On May 4, 2016, at 3:21 PM, Monte Goulding wrote:
>>
>> A patch for what precisely?
>>
>> Sent from my iPhone
>>
>>> On 5 May 2016, at 8:12 AM, J
These errors can be hard to read. You want:
> row 1114, col 35: script: parsing error (13)
> file
> "/home/ua886128/public_html/christineirvine.co.uk/system/libraries/Input.lc”
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BTW I have a some Xcode templates that can help make things easier available at
https://github.com/montegoulding/livecode-external-templates
> On 5 May 2016, at 9:25 AM, JB wrote:
>
> Thanks Monty.
> I will give it a try.
>
> JB
>
>
>> On May 4, 2016, at
The integration of the externals made it into LC 8.0.0 but the changes to the
standalone builder to make them easier to use didn’t because of the risk of
introducing regressions to such a critical component. Ali is on it though so
you should see that happen very soon. For now either copy them ou
d before... will mergAV work on
> the desktop, or is it planned?
> hope I'm not being annoying.
>
> thanks
> sqb
>
> Stephen Barncard - Sebastopol Ca. USA -
> mixstream.org
>
> On Wed, May 4, 2016 at 5:43 PM, Monte Goulding wrote:
>
>> The integration of
It appears to be in the store under the Mozilla Pubic License. From a press
release:
VLC for iOS is fully open-source. Its code will be available online by tomorrow
and is bi-licensed under both the Mozilla Public License Version 2 as well as
the GNU General Public License Version 2 or later. T
> On 5 May 2016, at 3:34 PM, Monte Goulding wrote:
>
> Mozilla Pubic License
Oh dear… that could be something else entirely ;-)
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Wow... Way to give under a month notice Apple...
Sent from my iPhone
> On 6 May 2016, at 5:50 AM, Todd Fabacher wrote:
>
> I know this was on the feature thing once, but was funded. But Now it seems
> that Apple will NOT accept anything but IPv6 starting June 1. So what are
> our options becaus
> On 6 May 2016, at 7:25 AM, Richard Gaskin wrote:
>
> It seems Apple believes Apple customers use exclusively Apple-branded gear. ;)
I’m using one of the biggest ISPs in Aus and need to use tunnelling to get
IPv6. What’s more even with a high end router that’s under 6 months old the
IPv6 sup
> On 6 May 2016, at 7:07 AM, Matthias Rebbe
> wrote:
>
> Shouldn´t be 2 versions created? If one file is correct, then why is there a
> misleading folder name?
It’s a universal build with slices for both architectures. The folder name just
hasn’t been updated I guess.
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Hi LiveCoders
Here is some low hanging fruit for anyone that wants to get their feet wet with
a community contribution:
http://quality.livecode.com/show_bug.cgi?id=17578
Here’s a link to the documentation contributors guide to get you started:
https://github.com/livecode/livecode/blob/develop/do
Hi Quentin
I’m sure the feedback will be appreciated. It is possible to contribute to the
tutorial if you are so inclined. There’s more information on the tutorial
system here: https://livecode.com/livecode-interactive-tutorials/
Cheers
Monte
___
use
Configuration.fontScale is what you are looking for I think.
Cheers
Monte
Sent from my iPhone
> On 7 May 2016, at 11:25 AM, Richard Gaskin wrote:
>
> Yep. I know how to use my phone. Now I'm trying to program it. :)
> --
> Richard Gaskin
>
> Roger Eller wrote:
>
>> Wait. You mean via a s
I'm sure the team would be keen to look at the code if you can post an issue
and attach it.
Sent from my iPhone
> On 8 May 2016, at 7:52 AM, Howard Bornstein wrote:
>
> "LiveCode 8 is on average 3.5 times faster than LiveCode 7"
>
> I was very interested to see this claim as I had been hoping
I'm not overly fond of the direction this conversation is going. Us v them is
unproductive and there are many benefits to the platform for going open source.
> AND, as to "complaining"; I often wonder where one draws the lines between
> "complaints"
> positive criticism and negative criticism.
Ah, sorry Sid I should have clarified enhancement request also (it's the same
form and site as for bugs). If you think something is missing then search the
issue database for an enhancement request and if you don't see it write up what
you need.
Cheers
Monte
Sent from my iPhone
> On 16 May 2
It does have an effect however resources are limited. One thing I've suggested
is we start indicating whether there are resources available to work on the
request in a reasonable timeframe. It could be a feature or a bug that is only
an edge case that might not come to the top of the todo list.
> On 16 May 2016, at 3:40 PM, Erik Beugelaar wrote:
>
> for me it
> means Android because it has always been neglected to offer an easy to use
> SDK for Android.
Nobody is looking forward to that more than me Erik I assure you ;-)
Cheers
Monte
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The situation was (and still is) that there's no straight C or C++ SDK so iOS
and Mac cross compiles fine but Windows they only have C# which if we can make
externals with its news to me. The logical way to support using these Apis on
all platforms is to implement in script but that is obviously
Is this a typo in your code or in your copying the answer dialog content?
Sent from my iPhone
> On 20 May 2016, at 8:17 AM, JOHN PATTEN wrote:
>
> mergGoogelAuth
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> On 20 May 2016, at 8:38 AM, JOHN PATTEN wrote:
>
> Oops… Yes that was a typo. It returns 219,25,11,mergGoogleAuth 465,25,11”
>
> Is it my understanding that the example stack should work right out of the
> “box?”
It should in LiveCode 8 Indy + work out of the box. In earlier versions of
L
> On 20 May 2016, at 9:19 AM, Monte Goulding wrote:
>
> In earlier versions of LiveCode
I should mention here that it will not work in versions of LC prior to 6.7.10
or in any version of LC Community.
Cheers
Monte
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> On 21 May 2016, at 5:53 AM, Roger Eller wrote:
>
> That's so weird. Me too.
Woah guys stop farting and submit a bug report ;-)
Clearly there’s something that needs to be investigated.
Cheers
Monte
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Hi All
As a result of some contributions Mark Wieder is making to fix some issues with
reset paint I have identified some issues with setting patterns to a
patternNumber (rather than image id). These are documented as patternNumber 1
to 164 being translated by the engine to image id 136 to 300.
Thanks Klaus
Yes sending me the ide would be great. From memory it is either open sourced or
now LiveCode's copyright so I should be able to copy missing images in. One
thing we probably need to work out and it involves actually running an original
version of MetaCard is if pattern 1 needs to m
OK, thanks to Klaus I can confirm that MetaCard had the same missing pattern
numbers/ image ids that LiveCode does. Specifically these are image id 241 to
250 and 282 to 300. Additionally based on the content of the “patterns” stack I
can conclude that the pattern numbers should range 0 to 164 w
> On 25 May 2016, at 8:54 AM, Mark Wieder wrote:
>
> Now... since this process is (or at least has been) fairly transparent to the
> end user (does anyone actually rely on a brush of 8 being image id 108?) I'd
> rather do one of two things (or both):
>
> 1. assign the brush to the actual image
Paul as this would not be editing existing documents but adding a new one for
the DataGrid (probably as a single file library with multiple commands etc in
it) you really wouldn’t need to learn git or use GitHub if you don’t want to.
Just create the document according to the docs format referenc
> On 3 Jun 2016, at 11:09 AM, Paul Dupuis wrote:
>
> Okay, I may see if I can carve out the time to pull the API section from
> the PDF and edit it to the doc format. At least the doc on the doc
> format is now a guide accessible from within LiveCode! ;-)
You may want to consider splitting the
Hi Devin
The start of what I’m doing is here:
https://github.com/livecode/livecode/pull/4092
That only includes the example compile check but I have some more format tests
to commit and push today. Anyone is welcome to give me a hand getting the tests
right and fixing the things they find. The
> On 3 Jun 2016, at 2:29 PM, J. Landman Gay wrote:
>
> I have a handler somewhere for that, written as an example for the early LC
> 2.x documentation. I may be able to dig it up if you think it would be
> useful. I'm not in a position to contribute much else right now but I can at
> least do
If there’s a reliable crash please post a bug report with the crash log and we
can symbolicate it and try and resolve it. It would also be interesting to know
which version of LC you are using and whether the crash happens with an
AVFoundation player (using a different movie of course).
Having
> On 6 Jun 2016, at 6:06 AM, d...@swcp.com wrote:
>
> I suspect that random(16) is being evaluated twice based on a first glance
> at the pattern.
I’ve taken a little look into it and yes it does appear the chunk is being
evaluated twice:
Add left to right
- get value to add by and evaluat
> On 6 Jun 2016, at 8:29 AM, Ali Lloyd wrote:
>
> Thanks for this Paul, I have taken the liberty of tweaking it slightly more
> and submitted a pull request:
>
> https://github.com/livecode/livecode-ide/pull/1218/files
>
> Now all we need to do is convert the guide to markdown ;-)
I’ve got to
I suspect not. I didn't realise one was open ;-)
Sent from my iPhone
> On 6 Jun 2016, at 9:52 AM, Mark Wieder wrote:
>
> There are two bug reports on this already. Do you need a third?
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> On 6 Jun 2016, at 12:47 PM, Mark Wieder wrote:
>
> Turns out an additional note was needed to cover "any".
I am less concerned about the quirky behavior of any and random chunks
considering it is easy to work around it than I am about the re-evaluation of
the chunk expression which could be
> On 6 Jun 2016, at 3:15 PM, Dar Scott wrote:
>
> The problem is more general than the use of any and random(). It applies to
> functions with side effects.
>
> And if the compiler is allowed to combine like-looking expressions (as in
> your example), it should prove that there can be no s
What I think we could do which I personally feel would be a bug fix is if a
variable is declared with an initial value then reassign it if we iterate over
the local command again.
For example:
repeat
local tIndex = 1
-- tIndex is always 1 here
repeat
add 1 to tIndex
end
Hi Paul
This is as intended. Startup goes to the first stack the engine runs not other
stacks that are opened. Use preOpenStack for that.
Cheers
Monte
Sent from my iPhone
> On 9 Jun 2016, at 6:09 AM, Paul Dupuis wrote:
>
> In LiveCode 6.7.11 and 8.1.0rc1 the startup message is send to your
One of the issues is lots of people over the years have put code in there they
specifically don't want running in the IDE. I should have said standalone or
home stack or stack passed go the open source standalone engine on the command
line. I wonder if instead it would be feasible to pass a firs
Or:
local sFIrstRun = "true"
on preOpenStack
if the owner of the target is me then
if the environment is "development" and sFIrstRun then
startup
end if
put false into sFIrstRun
end if
end preOpenStack
Sent from my iPhone
> On 9 Jun 2016, at 6:40 AM,
Hi Jerry
mergSocket is iOS only (so it won’t function in the IDE) and is only really
maintained for legacy reasons because the engine now supports mobile sockets so
I would recommend just using the engine commands.
Cheers
Monte
> On 9 Jun 2016, at 8:20 AM, Jerry Daniels wrote:
>
> Fellow so
> On 9 Jun 2016, at 9:17 AM, Jerry Daniels wrote:
>
> With the engine stuff, do I just write to socket like I would ordinarily?
Yes I believe its the same as on desktop.
Cheers
Monte
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> On 9 Jun 2016, at 9:20 AM, Mark Wieder wrote:
>
> 1: yes, but that rather defeats the purpose of having a separate routine
> for "startup", doesn't it?
Well the original request was for a startup handler to be called on first run
of a stack in the IDE so it does that.
>
> 2. I thought assig
There were some issues with desktop mergExt inclusion in 8.0.1.
8.0.2 fixes it and 8.1 will bring some Ali awesomeness to the experience.
Sent from my iPhone
> On 10 Jun 2016, at 4:23 AM, Jerry Daniels wrote:
>
> I cannot seem to get the mergExt markdown stuff to work in a standalone.
> Usin
> On 10 Jun 2016, at 6:04 AM, Jerry Daniels wrote:
>
> Thx, Monte! “Ali awesomeness”?
Ali from the LC team has worked some magic on standalone inclusions in 8.1.
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> On 10 Jun 2016, at 7:09 AM, Jerry Daniels wrote:
>
> Just tested markdown with 8.0.2 rc1. As far as I can tell, it does not fix
> it. Is there something I need to do in SA setting to make it work?
Are you including it on the copy files pane?
___
us
It looks like you could do this very easily in script. A good community project
to write a library and see what you can do with it!
http://luketopia.net/2013/07/28/raspberry-pi-gpio-via-the-shell/
Cheers
Monte
> On 10 Jun 2016, at 8:38 AM, Richard Gaskin wrote:
>
> What's needed to work with
> On 10 Jun 2016, at 3:53 PM, m...@jerrydaniels.com wrote:
>
> I figured out what 'Ali awesomeness' meant just before I checked email. I've
> got Mohammed Ali on the brain this week, I suppose.
Well float like a butterfly over to the copy files pane and sting like a bee on
the “Add Included Ex
> On 10 Jun 2016, at 9:05 PM, m...@jerrydaniels.com wrote:
>
> That button is disabled. (The first place I looked.) INDY license, so it
> should work.
Sorry Jerry, I’ve led you a merry dance. It turns out that 8.0.X only added an
interim feature for iOS covering most of my externals. Standalon
Maarten could you report this. I believe the LC updater uses both of these so
I'd say it's no longer experimental.
The menu bar widget on Mac is not supported. It would be a helpful feature to
have I think.
Cheers
Monte
Sent from my iPhone
> On 11 Jun 2016, at 11:00 PM, Maarten Koopmans
>
Thanks Maarten. Could you report on quality.livecode.com
Sent from my iPhone
> On 12 Jun 2016, at 1:00 AM, Maarten Koopmans
> wrote:
>
> Report where? I am happy to do so.
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HI Folks
I've done some work on preferences recently and there are a number of issues
but I think the core of it is preferences are currently undocumented. I've
started and we will document more as we touch each preference. If anyone from
the community is interested to contribute to that effort
Are they selected in standalone settings? On 8.0.1 that's on the copy files
pane.
Sent from my iPhone
> On 18 Jun 2016, at 11:45 AM, Glen Bojsza wrote:
>
> Any suggestions?
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Hi Richard
A search in the bug DB for Windows issues doesn't really come up with much more
than you would see on other platforms. I did find one report to recommend be
elevated http://quality.livecode.com/show_bug.cgi?id=14314
Everyone has different priorities but it would be good to identify
In 8.1.0 the mergExt externals are not yet being searched for so you need to
manually select inclusions. Ali is working on a mechanism to allow searching
for them.
Cheers
Monte
Sent from my iPhone
> On 19 Jun 2016, at 4:19 AM, tkuyp...@telenet.be
> wrote:
>
> In all but 8.1.0 (dp 1) I’ve
It's worthwhile noting that the development team only occasionally have time to
look back to old reports to determine if they are still an issue etc. We know
there are times in the past where there were far more reports coming it than
there were resources to deal with them. At the moment we seem
Hi Folks
One of the recent issues in the IDE caused us to discover/rediscover a quirk in
group resize behavior that I think would be worthwhile getting feedback on from
the community. I’m personally struggling to come up with a use case for it
although there very likely is/was one. Perhaps one
> On 21 Jun 2016, at 10:00 AM, Colin Holgate wrote:
>
> Perhaps it could use the same terminology, and work the same way, as full
> screen modes. The current behavior is effectively noScale, and with exactFit,
> noBorder, showAll, and letterbox, you could move the contents in the expected
> w
> On 21 Jun 2016, at 9:55 AM, Terry Judd wrote:
>
> Yeah, I often get caught out resizing groups and finding that I¹m adding
> unnecessary/unexpected space or cutting off controls when really what I
> want to do is anchor the child controls on one or two axes when I grow or
> shrink the group. B
> On 21 Jun 2016, at 11:37 AM, Jim Hurley wrote:
>
> Thanks for all the suggestions. So far no luck with any.
>
> No combination of back slashes work, and urlDecode() simply returns the file
> name.
>
> Sarfari opens the file with no difficulty.
>
> Apparently Sarfari does something that Liv
Hmm... You could deliver the app over the air to the devices and avoid the
local Mac entirely. You still obviously need to manage provisioning profiles
for the devices etc.
Sent from my iPhone
> On 21 Jun 2016, at 5:00 PM, Peter TB Brett wrote:
>
> However, to test on devices you will need ac
> On 21 Jun 2016, at 10:31 PM, Mike Kerner wrote:
>
> Isn't this part of what the GM is supposed to do?
Yes and no. The GM can’t change the behavior of the engine. If the engine is
doing something interesting with the controls of a group in one particular
circumstance (resizing from topLeft t
> On 21 Jun 2016, at 10:06 PM, Mike Bonner wrote:
>
>> No, it is not the code, it is just the htmlText command stripping out the
>> “target” part of the html text…
>> It just disappears when you use it
Ah… the target attribute is not supported by htmlText. htmlText is a limited
subset of html
It has not been raised since I started so I suspect it isn't on the radar just
now. The team is focussed on delivering Infinite LiveCode + maintenance and
incremental improvements elsewhere at the moment. At one point I used to use a
setProp `xmlText` with custom properties on the field to apply
Yep... Precisely why I'm asking here although it would seem an odd thing to
depend on because you need to be quite precise. One pixel out and it uses the
normal code path. You also need to know about it and the docs make no mention...
I do suspect it has been around for a long time.
> On 22 J
Hmm... I suspect we don't have resources to do this right now but I'd be
interested to discuss how it might work. So I presume what we mean by this is
we have 5 options:
- topLeft - controls only move with the topLeft
- topRight - controls only move with the topRight
- bottomLeft - controls only
I was thinking gravity relative to the reference corner/center was accurate.
Sent from my iPhone
> On 22 Jun 2016, at 7:09 AM, Scott Rossi wrote:
>
> ControlGravity
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Right then. Conference is being relocated to Jacque's house. What's the address
again?
Sent from my iPhone
> On 23 Jun 2016, at 5:13 AM, J. Landman Gay wrote:
>
> getting away wasn't possible.
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Perhaps the stackFiles property could used to load on stack load rather than
load on demand. Load/unload would certainly be nicer than what we do now which
is check if there is a stack then get the short name and delete when finished
with it.
Sent from my iPhone
> On 25 Jun 2016, at 3:08 AM, M
I haven't tested it myself but Ali has done a considerable amount of work
lately to make mobile and desktop standalone building more aligned so I think
things like the geometry manager and table library will work on mobile now.
Cheers
Monte
Sent from my iPhone
> On 26 Jun 2016, at 1:55 AM, Ri
> On 26 Jun 2016, at 8:17 PM, m...@jerrydaniels.com wrote:
>
> Hey, Monte! 'Will work on mobile' as of 8.1 or 8.0.2?
8.1 I believe.
You can read about it in Ali’s blog:
https://livecode.com/cross-platform-app-deployment-with-livecode-is-now-even-easier/
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Hi Lagi
I’m sorry mergJSON isn’t working out for you. It sounds to me like you actually
want to represent your numbers as strings in the JSON. In which case mergJSON
does have the facility to force things that look like numbers to be strings and
things that look like sequentially indexed arrays
Hi Nicholas
This kid of request was my bread and butter up to joining the LC team. I'm (or
I should say the team is) still available but via LiveCode Business Services
now. There are some existing options available for iOS but we would need to
look at Android in more depth.
Cheers
Monte
Sent
I don’t think there’s a bug but it may be appear so depending on how you test
the function. For example:
get func() — will set it to the return val so don’t do that to test this
Additionally the result is district from the value of the function so:
put func() is the result — will be false
For
> On 1 Jul 2016, at 5:58 PM, Mark Waddingham wrote:
>
> 1) Any JSON parser usable from LiveCode Script (right now) should just
> return all values as strings - it should check they are well-formed as per
> the JSON spec, but not actually attempt to convert or process them as the
> engine is
Did you happen to save the preference files? Creating a bug report with them
attached would be helpful.
Cheers
Monte
> On 2 Jul 2016, at 7:01 AM, pink wrote:
>
> clearing those files did the trick
>
> my project browser works correctly now, and I haven't crashed all day
>
>
>
> --
> View
Hi Folks
I’ve just submitted a patch for review that will mean that if the global
gREVDevelopment is true then a script that doesn’t compile won’t actually be
set on the object. Previously this check was just for the script editor but
because suddenly removing the script of any IDE component ca
Looking at your report I'm not really sure if the bug is in the recent card or
the current card. If preOpenCard is before the card is open then there's a good
argument that it's the latter...
Of course either may be an anomaly that may be difficult to do anything about.
Cheers
Monte
Sent from
> On 3 Jul 2016, at 10:12 AM, Mark Wieder wrote:
>
> Hmmm.
> I guess I've gotten so used to the way glx2 works, where saving a stack and
> applying/compiling a script are separate actions, that I didn't realize the
> IDE's script editor conflated the two. That seems wrong.
Saving and setting
> The script editor save handling probably needs some sorting out as at the
> moment it will appear to save but the erroring script won’t be applied. I’m
> looking into that now. I think in the event the script application couldn’t
> happen it should beep at you or something rather than save.
H
> On 3 Jul 2016, at 5:48 AM, J. Landman Gay wrote:
>
> It is possible to save the stack with the script editor frontmost, and the
> uncompiled script will be set and saved as-is. I've done that by accident
> and, as you say, all the handlers disappeared from the handler list, meaning
> it was
> On 8 Jul 2016, at 7:52 AM, Scott Rossi wrote:
>
> I've always thought lowercase "L" is a poor choice to prefix a variable
> name. Is it an L? It is a capital i? Is it a pipe?
For what it’s worth we use `s` in the team for script locals. There are some
older scripts like libURL that use some
n and his mates had a vision ;-)
Cheers
Monte
>
> Thanks
>
> Alex
>
> On 07/07/2016 23:16, Monte Goulding wrote:
>>> On 8 Jul 2016, at 7:52 AM, Scott Rossi wrote:
>>>
>>> I've always thought lowercase "L" is a poor choice to prefix a va
This is all great fuel for the scripting style panel at the conference. Also we
have:
- strict compilation
- being even stricter by also declaring repeat loop iteration variables (I do
this)
- declaring variables at the top of the handler or in the block they are used.
Ali and I do the latter a
I think that is much more common than the c thing.
Sent from my iPhone
> On 9 Jul 2016, at 2:57 AM, J. Landman Gay wrote:
>
> For now I just name the button with a trailing "behavior" string,, i. e.,
> "scrollBehavior".
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