[Warzone-dev] Odds ends

2007-02-06 Thread Christian Ohm
Hello everyone, Here are a few comments and things I've noticed recently: - In the trunk the selection box is filled with a transparent overlay, which is 1 pixel too narrow and too low. The first attached patch fixes that, but the actual error might be hidden somewhere deeper. - The

Re: [Warzone-dev] Odds ends

2007-02-06 Thread Dennis Schridde
Am Dienstag, 6. Februar 2007 schrieb Christian Ohm: Hello everyone, Here are a few comments and things I've noticed recently: - In the trunk the selection box is filled with a transparent overlay, which is 1 pixel too narrow and too low. The first attached patch fixes that, but the

[Warzone-dev] Scriptai.c errors?

2007-02-06 Thread vs2k5
Who made the changes in this part/file ? It crashes when you load a level now :( == //if (psStats-numWeaps == 0 psStats-pSensor != NULL) if (psStats-psWeapStat == NULL psStats-pSensor != NULL) { mask =

Re: [Warzone-dev] Scriptai.c errors?

2007-02-06 Thread vs2k5
On Tue, 06 Feb 2007 17:57:32 -0500 [EMAIL PROTECTED] wrote: Who made the changes in this part/file ? It crashes when you load a level now :( == //if (psStats-numWeaps == 0 psStats-pSensor != NULL) if (psStats-psWeapStat == NULL psStats-pSensor != NULL)

Re: [Warzone-dev] Scriptai.c errors?

2007-02-06 Thread Giel van Schijndel
[EMAIL PROTECTED] schreef: Who made the changes in this part/file ? It crashes when you load a level now :( == //if (psStats-numWeaps == 0 psStats-pSensor != NULL) if (psStats-psWeapStat == NULL psStats-pSensor != NULL) {

Re: [Warzone-dev] Scriptai.c errors?

2007-02-06 Thread vs2k5
On Tue, 06 Feb 2007 18:09:18 -0500 Giel van Schijndel [EMAIL PROTECTED] wrote: [EMAIL PROTECTED] schreef: Who made the changes in this part/file ? It crashes when you load a level now :( As for that ^^ I'm not sure what line numbers you are referring to, so I took a guess: 916-926 of r714.