[Warzone-dev] [bug #11216] When a tooltip is shown, the sky vanishes

2008-03-07 Thread Dennis Schridde
URL: http://gna.org/bugs/?11216 Summary: When a tooltip is shown, the sky vanishes Project: Warzone Resurrection Project Submitted by: devurandom Submitted on: Freitag 07.03.2008 um 17:08 Category: Engine: Graphics

Re: [Warzone-dev] warzone.wz/mp.wz

2008-03-07 Thread Per Inge Mathisen
On Fri, Mar 7, 2008 at 3:50 PM, Giel van Schijndel [EMAIL PROTECTED] wrote: My current ideas: - base.wz: Contains the stuff needed by everything - cam(paign).wz: Contains just the campaign relevant things - m(ulti)p(lay).wz: Contains just the multiplayer relevant data As I said on

Re: [Warzone-dev] warzone.wz/mp.wz

2008-03-07 Thread Dennis Schridde
Am Freitag, 7. März 2008 17:25:20 schrieb Per Inge Mathisen: On Fri, Mar 7, 2008 at 3:50 PM, Giel van Schijndel [EMAIL PROTECTED] wrote: My current ideas: - base.wz: Contains the stuff needed by everything - cam(paign).wz: Contains just the campaign relevant things -

[Warzone-dev] Warzone Studio Proposal

2008-03-07 Thread Freddie Witherden
Hi all, Following on from what Per suggested a couple of weeks ago about a Warzone Studio I have formulated a _rough_ proposal for what such an application would accomplish: 1) Simplify the creation of IMG files and texture pages. This includes splitting up a set of texture pages into

Re: [Warzone-dev] Warzone Studio Proposal

2008-03-07 Thread Dennis Schridde
Am Freitag, 7. März 2008 18:05:30 schrieb Freddie Witherden: Hi all, Following on from what Per suggested a couple of weeks ago about a Warzone Studio I have formulated a _rough_ proposal for what such an application would accomplish: 1) Simplify the creation of IMG files and texture pages.

Re: [Warzone-dev] SQLite

2008-03-07 Thread Kevin Gillette
Then maybe XML (yes, they are bloated) using XPath to query the information? Implementing a database engine just to load some stats looks for me like breaking a butterfly on a wheel. it's easy to have that impression, but sqlite is no oracle or mysql -- there is no client/server

Re: [Warzone-dev] Warzone Studio Proposal

2008-03-07 Thread Freddie Witherden
Hi, this could, in large part, be mitigated by taking any concept of texpage-tesselation out of the mod studio, and putting it straight into the engine, thus as we work on warzone studio, at the same time we work on a dynamic tesselator for the engine, which will take a lot of small

Re: [Warzone-dev] Warzone Studio Proposal

2008-03-07 Thread Per Inge Mathisen
On Fri, Mar 7, 2008 at 9:35 PM, Freddie Witherden [EMAIL PROTECTED] wrote: I was speaking to Per about this one actually. He seemed quite certain that the current way we do it is better than doing it at run time. I believe we do it for runtime with map tile sets, and it does seemed to have

[Warzone-dev] [bug #11219] 3949r royally screws up MSVS 2005.

2008-03-07 Thread Bugs Buggy
URL: http://gna.org/bugs/?11219 Summary: 3949r royally screws up MSVS 2005. Project: Warzone Resurrection Project Submitted by: buginator Submitted on: Saturday 03/08/2008 at 06:08 Category: Build system