Re: LiveCode Widget Factory

2018-02-22 Thread Todd Fabacher via use-livecode
Thanks...But nobody gave any suggestions Roger Eller wrote: do you mean it should work on ANY of the "LiveCode-supported" platforms, both desktop and/or mobile? --Honestly, our main focus will be mobile at first, but our goal is all platforms. As you can see in the list, many are mobile issu

Re: LiveCode Widget Factory

2018-02-22 Thread Matthias Rebbe via use-livecode
Todd, that sounds really promising. Any ideas already if the “to be payed” widgets are offered as a yearly subscription or for a time payment? Widget request: A widget that allows to place an icon (including menu function) into the menu bar on Mac OSX or into the task bar on the right (don´t kn

Re: A little Levure-oriented question

2018-02-22 Thread Graham Samuel via use-livecode
Jacque always dishes out common sense IMHO. Thanks for that. I would shield you from the flying fruit if I could. I guess my heretical thinking is based on two ideas: 1. Setting the behavior of an object (my Big Green Button) looks just like scripting it to me: I mean for this to work, the obje

Re: A little Levure-oriented question

2018-02-22 Thread Trevor DeVore via use-livecode
On Thu, Feb 22, 2018 at 7:25 AM, Graham Samuel via use-livecode < use-livecode@lists.runrev.com> wrote: > 2. When I’ve used behaviors myself, it’s to allow essentially the same > script to be used for many objects, with the extremely useful ability to > hang on to the local context: I once used be

Re: LiveCode Widget Factory

2018-02-22 Thread AndyP via use-livecode
Maybe a bit off the wall, but, how about some non visual Android widgets. Eg a widget for accessing Google Ad-mob which has a status of visible in the ide but hidden in the compiled version. The properties are for your keys etc. Again for Google LeaderBoards etc. As for visual.. look here https:

Re: A little Levure-oriented question

2018-02-22 Thread Bob Sneidar via use-livecode
If you watch Trevor's youtube videos you will see he makes allowance for this. No need to behaviorize a script that will never change, and only applies to one object. You could, but no one says you have to. In fact, if you don't have a need for versioning, don't use a foreign text editor, don't

Re: LiveCode Widget Factory

2018-02-22 Thread Richard Gaskin via use-livecode
Todd Fabacher wrote: > As Kevin announced before... Where was this announced? -- Richard Gaskin Fourth World Systems ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscr

mergAVPlayerCreateFromURL in IDE

2018-02-22 Thread Sean Cole (Pi) via use-livecode
Hi, Is there any way to get mergAVPlayerCreateFromURL to work within the IDE? I would like to test it without building a standalone for bug locating. Thanks Sean Cole *Pi Digital * ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit

Re: A little Levure-oriented question

2018-02-22 Thread Mike Kerner via use-livecode
The ST integration is one of the things that is really slick about Levure. Atom is a more polished editor, but you can configure ST to send a packet to LC when you save an SOS. Levure projects open a socket to listen for that signal, and when it receives the signal, reloads the script you just sav

Re: A little Levure-oriented question

2018-02-22 Thread Richard Gaskin via use-livecode
Mike Kerner wrote: > The ST integration is one of the things that is really slick about > Levure. "ST"? A quick Google search brought up this page of 173 possible meanings for that acronym, so I feel I'm getting close. https://www.acronymfinder.com/ST.html "Space Telescope"? "SuperTux"? "St

Re: LiveCode Widget Factory

2018-02-22 Thread hh via use-livecode
> Todd F. wrote: > Yes, Ali has provided a good multiplatform example of a button. We are > taking this example and creating a structure/template for all basic UI > widgets. This is our goal, but the #1 goal right now is mobile and getting > them in a widget store for people to purchase and use. Bu

Re: LiveCode Widget Factory

2018-02-22 Thread Tom Glod via use-livecode
Hey Todd, your suggestions for the widgets are as good as any that I may have The voice to speech is interesting to me, I'm assuming its a wrapper for googles TTS API? Thanks for your efforts and commitment to the community On Thu, Feb 22, 2018 at 12:32 PM, hh via use-livecode < use-livecode@l

Re: A little Levure-oriented question

2018-02-22 Thread Graham Samuel via use-livecode
Thanks for your patience, Trevor. I will stop tyre-kicking now and decide whether or not my particular project work merits taking the Levure plunge! Graham > On 22 Feb 2018, at 15:56, Trevor DeVore via use-livecode > wrote: > > On Thu, Feb 22, 2018 at 7:25 AM, Graham Samuel via use-livecode <

Re: LiveCode Widget Factory

2018-02-22 Thread Paul Hibbert via use-livecode
Not sure this is feasible yet, I’m still in the early research stage, but I’ve just seen a point where one of the iOS apps that I built for my own personal use could be made much more useful if it could communicate with Apple Watch, it’s basically for quickly and easily recording times of certai

Re: A little Levure-oriented question

2018-02-22 Thread Graham Samuel via use-livecode
Just read in Trevor’s reply to me - it’s Sublime Text. No, I’d never heard of it either. Myself, I have been happy editing with what comes with LC, which probably goes to show something a bit negative about me. (Rant-style observation: I see really that what the whole Levure thing is doing is m

Re: A little Levure-oriented question

2018-02-22 Thread Bob Sneidar via use-livecode
Integration for Starship Troppers is still in beta. Bob S > On Feb 22, 2018, at 09:09 , Richard Gaskin via use-livecode > wrote: > > "Space Telescope"? "SuperTux"? "Starship Trooper"? ___ use-livecode mailing list use-livecode@lists.runrev.com

Re: A little Levure-oriented question

2018-02-22 Thread Trevor DeVore via use-livecode
On Thu, Feb 22, 2018 at 12:11 PM, Graham Samuel via use-livecode < use-livecode@lists.runrev.com> wrote: > Just read in Trevor’s reply to me - it’s Sublime Text. No, I’d never heard > of it either. Myself, I have been happy editing with what comes with LC, > which probably goes to show something a

shell - memory

2018-02-22 Thread JB via use-livecode
If I use a shell that calls a external and it does something like read a 2 GB file into memory but it is not put into a Livecode variable or any field etc. does that used memory get connected to Livecode memory limits since a Livecode shell called the external? JB ' __

Re: AcceleraterRendering - when to turn off/on

2018-02-22 Thread J. Landman Gay via use-livecode
On 2/21/18 10:48 PM, Sannyasin Brahmanathaswami via use-livecode wrote: 2) The issue is the same with mobile controls. When is a safe delete them? Usually native mobile controls are deleted on closeCard. -- Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software

Re: A little Levure-oriented question

2018-02-22 Thread Richard Gaskin via use-livecode
Bob Sneidar wrote: > Richard wrote: >> Mike Kerner wrote: >>> The ST integration is one of the things that is really slick about >>> Levure. >> >> "ST"? >>... >> "Space Telescope"? "SuperTux"? "Starship Trooper"? >> >> Any of those integrations would be awesome. > > Integration for Starship Troo

Re: A little Levure-oriented question

2018-02-22 Thread Bob Sneidar via use-livecode
The only way I can see for that to be a bad thing is if it became the new and ONLY way to develop in Livecode. So long as they are options, I do not see what all the fuss is about. Bob S > On Feb 22, 2018, at 13:38 , Richard Gaskin via use-livecode > wrote: > > Good rant. I had a similar

Re: A little Levure-oriented question

2018-02-22 Thread Richard Gaskin via use-livecode
Bob Sneidar wrote: > The only way I can see for that to be a bad thing is if it became the > new and ONLY way to develop in Livecode. So long as they are options, > I do not see what all the fuss is about. Amen, brother. Options are liberating, requirements are limiting. My only fuss is to mak

Re: mergAVPlayerCreateFromURL in IDE

2018-02-22 Thread Monte Goulding via use-livecode
Yes it should work on Mac in the IDE. I don’t know if it has ever been used much because player objects make more sense on desktop. Looks like you need to set the visible to true after creating it but on iOS that probably isn’t required... Cheers Monte > On 23 Feb 2018, at 3:20 am, Sean Cole

Re: LiveCode Widget Factory

2018-02-22 Thread Malte Pfaff-Brill via use-livecode
TL;DR will we be able to use those commercial widgets in an open source context? If so, which license would fit? Hey Todd, Hoping not to waste your time here. This might be a long mail and I am unsure if I am to hit the send button at all. Having had one too many this evening I finally find so

Re: mergAVPlayerCreateFromURL in IDE

2018-02-22 Thread Sean Cole (Pi) via use-livecode
Ok, weird. So, after working out that mergAVPlayerCreateFromURL needs to use a 'put' command as a function, the video would play but not be visible despite that property being set to true. Further investigation showed that the rect when set to 0,0,1024,768 would read back (using mergAVPlayerGet) as

Re: mergAVPlayerCreateFromURL in IDE

2018-02-22 Thread Monte Goulding via use-livecode
Hmm… that seems unpleasant. Unfortunately it probably hasn’t been used much before on mac so if you can post a bug report with your issues that would be good. What was the reason you are using mergAVPlayer instead of the engine player/mobile control options? Cheers Monte > On 23 Feb 2018, at

Re: LiveCode Widget Factory

2018-02-22 Thread Monte Goulding via use-livecode
> On 23 Feb 2018, at 9:25 am, Malte Pfaff-Brill via use-livecode > wrote: > > TL;DR will we be able to use those commercial widgets in an open source > context? If so, which license would fit? Hi Malte Community Plus is not open source. The only open source edition of LiveCode is Community

Re: LiveCode Widget Factory

2018-02-22 Thread Richard Gaskin via use-livecode
Monte Goulding wrote: > Community Plus is not open source. The only open source edition > of LiveCode is Community so you need to use extensions that are > licensed with GPL 3 compatible licenses I'll be the first to admit I have a hard time keeping up with the details that distinguish the vario

Re: LiveCode Widget Factory

2018-02-22 Thread Monte Goulding via use-livecode
> On 23 Feb 2018, at 3:13 pm, Richard Gaskin via use-livecode > wrote: > > I'll be the first to admit I have a hard time keeping up with the details > that distinguish the various editions, but from the web site: > > Just like LiveCode Community this is an open source edition of > LiveCo

Re: LiveCode Widget Factory

2018-02-22 Thread Richard Gaskin via use-livecode
Monte Goulding wrote: >> On 23 Feb 2018, at 3:13 pm, Richard Gaskin wrote: >> >> I'll be the first to admit I have a hard time keeping up with the >> details that distinguish the various editions, but from the web site: >> >> Just like LiveCode Community this is an open source edition of >> L

Re: LiveCode Widget Factory

2018-02-22 Thread Monte Goulding via use-livecode
> On 23 Feb 2018, at 3:43 pm, Richard Gaskin via use-livecode > wrote: > > Thanks. > > Curious. I searched for "license" on that page and couldn't find a link to > one. Do you know where I might be able to review the license before > purchasing? I’m not sure if our licenses are linked an

Re: LiveCode Widget Factory

2018-02-22 Thread Mark Wieder via use-livecode
On 02/22/2018 08:22 PM, Monte Goulding via use-livecode wrote: Poorly worded perhaps. The intent is the license requires user code to be open sourced and un-password protectable while the LC edition/engine itself is not. I must confess I don’t know much about the particulars of the license we

Password Checker

2018-02-22 Thread Brian Milby via use-livecode
Read this interesting article about a half billion PW database of compromised passwords that I thought I'd share: *https://www.troyhunt.com/ive-just-launched-pwned-passwords-version-2/ * *on* mouseUp *local* tSHAData, tSHAH

Re: LiveCode Widget Factory

2018-02-22 Thread Monte Goulding via use-livecode
> On 23 Feb 2018, at 3:47 pm, Mark Wieder via use-livecode > wrote: > > The licensing is even weirder than that: > > "This edition only allows you to use commercial extensions (including > protected code) purchased through the LiveCode marketplace. You may not > attempt to circumvent this r

Re: LiveCode Widget Factory

2018-02-22 Thread Mark Wieder via use-livecode
On 02/22/2018 08:53 PM, Monte Goulding via use-livecode wrote: On 23 Feb 2018, at 3:47 pm, Mark Wieder via use-livecode wrote: The licensing is even weirder than that: "This edition only allows you to use commercial extensions (including protected code) purchased through the LiveCode mark