[Warzone-dev] [bug #12400] assert in droid.c (r6104)

2008-10-12 Thread Per I. Mathisen
Update of bug #12400 (project warzone): Status: Confirmed = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Warzone-dev] [bug #12400] assert in droid.c (r6104)

2008-10-12 Thread Per I. Mathisen
Update of bug #12400 (project warzone): Status:None = Confirmed Assigned to:None = per ___ Follow-up Comment #2: I cannot reproduce

[Warzone-dev] [bug #12430] assert in widget:1080 while modifying vehicle

2008-10-12 Thread Per I. Mathisen
Update of bug #12430 (project warzone): Status:None = Confirmed Assigned to:None = per ___ Follow-up Comment #2: Patch to fix this

[Warzone-dev] [bug #12430] assert in widget:1080 while modifying vehicle

2008-10-12 Thread Per I. Mathisen
Update of bug #12430 (project warzone): Status: Confirmed = Fixed Open/Closed:Open = Closed ___ Reply to this item at:

[Warzone-dev] [bug #12363] Endlessly spinning droids - bug in moveGetDirection

2008-09-27 Thread Per I. Mathisen
URL: http://gna.org/bugs/?12363 Summary: Endlessly spinning droids - bug in moveGetDirection Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 09/27/2008 at 21:15 Category: Engine: Movement

[Warzone-dev] [patch #1104] New turret management code

2008-09-20 Thread Per I. Mathisen
Follow-up Comment #4, patch #1104 (project warzone): Part 2: Cleanup actionTargetTurret(). Reduces number of input parameters from 7 to 3. (file #4805) ___ Additional Item Attachment: File name: actionTargetTurret2.diff Size:33 KB

[Warzone-dev] [patch #1104] New turret management code

2008-09-14 Thread Per I. Mathisen
Follow-up Comment #2, patch #1104 (project warzone): Turns out I need to change a lot of other stuff for this to work properly. Part 1 of this work attached - just changes the API for actionInsideMinRange(), as I want to remove a lot of the hardcoded weapon slot indexing. (file #4795)

[Warzone-dev] [patch #1104] New turret management code

2008-09-11 Thread Per I. Mathisen
URL: http://gna.org/patch/?1104 Summary: New turret management code Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 09/11/2008 at 19:09 Category: Feature Priority: 5 -

[Warzone-dev] [patch #1103] Cleanup of buildStructure

2008-09-07 Thread Per I. Mathisen
URL: http://gna.org/patch/?1103 Summary: Cleanup of buildStructure Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 09/07/2008 at 10:02 Category: None Priority: 5 - Normal

[Warzone-dev] [patch #1102] Effects cleanup

2008-09-03 Thread Per I. Mathisen
URL: http://gna.org/patch/?1102 Summary: Effects cleanup Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 09/03/2008 at 16:51 Category: Performance Priority: 5 - Normal

[Warzone-dev] [patch #1095] Make font configurable

2008-08-17 Thread Per I. Mathisen
URL: http://gna.org/patch/?1095 Summary: Make font configurable Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 08/17/2008 at 15:49 Category: Feature Priority: 5 - Normal

[Warzone-dev] [patch #1096] Improve speed of fireOnLocation, and use it to fix AI bug

2008-08-17 Thread Per I. Mathisen
URL: http://gna.org/patch/?1096 Summary: Improve speed of fireOnLocation, and use it to fix AI bug Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 08/17/2008 at 18:16 Category: Fix

[Warzone-dev] [patch #1094] Dip naval droids into the water...

2008-08-13 Thread Per I. Mathisen
URL: http://gna.org/patch/?1094 Summary: Dip naval droids into the water... Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 08/13/2008 at 21:30 Category: Feature Priority:

[Warzone-dev] [patch #1082] Fix AL_INVALID_NAME bug

2008-07-08 Thread Per I. Mathisen
URL: http://gna.org/patch/?1082 Summary: Fix AL_INVALID_NAME bug Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 07/08/2008 at 12:33 Category: Fix Priority: 7 - High

[Warzone-dev] [patch #1075] Simplify playlist code

2008-06-21 Thread Per I. Mathisen
URL: http://gna.org/patch/?1075 Summary: Simplify playlist code Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 06/21/2008 at 12:39 Category: Feature Priority: 5 - Normal

[Warzone-dev] [bug #11841] Units following path sometimes crawl

2008-06-20 Thread Per I. Mathisen
URL: http://gna.org/bugs/?11841 Summary: Units following path sometimes crawl Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 06/18/2008 at 21:00 Category: None Severity: 3

[Warzone-dev] [bug #11828] Raycast visibility now too far

2008-06-15 Thread Per I. Mathisen
URL: http://gna.org/bugs/?11828 Summary: Raycast visibility now too far Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 06/15/2008 at 10:57 Category: Campaign Severity: 3 -

[Warzone-dev] [bug #11733] Textures missing on first beta away mission

2008-05-25 Thread Per I. Mathisen
URL: http://gna.org/bugs/?11733 Summary: Textures missing on first beta away mission Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 05/25/2008 at 20:35 Category: Engine: Graphics

[Warzone-dev] [bug #11727] Letter 'V' not displayed

2008-05-23 Thread Per I. Mathisen
URL: http://gna.org/bugs/?11727 Summary: Letter 'V' not displayed Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 05/23/2008 at 22:42 Category: Engine: Graphics Severity: 3 -

[Warzone-dev] [bug #11634] VTOLs cannot move to undiscovered areas on the map with distance fog

2008-05-05 Thread Per I. Mathisen
URL: http://gna.org/bugs/?11634 Summary: VTOLs cannot move to undiscovered areas on the map with distance fog Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 05/05/2008 at 18:01 Category:

[Warzone-dev] [patch #1064] Multi-threaded path-finding

2008-05-03 Thread Per I. Mathisen
URL: http://gna.org/patch/?1064 Summary: Multi-threaded path-finding Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 05/03/2008 at 16:30 Category: Performance Priority: 5 -

[Warzone-dev] [patch #1057] Kill zones

2008-04-14 Thread Per I. Mathisen
URL: http://gna.org/patch/?1057 Summary: Kill zones Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 04/14/2008 at 21:18 Category: Fix Priority: 5 - Normal

[Warzone-dev] [patch #1052] New savegame loading

2008-04-12 Thread Per I. Mathisen
URL: http://gna.org/patch/?1052 Summary: New savegame loading Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 04/12/2008 at 12:27 Category: Feature Priority: 7 - High

[Warzone-dev] [patch #1049] Add gamma slider to in-game menu

2008-04-09 Thread Per I. Mathisen
URL: http://gna.org/patch/?1049 Summary: Add gamma slider to in-game menu Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 04/09/2008 at 17:55 Category: Feature Priority: 5

[Warzone-dev] [patch #1018] Language selection menu

2008-03-21 Thread Per I. Mathisen
URL: http://gna.org/patch/?1018 Summary: Language selection menu Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 03/21/2008 at 18:27 Category: Feature Priority: 7 - High

[Warzone-dev] [bug #11250] Infinite loop in pickADroid()

2008-03-13 Thread Per I. Mathisen
URL: http://gna.org/bugs/?11250 Summary: Infinite loop in pickADroid() Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 03/13/2008 at 17:39 Category: None Severity: 3 -

[Warzone-dev] [patch #986] Add scale factor to Qt GUI for 3ds2pie

2008-02-22 Thread Per I. Mathisen
URL: http://gna.org/patch/?986 Summary: Add scale factor to Qt GUI for 3ds2pie Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 02/22/2008 at 21:02 Category: Feature Priority:

[Warzone-dev] [patch #969] Rewritten minimap code

2008-02-05 Thread Per I. Mathisen
URL: http://gna.org/patch/?969 Summary: Rewritten minimap code Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 02/05/2008 at 12:12 Category: Feature Priority: 5 - Normal

[Warzone-dev] [bug #10989] Saving with sound off asserts failure

2008-02-04 Thread Per I. Mathisen
URL: http://gna.org/bugs/?10989 Summary: Saving with sound off asserts failure Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 02/04/2008 at 18:52 Category: Engine: Sound

[Warzone-dev] [patch #952] Show entire minimap in distance fog mode

2008-01-26 Thread Per I. Mathisen
URL: http://gna.org/patch/?952 Summary: Show entire minimap in distance fog mode Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 01/26/2008 at 16:51 Category: Fix Priority:

[Warzone-dev] [bug #10771] psDroid-sMove.fx|y saved wrong

2008-01-13 Thread Per I. Mathisen
URL: http://gna.org/bugs/?10771 Summary: psDroid-sMove.fx|y saved wrong Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 01/13/2008 at 23:57 Category: None Severity: 5 -

[Warzone-dev] [bug #10647] Camera screwed up

2008-01-02 Thread Per I. Mathisen
URL: http://gna.org/bugs/?10647 Summary: Camera screwed up Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 01/02/2008 at 19:43 Category: Engine: Graphics Severity: 4 -

[Warzone-dev] [patch #907] Make texture coordinates into static array

2007-12-25 Thread Per I. Mathisen
URL: http://gna.org/patch/?907 Summary: Make texture coordinates into static array Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 12/25/2007 at 22:39 Category: Feature

[Warzone-dev] [patch #895] Draw foundation beneath buildings

2007-12-22 Thread Per I. Mathisen
URL: http://gna.org/patch/?895 Summary: Draw foundation beneath buildings Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 12/22/2007 at 15:07 Category: Feature Priority: 5 -

[Warzone-dev] [patch #875] Prevent player from driving camera through terrain

2007-12-07 Thread Per I. Mathisen
URL: http://gna.org/patch/?875 Summary: Prevent player from driving camera through terrain Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 12/07/2007 at 20:32 Category: Feature

[Warzone-dev] [bug #10456] Texture seams are back again

2007-12-05 Thread Per I. Mathisen
URL: http://gna.org/bugs/?10456 Summary: Texture seams are back again Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 12/05/2007 at 22:19 Category: Engine: Graphics

[Warzone-dev] [patch #871] Set texture size for terrain

2007-12-04 Thread Per I. Mathisen
URL: http://gna.org/patch/?871 Summary: Set texture size for terrain Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 12/04/2007 at 18:54 Category: Performance Priority: 5 -

[Warzone-dev] [bug #10443] Flamers spend reload time inching closer to target

2007-12-03 Thread Per I. Mathisen
URL: http://gna.org/bugs/?10443 Summary: Flamers spend reload time inching closer to target Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 12/03/2007 at 20:12 Category: None

[Warzone-dev] [patch #865] Draw normal terrain using a VA

2007-12-01 Thread Per I. Mathisen
URL: http://gna.org/patch/?865 Summary: Draw normal terrain using a VA Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 12/01/2007 at 13:51 Category: Performance Priority: 5

[Warzone-dev] [patch #868] Enable polygon lighting normals

2007-12-01 Thread Per I. Mathisen
URL: http://gna.org/patch/?868 Summary: Enable polygon lighting normals Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 12/01/2007 at 22:35 Category: Feature Priority: 5 -

[Warzone-dev] [patch #858] Radar experiments

2007-11-19 Thread Per I. Mathisen
URL: http://gna.org/patch/?858 Summary: Radar experiments Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 11/19/2007 at 22:57 Category: Feature Priority: 5 - Normal

[Warzone-dev] [bug #10180] Scorpion body missing wheel and VTOL propulsion

2007-10-21 Thread Per I. Mathisen
URL: http://gna.org/bugs/?10180 Summary: Scorpion body missing wheel and VTOL propulsion Project: Warzone Resurrection Project Submitted by: per Submitted on: Sunday 10/21/2007 at 19:56 Category: Data: Art

[Warzone-dev] [patch #787] LND format exporter

2007-08-03 Thread Per I. Mathisen
URL: http://gna.org/patch/?787 Summary: LND format exporter Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 08/03/2007 at 13:51 Category: None Priority: 5 - Normal

[Warzone-dev] [patch #786] Reference counting patch

2007-08-03 Thread Per I. Mathisen
URL: http://gna.org/patch/?786 Summary: Reference counting patch Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 08/03/2007 at 12:17 Category: None Priority: 4

[Warzone-dev] [bug #9665] Droid standing still do not acquire targets

2007-08-03 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9665 Summary: Droid standing still do not acquire targets Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 08/03/2007 at 18:13 Category: Engine: Scripting

[Warzone-dev] [bug #9657] Water translucency is broken

2007-08-02 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9657 Summary: Water translucency is broken Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 08/02/2007 at 10:58 Category: Engine: Graphics Severity:

[Warzone-dev] [bug #9658] Some water tiles have wrong height in Little Egypt

2007-08-02 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9658 Summary: Some water tiles have wrong height in Little Egypt Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 08/02/2007 at 11:31 Category: Data: Maps

[Warzone-dev] [bug #9652] Terrain alpha disappears when hoovering mouse over a production/research item

2007-08-01 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9652 Summary: Terrain alpha disappears when hoovering mouse over a production/research item Project: Warzone Resurrection Project Submitted by: per Submitted on: Wednesday 08/01/2007 at 17:12

[Warzone-dev] [bug #9644] Fast clicking building options is slower

2007-07-31 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9644 Summary: Fast clicking building options is slower Project: Warzone Resurrection Project Submitted by: per Submitted on: Tuesday 07/31/2007 at 13:07 Category: None Severity:

[Warzone-dev] [bug #9629] Skyscraper visuals in cam2 are broken

2007-07-30 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9629 Summary: Skyscraper visuals in cam2 are broken Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 07/30/2007 at 18:57 Category: Engine: Graphics

[Warzone-dev] [bug #9630] Selecting units in cam2 mission1 is impossible

2007-07-30 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9630 Summary: Selecting units in cam2 mission1 is impossible Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 07/30/2007 at 18:59 Category: Campaign

[Warzone-dev] [bug #9631] Team colours in cam2 mission1 are wrong

2007-07-30 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9631 Summary: Team colours in cam2 mission1 are wrong Project: Warzone Resurrection Project Submitted by: per Submitted on: Monday 07/30/2007 at 19:10 Category: Campaign

[Warzone-dev] [patch #780] Custom mipmaps code

2007-07-27 Thread Per I. Mathisen
URL: http://gna.org/patch/?780 Summary: Custom mipmaps code Project: Warzone Resurrection Project Submitted by: per Submitted on: Friday 07/27/2007 at 21:54 Category: None Priority: 5 - Normal

[Warzone-dev] [patch #773] Do not show tech/vision buttons in locked alliances mode

2007-07-21 Thread Per I. Mathisen
URL: http://gna.org/patch/?773 Summary: Do not show tech/vision buttons in locked alliances mode Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 07/21/2007 at 18:17 Category: None

[Warzone-dev] [bug #9542] Cam2 mission1 crash

2007-07-19 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9542 Summary: Cam2 mission1 crash Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 07/19/2007 at 17:14 Category: Campaign Severity: 3 - Normal

[Warzone-dev] [bug #9545] Cam2 mission1 crash II

2007-07-19 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9545 Summary: Cam2 mission1 crash II Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 07/19/2007 at 20:51 Category: Campaign Severity: 3 - Normal

[Warzone-dev] [bug #9503] Max instruction count exceeded

2007-07-14 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9503 Summary: Max instruction count exceeded Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 07/14/2007 at 17:21 Category: Data: Scripts Severity:

[Warzone-dev] [bug #9504] Projectile crash in first map of cam2

2007-07-14 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9504 Summary: Projectile crash in first map of cam2 Project: Warzone Resurrection Project Submitted by: per Submitted on: Saturday 07/14/2007 at 19:32 Category: Campaign

[Warzone-dev] [bug #9252] Multiple droid turrents look bad in some cases

2007-05-31 Thread Per I. Mathisen
URL: http://gna.org/bugs/?9252 Summary: Multiple droid turrents look bad in some cases Project: Warzone Resurrection Project Submitted by: per Submitted on: Thursday 05/31/2007 at 18:33 Category: None